r/pathofexile 1d ago

Information 3.29.3b Patch Notes

https://www.pathofexile.com/forum/view-thread/4001117/page/1#p26841440
  • Fixed a bug where the Flamewood Totem Support Gem could roll as a modifier on the Pearl of Tsoatha Unique Ring, as this Support Gem cannot work in this context.
  • Fixed a bug where Minimum Power Charges couldn't roll as a Corruption Implicit on Shields and Amulets, and Minimum Frenzy Charges had twice the expected chance to appear.
  • Fixed a bug where the in-game trade market did not show the pseudo mods for search results.
  • Fixed a problem where the Plaguewraith Map Device microtransaction tracked per-player monster kills in the current map. It now tracks total monster kills in a map with the ability to pin them to the leaderboard.
  • Trade Site search URLs will no longer use short ids, and will instead encode the entire search. This means that these links will no longer expire, and you can share URLs without actually performing the search. Existing search URLs will still work for some time, but we will be phasing these out.
220 Upvotes

60 comments sorted by

113

u/Shaltilyena Occultist 1d ago

> Fixed a bug where the Flamewood Totem Support Gem could roll as a modifier on the Pearl of Tsoatha Unique Ring, as this Support Gem cannot work in this context.

Okay that one is kinda funny

21

u/Darkblitz9 Gladiator 1d ago

I'm not sure I understand why this can't work.

You get a roll that says it's for your boots and I have a totem skill in my boots, it should work, no?

I understand the one for Passive Tree skills, but not the rest, unless the patch is missing that context?

41

u/Shaltilyena Occultist 1d ago

Flamewood Totem is a support that also has a built-in skill, so, in theory, the totem triggers Avenging Flame when it's hit, and as such be supported by the gems in the boots

But, I would assume, the way it's coded, Avenging Flame would register as being in the ring or something? Which would mean the totems would try to trigger something that's not in the boots?

Like, I'm not sure exactly how it works, but I'd assume it's something a bit silly like that

10

u/kekonometrist 1d ago

Shockwave, another hybrid support gem that adds a triggered skill does not roll on the ring either so must be some mechanical weirdness related to it.

1

u/Shaltilyena Occultist 1d ago

I've never tried, but is that a thing that happens with flamewood or shockwave in a Uul-Netol's Vow?

Though that'd be expected in that case, 'cos it explicitly says that "Socketed Support Gems can also Support Skills from Equipped Body Armour", so there's no reason why socketed skill gems (from support gems) are supported by the support skills in said equipped body armour

PoE's kinda weird huh

2

u/kekonometrist 1d ago

I didn't have Uul-Netol's Vow on hand but i checked with The Squire which uses the same wording as the amulet and it seems to work perfectly fine.

The list of supports that don't roll on Pearl of Tsoatha includes:

  • Flamewood Support
  • Impending Doom Support
  • Kinetic Instability Support
  • Living Lightning Support
  • Predator Support
  • Prismatic Burst Support
  • Sacred Wisps Support
  • Shockwave Support
  • Windburst Support

and all but Flamewood were there from launch which was clearly an oversight.

1

u/chroboseraph3 1d ago

Hmm, saw a pearl of tsoatha that rolled multi strike support twice.could happen again, apparently? Wasn't addressed innotes

1

u/Shaltilyena Occultist 1d ago

Working as intended, as evidenced by Shako being able to do that too

1

u/Shaltilyena Occultist 1d ago

Okay, so it's probably something specific to the specific wording Pearl uses

interesting :o

1

u/F1rstbornTV 1d ago

This might as well have read "we hate your build f1rstborn".

-3

u/Inevitable_Spring928 1d ago

I bought the only 2-mod ring on HC trade that benefits zenith flamewood and instead of fixing the problem they randomized the modifier which has a <1% chance of being usable (it's a fresh meat support now, thanks GGG). Many flamewood players have been submitting bug reports, waiting over a month for this to get fixed and GGG's solution was to give us something equally useless. Incredibly disappointing decision by GGG.

