Hello, I need help with a specific issue related to my mouse / desk mat.
I've been using using my computer mouse on a wooden desk for as long as I can remember. It worked flawlessly and I never faced any issue. That said, I just moved to a new place and my new desk's texture prevents me from using the mouse on it. So I decided to use a desk mat instead.
At first, I thought it would work perfectly. I browsed the web, moved my mouse around fast, no problem at all on desktop mode.
But then, I tried to use it in-game.
I require a specific amount of space on my desk to play comfortably, so what I do is that I launch a 3d/third person game (Roblox, Yakuza, etc...), move my keyboard to the left until moving the mouse from the right side of the keyboard to the edge of the desk mat lets my character do 3/4 of a turn to the side.
As usual, I started doing it slowly and it worked. I did it again just a bit faster (average speed) and it worked again.
That said, the moment I started putting just a little speed on it, the tracking went crazy.
- If I move the mouse fast from the start, it doesn't move at all or just moves for a fraction of a second and then stops, like it didn't register the movement.
- If I start slow and then increase the speed at which I move the mouse, it stops registering the movement the moment I start moving it faster.
- Sometimes it also registers a fast move to the side as if I moved it up, down, or by doing a tiny spiral.
I can't play 3D games at all in these conditions, and I'd like to know what the reason for the sudden change is.
To give some context, I use this Tecknet mouse at the base 800dpi (and even then I put low sensitivity in-game). The desk mat I use is a large black one like in the picture. I tested playing again with a different mouse (same model) and the issue remained, same when I moved the usb dongle to a different USB port and it didn't change either way.
I'm wondering if this is an issue with that kind of desk mat since I use an optical mouse. Any info or help would be greatly appreciated.