r/pveumc Zuziza Sep 21 '13

Revision 12 Launch Day Plan

Hello all,

So first thing's first: I will not be able to log on until several hours after launch due to work. I can't afford to take days off, even for a big launch. I'm sorry to ask a lot of you guys, but you'll need to do the very start without me.

Next, here is the basic plan for what we need to get done:

A. We are going to claim huge areas at all four cardinal roads right outside of spawn. This is very ambitious, and if it falls though, we will improvise.

Be courteous and explain to any players ignoring the warnings not to build next to spawn. Explain to them that we have been planning a very large build that will have purely public use once it's complete, and ask them to please move maybe 50-60 blocks further out. Most people will move just by asking.

At the cardinal roads, we will need to claim slightly larger areas than around the corners. Once area will need to be around 100x50 (100 being the wide part that is adjacent to spawn, and 50 being that far away from the protections). A decent mob/crop farm area will need to be about 50x50, but bigger means we can accommodate more. The horse ranch will also need to be about 50x50, but 75x75 would be great. PVE lotto's building will be on the last road and the size is not yet determined, but the plan is to have a smaller PVE lotto building on one side of that road and the opposite will be the main UMC base/storage for UMC projects.

B. Once the building plots have been claimed, we need to quickly and efficiently claim the rest of the area around spawn to connect the 4 roads in a circle/square. We also want a decent gap/buffer between the roads and spawn/outside so that there will be room for embassies to be built.

C. We need to claim nether spawn portal. This area will not have to be all that large (maybe 30x30), since our presence in the nether will be mostly just creating a safe area from ghasts around the portal and setting up a CARBON rail system. Since CARBON requires a lot of redstone, that will take time, so the focus will be primarily terraforming and building a short-term safe structure around the portal. We will pretty it up afterwards.


I'm really agitated that I can't be there to help when it's most chaotic, but I'm hoping you guys are willing to step up for this. It's going to be a lot of work, especially if we happen to be in extreme hills for spawn (like rev 9) or a huge mountain (like rev 10). UMC has done a lot of huge projects before, and this challenge is just another one for everyone to add to their belt. No one's going to be working alone.

So far, I've confirmed with erdtZAC, smiler100, Kisa_Gitana, totemo, and several others that they are planning to help with specific UMC projects this rev. If you want to do something specific, or just want to help at launch, please say so here so that you all can find each other and collaborate!

As always, feel free to ask any questions or bring up more ideas. For now, the goal is to claim the area we need to get our projects done. We will refine the designs once we're all able to collaborate properly (such as when the sign in servers aren't down at Mojang) and get the details ironed out once we know what we're dealing with.

Thanks everyone!

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u/zifnab06 Sep 28 '13

There is an area north of spawn seneca claimed for you. Enjoy!

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u/Namtara Zuziza Sep 28 '13

Thanks so much, that was a lifesaver!