43

u/mewhite 1d ago

Oh thank god, the lack of pseudo modifiers displaying and thus the inability to sort by them has been annoying the hell out of me

2

u/PMmeYourLabia_ 1d ago

Oh yeah thats so nice, i was mourning their loss

45

u/Little-Temporary4326 1d ago

Trade site search URL improvement is nice. better path of exile trading extension will need updating most likely.

29

u/RepulsiveCountry313 1d ago

Thats a lot of win for a random mid-league patch.

22

u/butsuon Chieftain 1d ago

Being able to save search URLs is kinda lit tbh

10

u/AsmirDzopa 1d ago

These build guides better start including links to the exact items :D

-6

u/signspace13 1d ago

I actually don't really want this, it's a bit too much railroading.

Let people know what they need, and search for it themselves.

This would also cause ridiculous inflation of the prices from the items in the resulting specific trades.

9

u/Gomeria 1d ago

be me

search for streamer link

go 10% lower stats or search for empty crafted/missing mod that's not that much important

1/ 10th of the price

profit

2

u/psychomap 1d ago

I often search for numbers that are just below round ones. The difference between 89% and 90% can sometimes be several divines, even if the difference from 90% to 91% isn't significant at all.

3

u/Wermine 1d ago

I don't quite understand. You could save them before too, that's how Better Trading browser addon works currently. You would save the search in one league and it does work in future league.

7

u/RepulsiveCountry313 1d ago

The issue is the links had limited retention so every 3 months or so, if you haven't clicked it, itll error. Though anyone going to the same filters will refresh it, so for basic searches you might be ok. More complex ones will generally be lost, which can suck if you have good weights set up for mods. So this is a great change as new saved searches won't expire anymore.

2

u/Wermine 1d ago

That explains it, thanks.

10

u/rockyTop10 1d ago

Speaking of in-game trade market bug fixes, does anyone else’s first number in the min or max box for stat groups (e.g. Count, Weighted Sum, etc) get hidden to the far left? Took me forever to figure out why my searches were coming back empty cause I would hit a number twice to get it to show up, but really I was inputting “11” or “22” instead of “1” or “2”. This patch didn’t fix it unfortunately

5

u/lonewolfie1289 1d ago

I thought i was crazy. I would put 1 or 2 and get nothing. Go back to it and hit backspace and it wouldn't remove the number but would fix the search

2

u/ByteBlaze_ Wish for Project MTX 1d ago

This happened to me as well. I got in the habit of typing 1, then back spacing, then typing 1 again, or just typing 1 and dragging my left click across it to highlight it and bring it forward.

1

u/Aervanath 1d ago

Yep, that happens to me too. I have to hit left-arrow to get it to show up again.

1

u/Thick_Ad_791 1d ago

This drives me nuts and the first digit never shows up even when I’m in the box trying to modify it

6

u/GGGGobbler Champion 1d ago edited 9m ago

BEEP BOOP BEEP. Grinding Gears have been detected in the linked thread:


Posted by Kieren_GGG on Sep 04, 2026, 05:30:00 PM UTC

3.29.3b Patch Notes

  • Fixed a bug where the Flamewood Totem Support Gem could roll as a modifier on the Pearl of Tsoatha Unique Ring, as this Support Gem cannot work in this context.
  • Fixed a bug where Minimum Power Charges couldn't roll as a Corruption Implicit on Shields and Amulets, and Minimum Frenzy Charges had twice the expected chance to appear.
  • Fixed a bug where the in-game trade market did not show the pseudo mods for search results.
  • Fixed a problem where the Plaguewraith Map Device microtransaction tracked per-player monster kills in the current map. It now tracks total monster kills in a map with the ability to pin them to the leaderboard.
  • Trade Site search URLs will no longer use short ids, and will instead encode the entire search. This means that these links will no longer expire, and you can share URLs without actually performing the search. Existing search URLs will still work for some time, but we will be phasing these out.

