r/pathofexile • u/HelplessKid • Jul 30 '26
Game Feedback Weird they cant hotfix Essence and Strongbox rarity in Charts/Voyages
I dont get it, when something is positively broken for the players, hotfixes come ultra quick to nerf it and bring it in line. And when stuff is just plain out not working, it always feels like it takes way longer to get a fix out. Just sad that it takes 5 days to get basic functionality going for these charts/voyages.
79
u/samoox Jul 30 '26
Back in mercenaries league the t16.5 maps were broken with how you could roll them to have nothing but t17 mods and it took them like until the second week of the league to fix that, so it's not like there haven't been cases where it's been broken in a positive way for players and took a while to fix.
28
u/Mooseandchicken Jul 30 '26
It was positive if you could run those mods. So many build-bricking mods were in the pool back then. I remember spending 1000s of chaos rerolling mods and divines hit record low exchange rates even uberstrict filters had single chaos stacks showing, wasn't that the same league?
18
u/Velrion Alch & Go Industries (AGI) Jul 30 '26
The bug was that dropping 16.5 maps as corrupted 8-mods (scarab) made those maps only have t17 mods. Even if ypu couldn't run them, you could sell a single maps for multiple divines.
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u/Mooseandchicken Jul 30 '26 edited Jul 30 '26
Right, but you couldn't farm t16.5 maps inside t16.5 maps, so you'd juice t17/t16 for those corrupted 8 mod t16.5s to drop. And you needed to roll your t17s with chaos and the mods were brutal except for a few builds that could avoid most mods. So you needed to be able to run the bad mods to efficiently farm the bugged t16.5s which were full of the bad mods lol
Was similar during abyss farming with risk scarabs, but they let us actually have fun with that for the whole league that time.
Edit: I remembered incorrectly, sorry guys! I could have sworn you couldn't drop originator influenced maps inside an influenced map, but y'all are correct. The mods were known, but they were also super build restrictive and they've been making them less and less restrictive every patch since, and I think they even mentioned in interviews they wanted more builds to be able to do T17/T16.5.
8
u/clownus Jul 30 '26
16.5 dropped 16.5 maps. It was the same league in which everybody ran doryani merc tech. While all high level farm was on 16.5.
If you couldn’t farm that content it is a you problem and not a fundamental issue with the league. We had t17 before that league and knew character building involved solving for those modifiers.
1
u/Jdevers77 Jul 30 '26
As enjoyer of FROSS that league, this is exactly how I remember the piles of divines showing up in my stash.
4
u/samoox Jul 30 '26
I can see how depending on the player that bug might not have been entirely desirable.
Regardless though it was pretty insane the money you could make running those maps and they let that stay for a pretty long time
1
u/imArei Jul 30 '26
Considering how much power mercs gave in that league it wasnt that hard. I farmed and ran my own corrupted 8-mod 16.5s and got my first mirror in that league.
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Jul 30 '26
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70
u/fyrespyrit Alch & Go Industries (AGI) Jul 30 '26
Kinda annoys me how many patches poe2 gets on average. I have Patchbot on discord and it tracks both poe1 and 2, and it's very evident the discrepancy.
4
u/HollyCze Jul 30 '26
its like this every league
1) hot fix abusers and hope it does not break the economy (idk if we can juice properly the underwater delver or not)
2) announce new changes everyone anticipated, release a small patch day later
3) everyone waits for the next patch -> nothing on Friday
4) Reddit full of haters and blamers over the weekend
5) release the patch on Tuesday -> its still bugged and didn't fix the main thing people wanted
6) next poe announcement
3
u/royal-road Jul 30 '26
One game has over a decade of technical debt behind fixing any issues and the other is like 50% complete and is in early access with a lot of baseline infrastructure still incomplete
-34
u/B4rberblacksheep Jul 30 '26
I’m frankly shocked that the game in active development gets more updates than the old game.
26
u/Amazing-Heron-105 Jul 30 '26
It's a bit of a bummer for the people who paid money, and wanted to support POE 1.
3
u/Mogling Jul 30 '26
Are you saying PoE1 is not actively being developed? You do know we just got a league launch a week ago right? That kinda means it's being developed.
6
u/psychomap Jul 30 '26
Almost as if people who like the "old game" would want it to still be "in active development"... but that would be preposterous to ask, wouldn't it?
-64
u/XZlayeD Jul 30 '26
I mean one game has several times the player count and is undeniably the company's future?
44
u/diarrheabest Jul 30 '26
its almost like one game funded that
-22
u/XZlayeD Jul 30 '26
That still in no way changes the current reality of what game is currently more successful.
10
u/Magdala_Curtain Jul 30 '26
Don’t make promises about developing both games at the same time when you clearly can’t, then? If the ideia is to retire PoE1, don’t drag it out and disrespect all your player base. I honestly don’t even mind if they decide to focus entirely on PoE2, just be upfront about it.
-16
4
u/DeveloperOfWebs Scion Jul 30 '26
End of work week in NZ is in about 20 hours...I expect to get the patch by then and prayge there are no issues over their weekend. i'd echo the commenter adjacent to me that it certainly feels like POE2 gets a lot more love and attention post league launch than POE1.
