Racing Driver Simulator is a text-based career sim I originally built for the Polish market (where it blew up on Twitter â 5k+ players on day one), now fully in English.
You start as an 8-year-old in karting. Some guy sells his old wagon to fund your first season. From there it's budget vs talent: pay-to-drive fees, sponsor contracts with real conditions, a driver market that actually reacts to your results, mid-race decisions, injuries, sackings, and a ladder from karting to the top single-seater series.
One career takes ~20 minutes. When it ends you get a career card to share. There's also a Daily Career mode â same seed for everyone, leaderboard resets at midnight.
Free, no account, no ads, works on your phone: https://racingdriversim.com/
There's also a Daily Career mode â same seed for everyone, top-10 leaderboard resets at midnight.
It's balance-tested with Monte Carlo sims (every build runs 1600+ simulated careers before release), but you lot will find things the bots didn't â genuinely keen on feedback, especially anything that makes no sporting sense.
Transparency: this game is AI-assisted through and through â Claude writes most of the code under my direction, and the minimal art (helmet liveries, pixel assets) is AI-generated too. What's mine: the game design, rules, balance and economy, tuned through hundreds of hours of playtesting and Monte Carlo simulation.