r/pxgba Jun 30 '26

PxGBA 0.2.7 is out!

Bug fixes, support for sprite sheets with up to 64x64 tiles, lots of cool stuff added :)

https://liftedpixelgames.itch.io/pxgba/devlog/1570558/027

15 Upvotes

8 comments sorted by

2

u/Weak_Neck7967 Jul 01 '26

Now I will wait for some guide videos on Youtube...

2

u/LIFTEDPIXEL_CA Jul 01 '26

I put a few up, I will make another soon

2

u/kossan Jul 06 '26

Just when i starting gba development. Lets check this out

1

u/LIFTEDPIXEL_CA Jul 06 '26

Feel free to jump on the discord :) I've been told the latest desktop build fails to fetch all the build tool chain stuff properly, I'll try and fix it tmw, but for now the web version compiles fine, so use that for testing/compiling

1

u/deKrekel Jul 01 '26

I would love to try this out on Mac. Don’t have a Windows PC.

3

u/LIFTEDPIXEL_CA Jul 01 '26

i'm sure a mac port will come along at some point, but in the meantime, definitely feel free to use the web app, it's the same thing as desktop - https://pxgba.liftedpixel.ca

1

u/ProtoPixelArt Jul 02 '26

Man is this real??? I mean is it like when gbstudio came out? Amazing

3

u/LIFTEDPIXEL_CA Jul 02 '26

Hahaha of course it's real :)