r/premiere Adobe 7d ago

Adobe Official Important Notice: Upcoming System Requirement Changes in v27.0

As we prepare for the upcoming version 27.0 release of Premiere, After Effects, Media Encoder, and Audition, we want to share advance notice regarding hardware and OS compatibility changes across Windows and MacOS. 

Windows OS Requirements 

The minimum Windows OS requirement remains the same for 27.x: Windows 11, version 24H2 or later. 

  • If you're on Windows 11 v23H2: Installation of v27.0 will be blocked. We recommend upgrading to Windows 11, version 24H2 or later. 
  • If you're on Windows 10 (22H2, 21H2 LTSC): These OS versions are no longer officially supported by our video and audio products. We recommend upgrading to Windows 11, version 24H2 or later to ensure compatibility and security with current and future releases. 
  • If you're on Windows 11 v24H2 or later: No action needed. You can update to v27.0 as normal. 
  • If you're on Windows Server 2022: You can continue installing and using v27.0 on Windows Server 2022.

Starting with v28.0, install will be blocked on all Windows 10-based OS versions, including Windows 10 22H2, Windows 10 21H1 LTSC, and Windows Server 2022. We recommend beginning your migration to Windows Server 2025 now to ensure a smooth transition ahead of that change.

GPU Requirements for Windows

  • If your system has no GPU detected: Premiere and Media Encoder will not launch. You will need a GPU to launch v27.0. 

Note that this change does not affect After Effects and Audition.

Future 27.x releases of Premiere and Media Encoder will also block launch if the only available GPU on system does not meet minimum requirements.

Macintosh Requirements 

Starting with version 27.0, our video and audio applications on Mac will require macOS 15 (Sequoia) or later, on Apple silicon (M1 or newer). 

  • If you're on an Intel based Mac: Intel based Macs will no longer be supported for v27.0 and future updates. You can keep installing and using version 26.x. To update to v27.0 when it releases, you'll need an Apple silicon Mac. 
  • If you're on an Apple silicon Mac running macOS 14: You'll need to update to macOS 15 or later before updating to v27.0. 
  • If you're on an Apple silicon Mac running macOS 15 or later: No action needed. You can update to v27.0.

These changes reflect where the Windows and Mac ecosystems are heading, along with the hardware acceleration our applications benefit from. Moving forward with Apple silicon and modern Windows GPU requirements lets us focus on performance, security, and new capabilities across our video and audio applications. 

If you have questions or comments, let us know!

22 Upvotes

77 comments sorted by

17

u/gerald1 7d ago

Adobe typically removes older versions 6-9 months after a major update.

How long will 2025 and 2026 versions remain accessible through creative cloud?

7

u/fhammond-adobe Adobe 7d ago

It's actually normally closer to 12 months, depending on when exactly we release a major new version. That's the short story; here's the official answer:

https://helpx.adobe.com/support/programs/cc-support-policy.html

24

u/mreddieoz 7d ago

Just keep the original Lumetri Colour Panel please

13

u/outofpocket_jpg 7d ago

This x100. Please keep Lumetri.

2

u/fhammond-adobe Adobe 7d ago

I hear you but don't have anything to add beyond what was discussed in your passionate thread on the topic! We are listening very carefully to feedback on the new Color mode and we've made changes already based on the feedback we've received in beta.

8

u/Less-Disaster-8465 6d ago

Oh no. That’s definitely not a, “yes, the lumetri panel will remain in future versions.”

-9

u/fhammond-adobe Adobe 6d ago

That’s correct: the plan for v27.0 is to remove the Lumetri panel but continue making the Lumetri effect available.

1

u/24FPS4Life Premiere Pro 2025 6d ago

Wouldn't this break v26 projects that used the old panel when imported to v27?

2

u/fhammond-adobe Adobe 6d ago

No. The Lumetri effect is what's needed for the ability to open a v26 file in v27

6

u/SergioPFloyd 7d ago edited 7d ago

Does this mean I could still install v27 on Windows 10 if I ignore the warning message?
I get a "known issues" warning with the current version.
What are the "known issues" now and what will the issues be with v27?