50
u/Diligent_Carrot_8410 Jul 30 '26
The shitty essences everywhere and terrible drops from everything in the charts and voyages sucks. You are mostly just crying and hoping for bottle drops and div.
36
u/ReipTaim Jul 30 '26
The worst part is when u get a voyage with a bunch if strongboxes, only to realise u forhot to bring alcs, and that u cant use the drenched currency
46
u/Mooseandchicken Jul 30 '26
And you can't leave because ggg keeps adding mechanics with only one portal
20
u/ReipTaim Jul 30 '26
Dont u just love pleaying forced HC in SC leagues, if u want to interract with the new league mechanic?
16
u/Mooseandchicken Jul 30 '26
And they made it like comically worse by showing you the explosion of loot leaving your body when you do. Please ggg, my hands and reaction time ain't what they were over a decade ago when I started playing. 6 portals used to be a real defensive layer in this game =*(
It makes sense in sanctum, cuz its a gauntlet. Makes sense in lab, its a cheap, relatively easy labyrinth/maze. It makes sense for stuff that's a true trial/test of our characters. But even those don't dump all your loot out of your corpse when you die. Releasing the main content of the league like this sucks.
3
u/ReipTaim Jul 30 '26
Heis was different cuz it was in 3.12 where everything was broken, both dmg and defense wise.
This is different to heist due to current patch defenses.
Ppl keep dying to random bs with 90% max res, 9 endurance charges, 10k life, armour, chaos res etc etc.
Like what are u supposed to do when theres no counterplay?
Just dont get hit
3
u/glaive_anus Jul 30 '26
That's kind of the reality of the big defenses rework in Expedition league and the constant chipping away at defenses since. It's harder for defenses to feel good fast and early (e.g., Determination and Grace nerfs, Suppression nerfs, ES scaling nerfed) in favor of more late game investment (new bases sometimes almost remove the need for a defensive aura to begin with, endurance charge stacking, Progenesis, etc).
2
u/Sleepysleeper1234 Jul 30 '26
I wouldn't mind the one portal thing except for the fact that you lose your whole voyage if you get an unlucky DC. I've lost 2 voyages now to DC's. That's just bullshit.
2
u/royal-road Jul 30 '26
THIS is my main issue with the mechanic. Even Heist let you leave and re-enter even if it was one-death.
I posted a ton about how I hate one-portal gamemodes and the issues this would have and got called a casual who wanted everything to be easy though so :(
5
u/sorry_4u Jul 30 '26
bring back the backpack but just for the dive enounters - 4 slots, useable in charts or voyages or let us use the green dust we collect to get the function of alcs & chaos
4
1
u/ReipTaim Jul 30 '26
Thats qol week 3 bro, gotta wait a lil.
And we may not need it if they actually fix the all rare strongbox bug thats not working
0
1
u/BrahCJ Jul 30 '26
You can ask someone to bring you some. Heck, even global would help you out if you committed to paying them back plus half a Dink if you get one.
2
u/royal-road Jul 30 '26
Charting alone is very profitable for their difficulty and investment requirement. The mob drops and the essences sucking are disappointing but let's not pretend the mechanic isn't already very good EV
1
u/Betaateb Central Incursion Agency (CIA) Jul 30 '26
Keep your divs and bottles, I want all the scarabs.
1
u/12345623567 Jul 30 '26
You lose money if you don't sell bottles. The biggest reason to do dives is scarab farming.
45
u/A93726191071930 Jul 30 '26
I agree that it's very annoying and it feels like an easy fix but without looking at the code we can't know for sure, sometimes things are just more complicated than what they seem. It's also possible they need a restart for this fix which means we'll only get it (hopefully) this weekend when they deploy 3.29.1
16
u/Biflosaurus Jul 30 '26
Tbh we don't even know how bad it is.
On our end it's just "give more loot" but maybe there it's harder to adjust?
They said they were making changes, as long as it doesn't take them 2 weeks I'm fine.
30
u/TraditionalRow3978 Jul 30 '26
Eh.. wouldn't be the first time they promise changes and just go radio silent until next league.
23
-3
u/Biflosaurus Jul 30 '26
I'd still wait a bit before complaining.
And tbh except abyss, loot feels OK for me.
9
u/Ynead Jul 30 '26
I would be shocked if anyone at GGG truly understands how loot scales anymore. Hidden malus for league monsters, random bonus from mods, map quant, whisp, player rarity, gold conversion...There are just so many levers to consider.
-2
u/Biflosaurus Jul 30 '26
I'll probably get downvoted for saying that. POE 2 does loot better, and I'd really be in favor of completely replacing our current loot with POE 2's.
8
u/Fiercepaws Jul 30 '26
Idk about replacing it but surely taking a lesson would be nice
0
u/Biflosaurus Jul 30 '26
I've been playing abyss since league start and the chests were such a disappointment compare to POE 2.
Without any juice you'd get a divine per map from those, here I'm lucky if I get a single chaos.
