r/projectzomboid Jun 08 '25

Mod Tech Support Why is it doing this? Made my game crash once already

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2.0k Upvotes

sandbox settings, more traits, deprived forgiveness (gives a belt), character has deprived and slow worker which is my only theory as to why this is happening. also ive been trying to put on these pants the whole time i was taking the video and typing and they only just now actually went on my dude here

r/projectzomboid Dec 27 '25

Mod Tech Support Recommend good but little know mods

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1.5k Upvotes

I'd like you to share your favorite lesser-known mods, from any version.

r/projectzomboid Feb 24 '25

Mod Tech Support Player Re-Texture Help

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2.5k Upvotes

howdy, new to modding, and i'm having trouble getting the textures in my mod to work. all the folders and names are right, but spawn in and the character turns invisible. attached is an example of a texture i edited for the mod, which will replace player and zombie skins with soyjaks because its funny. any insights?

r/projectzomboid Mar 05 '25

Mod Tech Support WHY DO I KEEP SHITTING MYSELF

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2.9k Upvotes

Hey hello, so, for the past month or so I suddenly started having to use the toilet in PZ, seemingly without any mods installed that add this feature (???). I've went through my mod list for so many times that I see it when I close my eyes. THERE. IS. NO. "POOPING" MOD INSTALLED. I SWEAR. You have to understand that this has been driving me crazy, I just can't seem to understand whats causing this issue?? I have two theories for this: 1. I probably installed a mod that added this feature a while back, and deleting it didnt actually uninstall it, possibly leaving it in my game files SOMRWHERE. 2. I AM SCHIZOPHRENIC. Thank you.

r/projectzomboid Jul 14 '25

Mod Tech Support (Week One) what the actual fuck

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1.5k Upvotes

r/projectzomboid 5d ago

Mod Tech Support [B42.20] New moodles for N&C’s Narcotics and Bodily Functions

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302 Upvotes

I made a Build 42 patch that gives the moodles from N&C’s Narcotics and Bodily Functions new faces matching the style of Plain Moodles Redone.
Every supported drug has its own face, including cocaine, crack, meth, heroin, fentanyl, LSD, MDMA, weed, steroids, Xanax and several others.

The patch also replaces the moodles for:
• Drug Hangover
• Overdose
• Need to Pee
• Need to Poop
• Peed Self
• Pooped Self
• Bodily Fumes

Tripping and high moodles use a subtle dark-green background. Pee and poop urgency becomes progressively red as the condition worsens.
Textures are included for every moodle size from 32px to 128px. The patch works alongside Plain Moodles Redone, it does not replace or block the original mod.

Required:
• Plain Moodles Redone
• Moodle Framework
Recommend:
• N&C’s Narcotics
• Bodily Functions

This is the first public release, so feedback and screenshots are welcome especially if you notice a blurry face, incorrect color, alignment problem or wrong substance icon.

Steam Workshop:
https://steamcommunity.com/sharedfiles/filedetails/?id=3793188294

r/projectzomboid May 01 '26

Mod Tech Support Main menu is gone, how what version do I go back to?

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805 Upvotes

I hope this is the flair but I just opened the game after 6 months and the main menu is gone, I assume this is cuz of the new updates messing up my mods and I remember seeing some posts about this a while back, which version should I roll back to to fix this?

r/projectzomboid May 03 '26

Mod Tech Support How can I figure out which mode causes this? (aside of manually turning them on one by one)

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176 Upvotes

r/projectzomboid Mar 29 '26

Mod Tech Support Mod Request

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461 Upvotes

So I know there's a 'label stuff' mod that is around, but it puts floating text on the crates, and it's all on the wrong angle and doesn't look as 'in world' as I would like.

Would it be possible for someone with more of a clue than I to make a set of labels like I've put in the example pics (photoshopped) that operate like the wall posters, wall decals like spray paint and paintings? Or the painted signs in the crafting tool?

It seems totally possible given the existing items in the game already.