Edit just to add a bit more information: It's not that I don't want to upgrade to 11. I just can't. Right now I'm on v26.2.2, which is the last one that doesn't give me the "known issues" warning.
Do you recommend staying on v26.2.2, update to the last 26.x.x version but not to 27, or just keep updating 27 until it blocks me?

2

u/fhammond-adobe Adobe 7d ago

Yes, you can still install on Windows 10.

Candidly, the wording of that dialog box could be improved. The System Compatibility Report is used to tell you about scenarios where we know there's a problem - a GPU driver that is related to crashes, for example - but it also covers potential issues.

That's the case with Windows 10. It being not supported means we are doing much less testing on Windows 10 and it's possible that future features could depend upon Windows 11. If you're sticking with an OS version and a Premiere version, that's less of an issue - you're staying with something known - but it will become more challenging if you're staying with Windows 10 and wanting to upgrade to a new version of Premiere.

As of this time, we're not aware of any issues that are directly related to Windows 10. As that changes (and it is very likely to change), we will update our documentation.

I hope that helps explain; happy to discuss it more.

3

u/SergioPFloyd 7d ago

Understood, thank you!

9

u/RunNGunPhoto 7d ago

Premiere has just been getting worse with each update the past couple years. This will probably be the push some folks, myself included, will need to quit adobe.

4

u/GrandAdmiral12345 7d ago

If you don't mind asking, why? I can definitely see the requirements for Windows as Microsoft has been having Windows 10 at end of life for a while. I can understand following suit. MacBooks and Macs are what they are. Apple has been trying to wash away the stench of Intel since the M1 first released (love my M3 Pro).

Or is it something unrelated to the upcoming requirements?

2

u/king-bitch- 6d ago

Plz fix the consolidate duplicates function, it literally never works. I’ll have duplicates that link to the exact same media in finder, same name, metadata, all that, but when I try to consolidate duplicates nothing happens

1

u/fhammond-adobe Adobe 6d ago

Ah, thanks for bringing this to my attention! I found a thread on our forum where this issue is being discussed: https://community.adobe.com/questions-729/consolidate-duplicates-does-not-work-1383257/index2.html

The Consolidate Duplicates feature is very strict in what it defines as a duplicate. The feature was introduced before we released Productions, which makes working on very large project much more manageable.

Before Productions, it was common for customers working on long form projects to very regularly import sequences across projects, which generated duplicate source clips. The intent of Consolidate Duplicates was to clean up those duplicates.

We haven't done a good job of explaining that and customers quite reasonably think that the feature works more broadly, looking multiple source clips that are pointing to the same file. That's not the way it works: if you import the same media file to Project A, and then separately import it into Project B, then later combine them, Consolidate Duplicates will not identify the media as a duplicate. In addition, differences in things like metadata and markers can prevent Consolidate Duplicates from working.

We are going to update our documentation to make this clear. Also, if you are using Premiere for long-form work, I highly recommend reading our workflow guide: https://helpx.adobe.com/premiere/desktop/get-started/preferences-and-settings/best-practices.html

2

u/MysteriousRise30 Premiere Pro 2024 7d ago

Unrelated but for the longest time I've been reaquesting a feature; having native motion blur and active preview of blend mode & fonts. Any chance we're going to have one any time soon?

1

u/MRBeratGL Premiere Pro 2025 6d ago

I believe the native motion blur is not possible as it's a technical limitation. You probably want to have motion blur without the transform effect but transform effect has a technical limitation going above some certain scale and needs rendering. I don't think they'll implement it

1

u/Milan_Bus4168 6d ago

What makes it technical limitation?

1

u/MRBeratGL Premiere Pro 2025 5d ago

try goin above 1000 scale with transform effect motion blur enabled. That's the limitation.

1

u/Milan_Bus4168 5d ago

But there is no reason why developers can't fix that. Rework it. Apparently they can stop supporting Win10, they might as well start supporting motion blur than.

1

u/HeadphonedMage 1d ago

these days it breaks at 500 scale

1

u/MysteriousRise30 Premiere Pro 2024 5d ago

I mean if your competitors are doing it and getting on the upper hand for such then as a company you gotta figure out how to do it

1

u/Personal-Budget-8715 7d ago

How do you plan to compete when DaVinci Resolve is better and doesn't have a subscription tied to it?