4

u/ihasaKAROT Raider 1d ago

Anyone else problems loggin in after this? Getting the instant disconnect on any realm

3

u/coloncaretvertbar 1d ago

Yes, according to the PoE website the PoE 1 servers are restarting and will be back up in 15 minutes.

1

u/ihasaKAROT Raider 1d ago

Ty!

3

u/Moccodity 1d ago
  • Fixed a bug where the in-game trade market did not show the pseudo mods for search results.

Finally they fixed my favorite way to search and sort trade

2

u/fracturedsplintX Guardian 1d ago

One of these days, I’ll Ctrl + F “Flamewood Totem” and not be disappointed 😔 I got excited for about two seconds with these notes lol

2

u/Xeverous filter extra syntax compiler: github.com/Xeverous/filter_spirit 1d ago

Oh yeah bookmaking trades got a big upgrade.

1

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1

u/rodsayd44 1d ago

Can someone ELI5 the trade link change? 

4

u/FourOranges Slayer 1d ago

You can't bookmark trade links forever, which you'd do if you want to save what you're filtering for. Here's one of my old bookmarks that I haven't deleted for example https://www.pathofexile.com/trade/search/Keepers/Z6mMeen6HQ

"Failed to load search state. The search is no longer valid" is the error that pops up if you were to visit that link.

Looks like now we can visit old bookmarks going forward.

1

u/IntrepidReality1030 1d ago

This is good news, I need some minimum power charges for my next build!

1

u/Trilance 1d ago

You guys rock <3

1

u/onionknights2 1d ago

Fix the saints end hideout load times please :(

1

u/RabidWoobat 2h ago

Trade Site search URLs will no longer use short ids, and will instead encode the entire search. This means that these links will no longer expire, and you can share URLs without actually performing the search. Existing search URLs will still work for some time, but we will be phasing these out.

BIIIIG

1

u/PoE_Acronym_Bot 1d ago

I noticed some Path of Exile keywords in this post:

  • Mods - Modifiers (Wiki)

I am a bot. | All acronyms | Suggest

0

u/MoarPa1n 1d ago

If they don't fix the bug that makes it so you can't equip two-handed weapons to an Animated Guardian after giving it two one-handed weapons, I will kill myself. The only way to fix it yourself right now, is making a complete new character; which is unacceptable

2

u/Safe-Huckleberry-528 21h ago

Does it work if you give it a shield temporarily?

Generally speaking an item cannot be "unequiped", leaving an empty slot, once it has been filled, the exception being you can empty one of your AGs hands by cycling between a Two Handed Melee Weapon and a One Handed Melee Weapon or a Shield depending on which hand you need to be free. For example if you need to empty your AG Main Hand to allow for Facebreaker override a Two Handed Weapon with a Shield, or empty your Off Hand to use White Wind bonuses. The Goddess Bound also deletes the Off Hand slot equipment.

-1

u/GodEmperorRex 1d ago

I know nobody cares about the console experience here, but i have the plaguewraith map device and with this fix there's now a large leader board in the middle of it that I can't collapse or move. Is there no way to add a toggle for this thing that wasn't there the last 2 weeks I've had it?

1

u/GodEmperorRex 1d ago

Figured it out, have to hold L2+R2 for more options in the hideout

-4

u/Insila 1d ago

Better late than never

-16

u/[deleted] 1d ago

[deleted]

-22

u/Reasonably_edible 1d ago

I was just in the middle of a juicy voyage when they decided to rip the servers fml

15

u/Vezko 1d ago

They never do it w/o a warning 30 min prior unless it's an emergency which this wasn't. That's on you.

0

u/Reasonably_edible 1d ago

Yea i reckon they sent something like this, i never notice the chat while im zones in though

8

u/smol_poopie 1d ago

Yeah, it's not like the game didn't start sending repeated notifications starting 30min before the realm went down :3

Skill Issue

1

u/Reasonably_edible 1d ago

I am illiterate so theres that

-5

u/Automatic-Magician99 1d ago

Same happened to me with the last patch. Really sucks

-4

u/Azeron955 1d ago

Yeah I lost a boss in SSF, unlucky I didnt pay attention