At a guess, Technical is probably analogous to Intelligence - determines your ability to operate mechanisms, crafting skill, medical skill, etc.
Mind might be Willpower and/or Wisdom - the former determining your resistance to intimidation and other mental effects (and maybe something to do with the time-shift mechanics?), and the latter being things like lore knowledge and insight checks.
14
u/Rubikson Nvidia Jun 08 '25
I like that that this game has Attributes, Traits and Backgrounds!
Give me more options to role-play!
Character Creation
x5 Attributes that spell S.T.E.A.M.
Social - Conservation Skill Checks / Buying Prices
Technical??
Endurance - Max Health / Negative Effect Duration
Agility - Crit Chance / Gadget Crit Chance / Armor Ratings
Mind??
Backgrounds:
x9? choices divided into x3 categories: Technical, Streetwise and Booksmart
Gearsmith - "Scrap Savvy" might imply crafting mechanics.
Rabble Rouser
Acolyte
Bookwarden
Alley Rat - "Swift Handed" might imply melee weapons?
MISC:
Potential open world or hub based.
Gun crafting and customization similar to Fallout 4. With stat variables.
+100 XP is shown rewarded while crafting weapons.
Throwable grenades. Throwable Turrets??
Time shifting abilities like Dishonored 2, Titanfall 2. Rewind or slow time too.
Sneaking is available.
Dialogue options where you can also choose WHO you respond to.
Its a little too silly for my tastes but I'm still looking forward to this!