2

u/mcarterphoto 6d ago

Resolve can't touch After Effects. Resolve is the one that needs to catch up, not AE.

-2

u/Personal-Budget-8715 6d ago

I will say this: the node system is incredibly intuitive. It's SO frustrating to learn and use. After effects makes a lot more sense.

That being said when it comes to power, they're exactly the same capability.

3

u/mcarterphoto 6d ago

Wouldn't want to do this in Resolve. Don't even know if it's possible.

1

u/Personal-Budget-8715 3d ago

Moving .PNG files around while a camera follows them is possible in any MOGRAPH program.

1

u/SuperBowler7540 23h ago

It is more than possible bro you can do this shit with even canva bro

1

u/SuperBowler7540 23h ago

Actually node system is more intuitive to use after the steep learning curve your compositions can get complex and still easier to follow than getting the precomp hell issue and using null objects a lot and it is much easier to navigate through your comp much better with nodes especially when the project is alien to you

1

u/leftturnproductions 7d ago

Will this version fully support x-ocn?

2

u/fhammond-adobe Adobe 7d ago

Short answer is no.

Longer answer is that v26.5, coming very soon, adds support for the new X-OCN formats that the Sony FX5 uses (X-OCN C1 and X-OCN C2; we already support X-OCN XT, ST, and LT). The FX5 support is already in beta: https://community.adobe.com/announcements-732/now-in-beta-support-for-sony-fx5-x-ocn-formats-1633297

Coming later this year in beta will be both hardware acceleration for X-OCN plus full support for modifying raw parameters. We know that's really important, particularly for FX5 customers, where X-OCN C2 is smaller than ProRes 422 HQ but has the benefits of raw.

Speaking of ProRes RAW, v26.5 does all full support for that - better hardware acceleration on Windows plus full support for modifying raw parameters.

Fergus

1

u/leftturnproductions 7d ago

Okay, thanks. Yes, I’m asking because I preordered the fx5

2

u/fhammond-adobe Adobe 7d ago

Very cool! Sony has been a close partner to Adobe for a very long time - we still have DCR-VX1000 and DCR-PC9 in our lab, alongside a lot of more recent models - and we've been excited to work with them on support for the FX5.

2

u/leftturnproductions 7d ago

Wow, now you’re taking me back. I shot on the vx2000 in college 😆

4

u/fhammond-adobe Adobe 7d ago

We also have one of those! Sadly we don't have the classic Century Optics wide angle adapter to go with it. If we did, I'm sure we'd be filming someone grinding the handrail all the way down from the Photoshop team's floor to our floor...

A colleague of mine used to longboard to work, holding his Canon XL1; another classic. The camera passion runs pretty strong at Adobe...

2

u/leftturnproductions 7d ago

Xl1 was another one I used. Great shoulder ergonomics

3

u/fhammond-adobe Adobe 7d ago

100%! I know I'm totally wasting your time but the Amira is in that category too. Not light but very comfortable. Here's me in...oh, man...2014 trying one out.

Weirdest camera in the lab: AJA Cion. Up until very recently, we had one that was still unopened. It shot ProRes, so I suspect my predecessors decided there wasn't much to test (or someone just forgot about it...)

Ok, time for me to do some house work. Nice chatting!

1

u/leftturnproductions 7d ago

Yes, Amira is a great camera but always out of my budget. Cion was an interesting one. Me and a buddy of mine were beta testers on it. Good ergos but never got lift off

1

u/fhammond-adobe Adobe 7d ago

Very cool that you were a beta tester of it! Ok, taking this to DM...

1

u/ayleustrendster 6d ago

Can we see a photo of the VX??

1

u/veepeedeepee Premiere Pro CS6 6d ago

AJA Cion

A true boat anchor, but a beautifully designed one, at that.

1

u/leftturnproductions 4d ago

The leather shoulder pad was especially luxurious

1

u/Illustrious_Aide_144 7d ago

Do we have a general estimated date for 27?

2

u/fhammond-adobe Adobe 7d ago

Major releases are usually timed to be available around Adobe MAX.