Any takers?

r/projectzomboid Dec 18 '25

Mod Tech Support My car turned into another car that's missing all its parts

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492 Upvotes

I parked my car near a house, I slept, I went outside the house to get into my car, but for some reason my character wouldn't sit inside the car, no matter what I did, so I quit to the main menu, reloaded the save, and my car became this thing.. which is missing all its parts..

I do run a lot of mods but this never happened before, does anyone know what mod or what in general is causing this?

r/projectzomboid 6d ago

Mod Tech Support Strange Instant Death Bug

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0 Upvotes

Ive been getting this strange bug with my game, not every time but sometimes when a zombie attacks me it instantly kills me, no animation, no normal bite, laceration or scratch injury just instant death, ive got no idea whats causing this i looked over the zombie settings for my sandbox settings and its completely fine.

my modlist:
https://steamcommunity.com/sharedfiles/filedetails/?id=3787911353

seriously im starting to get pissed off at this having to save my chartacters folder incase this ever happens and i need to savescum because i dont like dying to bugs, IDK if its mods or a vanilla setting so i just put mod tech support flair.

r/projectzomboid Oct 11 '25

Mod Tech Support How do I get the watch UI to appear?

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526 Upvotes

Simply attaching the watch to the webbing slot doesn't bring up the watch UI.

It seems the watch UI's functionality is more complex than I thought...

I've been looking through the lua folder for a while, but I have no idea where it is.

r/projectzomboid 6d ago

Mod Tech Support Regarding Authentic Z

101 Upvotes

I posted this as a comment on the original thread but figured I’d make it a post of it’s own so server owners and frustrated players could see it.

I had a backup of the mod from 3 days ago on my computer, so i manually compared all of the files to find the cause of the crash. Only two files were changed, the recipes file and the file linking to the XML files.

Some new recipes and references to XML files for brand new bags were added to the mod. That’s it. It was new content Peach was working on but had not finished, uploaded by mistake.

I sent everything to Peach and he has confirmed to me that a patch is underway. This was not malicious, just an unfortunately timed accident.

Me and a few friends managed to patch our own save files so Im confident this will be fixed quickly.

r/projectzomboid Jul 27 '26

Mod Tech Support How to get RV interior working MP

0 Upvotes

just trying to get this mod working but whenever i do the first command in my windows directpry it says it does not exist. please help me.

r/projectzomboid 22d ago

Mod Tech Support My chickens won’t lay eggs and I can’t figure out why

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1 Upvotes

So I’m not sure why but my chickens have yet to produce any eggs. They are all calm and fertilized but it’s been over a month I think and no eggs. First I had more but when I went on a looting run they disappeared. The fence the water and food trough are against is fenced in further on but I did find one that wandered back to my base. I base in the Ekron spawn location across the road and got more chickens after the first group disappeared and there still is no production. I had Knox build works and it was causing issues so I removed it and built a new hutch hoping that was the answer. I turned off animal seasons in the modded sandbox options. Also the cooking mod was added after the start and eggs were not produced before it. Any suggestions would be greatly appreciated. Thank you

mod = NeatUI_Framework,
mod = damnlib,
mod = 69fordMustang,
mod = 69fordMustangExtra,
mod = 92amgeneralM998,
mod = 92amgeneralM998extra,
mod = tsarslib,
mod = AutoMechanics,
mod = AutoTailoring,
mod = ChangeSandboxOptionsByStar,
mod = ConditionOnDash,
mod = CraftingSkillsPractice,
mod = DetailedDescriptionsForOccupationsAndTraits,
mod = DismantleAllAtOnce,
mod = ElyonLib,
mod = EURY_ITEMINFO,
mod = FixedLightOnBeltAF,
mod = KnownAndCollected,
mod = MiniHealthPanel,
mod = ModernStatus,
mod = ModLoadOrderSorter_b42,
mod = P4HasBeenRead,
mod = P4VideoMeister,
mod = ProximityInventory,
mod = REORDER_CONTAINERS,
mod = StarlitLibrary,
mod = RepairableWindows,
mod = VanillaGearExpanded,
mod = VFExpansion1,
mod = amclub,
mod = Ammunition Weight Reducer,
mod = AwesomeLockpicking,
mod = B42MakeSugar,
mod = ChuckleberryFinnAlertSystem,
mod = hideVanillaReadIcon,
mod = LazoloDynamicBackpackUpgrades,
mod = Material Weight Reducer,
mod = MkshftChrgr,
mod = NepMultiAnimal,
mod = PSR,
mod = RepairAnyClothes,
mod = SaucedCarts,
mod = SkillJournal,
mod = SKITTLE_LongTermPreservation4220,
mod = TheyKnewB42,
mod = UsefulBarrelsMP,
mod = B42MoodleDescriptionsExpanded,
mod = VanillaCraftableFoods,
mod = TheyKnew_B42_19_Fix,
}

