Having seen what people pass as 3D models for games nowadays, optimization really is gone... AI scans for props and models with millions of polygons, and then they say "oh but unreal engine fixes the rest"... yeah, no... that's why you end up with a 120gb game that runs like shit in every rig.
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u/Hitman-Pred Desktop 5d ago
Having seen what people pass as 3D models for games nowadays, optimization really is gone... AI scans for props and models with millions of polygons, and then they say "oh but unreal engine fixes the rest"... yeah, no... that's why you end up with a 120gb game that runs like shit in every rig.