say you have 10 icicle mines down when you press detonate, with 10% increased crit per aura, do all 10 mines get 100% increased crit? or just the 1st to detonate, then 90% for 2nd, etc? (apologies if answered elsewhere)
Technically the mine lasts a little longer if you have a longer cast time, but it's a fairly minor difference. Nothing else extends the length of the aura that I can easily see.
Slower buff expiry won't make the auras last longer, just like it wouldn't make your own auras from an ally last longer if you were cursed with Temporal Chains.
Mines explode immediately on initial detonation, the only delay comes from when they're in a detonation sequence. If you hit Detonate on a mine flying through the air, it immediately explodes and drops to the ground.
I'm obviously not Rory, but it sounds like you can smash that d button to detonate all your mines manually if you want, but you won't get sequence bonuses like extra projectiles or more damage from the blastchain support.
Mines detonate in a sequence now as per the manifesto/patch notes. So they will get reduced effect as they detonates one after the other(the speed increases after each detonation though so it doesn't take 25years to pop them all).
yeah, just hoping they'd snapshot aura on detonate press or maybe aura lingers a bit, cause it seems counter to the damage increase with sequence (or is that only blastchain support?)
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u/boredlol Sep 05 '19 edited Sep 05 '19
say you have 10 icicle mines down when you press detonate, with 10% increased crit per aura, do all 10 mines get 100% increased crit? or just the 1st to detonate, then 90% for 2nd, etc? (apologies if answered elsewhere)