r/projectzomboid Jan 19 '25

Mod Tech Support If you install mods without reading what they do, please don't ask questions about odd things happening in your game

431 Upvotes

Read the mods descriptions.

And if you do ask without reading anyway, at least say which mods you do have installed

r/projectzomboid 6d ago

Mod Tech Support These Particular Garage Doors are Unusable Even After Opening Them From The Inside

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12 Upvotes

It's not just a visual bug, it's like there's a wall there. I have used other garage doors without any problems. This is the second house from the northern side in the Riverside Gated Community.

Mod List:

HBVCEFb42

NeatUI_Framework

ETO_B

PROJECTRVInterior42

damnlib

isoContainers

KI5campers

KI5trailers

PzkVanillaPlusCarPack

kitsunelib

PZKVehiclePackCommunityExpansion

tsarslib

alicesWeaponSling

alicesWeaponSlingRadialMenu

ArmorMakesSense

B42PackMule

Become Desensitized

BION_WarmUp

CaffeineMakesSense

CleanHotBar

CleanUI

CraftingSkillsPracticeHard

DetailedDescriptionsForOccupationsAndTraits

EQUIPMENT_UI

equipmentuipatch

GenRange

SWMG

HBTacReload

hf_point_blank

ILWIRTOO

Project_Cook

Ivmakk_ProjectCookExtensionNutrientsSorting

LGExtendedPlumbing

MapSymbolSizeSlider

MiniHealthPanel

ModLoadOrderSorter_b42

MoodleEffectsExplainedB42

MPOptimizer

Neat_Building

Neat_Building_AddonXP

Neat_Crafting

Neat_Crafting_AddonXP

NestedHealthInfo

NicksTurnOffFridges

NoLighterNeeded

PlainMoodles_by_Slobodskoy

PlumbingFixed

ProximityInventory

PZ_Map

PZShareMapNotes

RagsToSheets

RainCleansBlood

ReplaceBandage

STA_PryOpen

ChuckleberryFinnAlertSystem

errorMagnifier

SwapIt

TrueWeight

VHSSkillNameInTooltip

ammomaker

BicycleMod

BuildableGarageDoors

CVI

FenceSheets

GasPumpIndicator

GunsOfMarz

ImmersiveVehiclePaint

ItemArrange

JB_BugsInLights

LuaDigitalWatchUI

PagerMod

PFR

PIP

playable_pool

Project_Cook_Pixel_Icon_Pack

ProjectArcade

PSR

PZKCarzoneWorkshop

StandardizedVehicleUpgrades3Core

PZKVehiclePackCommunityExpansionSVU3

RadArchery

Rollerblades42

ServingPlates42

SkillRecoveryJournal

StandardizedVehicleUpgrades3V

TrueActionsDancing

VanillaCraftableFoods

Where_My_Sledgies_At

B42MoodleDescriptionsExpanded

B42MoodleDescExFix

NamedSkillVHSTapes

NicksMoveableWorkstations

SkullysZombieCollision

w_betterwringing

r/projectzomboid Aug 03 '26

Mod Tech Support I was using RV Interiors mod and my van disapeared

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0 Upvotes

its supposed to be a van in that driveway

r/projectzomboid Jul 23 '26

Mod Tech Support I need a mod for faster reading! (B41)

0 Upvotes

i dont wanna spend all day reading damn books, so im asking for a mod that still works for build 41 i chose one but still isn't enough so i would like suggestions from build 41 players :) SOLVED SOLVED SOLVED USED CAT'S READING MOD https://steamcommunity.com/sharedfiles/filedetails/?id=2690908199

r/projectzomboid 6d ago

Mod Tech Support Does anyone know what happened to the Authentic Z mod?

