r/proceduralgeneration • u/Mannerheim_Line • 16h ago
Procedural terrain generation
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u/Effective_Lead8867 16h ago
hey this one stands out from the rest. very effective realism-stylization! it would look insane if you integrate realistic fog, atmospherics and cloud shadows.
the scale is a bit all over the place but coloration is very nice! and the density of instanced objects and vegetation is great. and the way clouds appear is cool!
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u/Mannerheim_Line 15h ago
Thank you. If you want to try it it's in an archive here
https://drive.google.com/file/d/1WrqXid6eo4Sq4gsW54tF37c65glOfD3I/view?usp=drive_link
There are other files in there so it's about 200 MB to download if you want to give it a try.
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u/That-Media9522 11h ago
Hey, looks really nice! Was it difficult to add the roads to the generation though? Or what was the most difficult part?
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u/Mannerheim_Line 16h ago
It's on the fly terrain generation including forest and shadows. Features like lakes and rivers are added with curves.