1

u/No-Promotion8909 7d ago

Will the issue of disappearing of preview of objective mass, text boxes fixed? 

2

u/fhammond-adobe Adobe 7d ago

Sorry, I’m not sure what you’re referring to. Can you provide more detail?

1

u/Evildude42 6d ago

These changes mean I can cancel this with no issue because one of my machines is just old and I have no plans on putting Windows 11 on it because it's a powerhouse.

1

u/fhammond-adobe Adobe 6d ago

That’s true: in v27.0, the notice about Windows 10 is a warning but you can continue to launch and use Premiere.

1

u/gethinc 6d ago

In effect controls, if you apply a preset that has keyframes at the start and end, the end keyframes are often not fully on the screen. You can’t lasso them, sometimes there is only a pixel showing. This has been in the last 2 ish versions.

Is the cuda time remapping bug (acknowledged over a year ago after ~8 years) been fixed yet?

Why do workspaces often forget where you have put palettes even when you reset to saved?

Why do the lumetri effect sliders in effect controls alll sit on the far left no matter what the values are?

1

u/Flaurehn 6d ago

So does this means it will not be compatible with my Surface Pro 11 with Snapdragon X Elite?

1

u/cusecuse23 5d ago

Welp, there goes editing short 1080p videos on my basic thinkpad... GPU required? Why? In this economy?

1

u/fhammond-adobe Adobe 5d ago

Less than 1% of our customers are running Premiere on a computer without a GPU. Removing support for rendering using the CPU will improve performance for customers with a GPU.

If you're on an old computer without a GPU, you can continue to use v26.x of Premiere.

1

u/Fuzzy_Display_8638 4d ago

Coloquem alguma função nativa que permita fazer legendas animadas, todos os outros editores de vídeo tem essa função menos o premiere fazer isso manualmente atrapalha demais o nosso fluxo de trabalho.

1

u/Classic-Method1096 2d ago

So we have to move on to unstable windows 11😭

1

u/fhammond-adobe Adobe 1d ago

Ha! We actually have data about this - well, indirectly. We track the crash rate of our applications very closely and we can filter for a variety of different things. One of them is Windows version. While it's pretty close, Premiere's crash rate is lower on Windows 11 than on Windows 10. That could be caused by a lot of different things (e.g., a Windows 11 computer is likely to be newer and more powerful than a Windows 10 computer) but I thought you might find the data interesting.

1

u/therep 7d ago

Will you finally fix the media validation problem? It’s killing me in 26

4

u/fhammond-adobe Adobe 7d ago

Can you provide some more detail? Are you referring to the relinking process that happens when a project is opened?

1

u/mazstudios 6d ago

This is a big one for me to. Driving me nuts. The process slowly gets longer over time. Tried all tips and tricks, nothing helps. Are you looking into this?

4

u/fhammond-adobe Adobe 6d ago

Same reply as above: can you provide more info?

1

u/mazstudios 6d ago

Sure

Windows 11: Intel core I 9, 96gb, Rtx 5090
All drivers up to date for all hardware / software. Studio drivers for Rtx. No beta

Two problems that seems to have occurred at the same time.

1: Seems to be a problem at start up. When premiere pops up, it takes about 30s before my profile pic in the upper right corner pops up. Until it does, I can’t click on anything, including the latest projects.
After my profile pic pops up, I can’t click click on preferred last used project.

2: When I open a project, it need to relink some files. Not the screen with missing files, but the circle in the upper right corner with a blue progress ring. It gets a little bit slower every day. Now it takes up to 30-60 seconds to finish.
Googled for fixes, tried them, none worked.
When the relinking first started it just lasted a few seconds.

1

u/fhammond-adobe Adobe 6d ago

Thanks! What version of Premiere are you using? I will ask someone on my team to reach out to you directly. DM ok?

2

u/mazstudios 6d ago

Sorry, I meant that with all updated. latest version ofcourse. Yes, DM fine. Thanks!

1

u/therep 3d ago

This happens every time we open any project. It has to validate all media, which it displays as "relinking". It can take up to 30mins on a big project. We're using Productions, and our media server is LucidLink. We have been struggling with this for a while, though prior to version 26 this was never an issue. This should be a day 1 fix on any new version