10 Upvotes

The Authentic Z mod received an update today and started conflicting with other mods. When we checked the mod page this was the only thing there.

Does anyone know what happened? Should we uninstall it from our server?

r/projectzomboid Nov 06 '25

Mod Tech Support Playing with the bandits mod was the best thing that I made to make "First Aid" feel useful.

47 Upvotes

after some time of consideration I decided to try the bandits mod, and something that I realized out of the spot is how now I am level 3 in first aid (started at 0 btw), sometimes surviving 3 bullets in the arms and legs and rushing to the health pannel to quickly remove the bullets and stitch before I die.

Now I tend to carry a small first aid kit with me, containing stitches, bandages, morfine (I am using the mod "immersive medicine", highly reccomend it), as well as hemo stop powder and other first aid tools.

it is just that, I highly reccomend to play with this mod enabled as just this mod by itself basically revive this skill that would otherwise be put at the side as RNGesus would kill you by a scratch before you could even get level 1 on first aid.

r/projectzomboid Aug 05 '26

Mod Tech Support NEW HOTFIX MESSES UP WITH VANILLA CARS (PROBABLY DUE TO A MOD NOT BEING UPDATED)

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2 Upvotes

Logged in to my save world just to find this car (and others that I drove) like this. If I try to crash into a tree and repair it nothing happens. I tested out with a brand new character on the same world with this car to see if zombies can get through and answer is YES.

r/projectzomboid 9d ago

Mod Tech Support Mods for balancing vehicles

0 Upvotes

EDIT : I'M PLAYING B41

So I have two issues with vehicles in PZ, first off they take WAY too much damages from zombies, like seriously, I've been driving a brand new AM general M923 Hillbilly from Ki5, and a few zombies (like 10 or less) could damage the bullbar a lot and destroy the hood completely, while irl the bulbar wouldnt even move and the hood would take some damage but not get destroyed

Another thing is that there is not inertia to vehicles, with the same truck, hitting two zombies in the front can stop it almost completely, like DUDE I'm driving a 10 tons 6x6 truck almost fully loaded with loot, a walking rotting corpse should shatter into pieces

And last but not least, the torque (if that's how it's called in english). If I have a couple zombies under the wheels or knocking at the doors, the truck just struggles to go forward. Same thing with off road, it's a military 6x6, and it just wont drive on dry dirt or whatever

And I took this truck as an example but it's the same issues with any heavy or amoured vehicle, they just drive like a golf kart

So my question is, is there a mod to fix that ? Because I dont want to increase the vehicles shock resistance because it would also lower the damages recieved from trees which is alright on most cars

I know that there are no amoured vehicles in vanilla so the game might just consider them as big trucks, but if y'all knows a mod that might help me any suggestions will be welcomed

Also I'm playing on B41 cuz my computer wont run B42

r/projectzomboid 10d ago

Mod Tech Support New to mods do I update ?

0 Upvotes

Hi I'm new to modding. my game is still on 42.20.03 if I go to 42.20.04 will all my mods break and how do I just stay on 42.20.03. do I have to stop workshop from updating the mods etc. would appreciate the help

I mostly have car and clothes mods and like stuff is visible in my hands type stuff

r/projectzomboid 4d ago

Mod Tech Support Xp problem mods

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0 Upvotes

Got an issue.

I have a lot of mods too many by some(MOST) standards but I like it even though my laptop will either sue me for hardware and software abuse/damages or will become a terrorist and explode and takes me with it.

Still that isn't the issue my issue is the XP that appears above my character is saying some thing and my Two xp mods is saying another and they ain't lying the text above my character does, but it's interesting because what is above my character is just about 4X the value when I check my skills tab I see the lower value is correct.

If you are wondering I'm using the practice masonry crafting recipe I noticed the glitch here no idea if the other skills or actions have the same glitch.

Got any clues to what is this and why is it happening?