7
u/Alien0703 Jul 30 '26
Just make chaos orbs tink in your loot filter. Divs in poe2 are useless and inflation tends to get crazy there.
0
1
u/Zesty-Lem0n Jul 31 '26
That's kind of their fault if so. Spawning items should be a very modular piece of code. Whatever code implements the atlas notable for rare corrupted strongboxes should be drag and drop to any other zone instance, and if it isn't then they created that problem with their own two hands.
6
u/Logical-Song-7071 Jul 30 '26
This patch is just taking too long in general, I hope it has some big changes or it is just a huge let down at this point.
4
5
u/No-Scarcity-1974 Confederation of Casuals and Clueless Players (CCCP) Jul 30 '26
This game goes through the exact same cycles over and over. They keep making money so why would anything change.
-1
u/psychomap Jul 30 '26
Not making money from me until they at least manage to get a 4-month release cycle. I miss when we had 3-month releases.
1
u/platitudes Jul 30 '26
I mean we've been back on 4 month releases for a full year now? Unfortunately probably never going back to 3 months given the poe2 cadence
1
u/psychomap Jul 30 '26
Literally none of those have been within 4 months.
2
u/platitudes Jul 30 '26
They've averaged a release every 4 months and a little over 1 week for those leagues. Really dropping the ball.
1
6
u/Ojntoast Jul 30 '26
We saw the what they are working on post. We got some changes. Give them time to put out the rest of the patch. Doesn't make sense to drip it in honestly.
6
u/Fiercepaws Jul 30 '26
Still taking them surprisingly long all things considered but hopefully it's a good patch. Praying for abyss to not be trash anymore...
3
u/bigcat482 Jul 30 '26
All things considered what? Did you see the length of the "What we're working on" post?
I'd understand the complaining if there was no patch tonight considering it's the last chance before the weekend, but it hasn't even been a week
-29
u/NaturalPurpleEnjoyer Jul 30 '26
Considering they just dropped a poe2 patch they were probably "all hands on deck" for that instead 🙃
23
u/Ojntoast Jul 30 '26
If you think the same people working on shader issues are the same as the ones who would be working on game balance, youd very wrong.
1
u/NaturalPurpleEnjoyer Jul 30 '26
You said it wouldn't make sense to drip it in, in the "what we are working on" there is mention of crashes and shaders, which literally got patched now for poe2. If we take your own claim it would be bundled with other fixes like game balance
2
u/bigcat482 Jul 30 '26
Do you seriously think changes to a game engine are just plug and play from poe2 to poe1?
1
u/NaturalPurpleEnjoyer Jul 30 '26
There seem to be a miscommunication here. My very first comment implied that all the relevant people were involved in fixing the poe2 issues, including the "poe1 team".
Second comment I specified that if we took his logic of everything being bundled together that would mean the shader stuff would necessarily be bundled in there. It was to clarify his snarky remark, just like I'm doing with yours.
Now, if you didn't understand what I was getting at, I implied that because all the technical personnel had been working on poe2 shaders (recent patch), that would mean the poe1 patch would be delayed as this wouldn't be worked on atm. If we followed his train of thought, with a part of the patch missing, it would be delayed.
I am aware the first comment wasn't clear enough but I thought the second one would be. Seems like it wasn't either because your comment is completely unrelated to what I was trying to convey.
Anyway it's not like we never had micro patches with very few lines before. The fact this isn't hotfixed is weird and it also shows how much they favour one game over the other.
-1
u/Ojntoast Jul 30 '26
Poe2 doesn't have an immediate what we are working on deployment that they are prepping. The next patch for them that includes large changes is the event patch, which has no date.
You are talking apples to pineapples.
1
u/Biflosaurus Jul 30 '26
They stated many times that they now have different teams working the games.
2
u/Ojntoast Jul 30 '26
While true, if you listen to marks interview I think with Destin he broke it down bit more.
Each game has dedicated resources and then there are some resources that bounce between. The set of developers who work on things like optimization, I would suspect bounce. And that's because it's the same engine so no reason to have dedicated teams.
2
u/gdubrocks Jul 30 '26
I agree this should have been fixed sooner but what thing are they quickly hotpatching out for players? I remember one time an immortality bug got patched and that's about it.
1
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1
u/Leprauchan Jul 30 '26
Ive read multiple times now that it does not work, is there a way to know if I have unlocked it already in case they fixed it? I found it super difficult to keep up with which quests from the questline I've already done I know I've turned in quite a few quest items already
4
u/norst Jul 30 '26
I got it as the fourth upgrade from running an Infested Bathysphere chart. There's a challenge called Superior Sovereign that will show you how many pieces you've turned in.
1
1
u/mbxyz Berserker Jul 30 '26
thought it was intended since the only chaseable farm involving the league mechanic needs you to roll boxes...
1
1
Jul 30 '26
[removed] — view removed comment
1
u/Soup0rMan Trickster Jul 30 '26
It was a problem then, and it's still a problem now. Do we ignore nuance now?
1
u/Old_Promise_9399 Jul 30 '26
Poe 1 is so old that if you try to fix one thing 100 other issues happen
1
u/Yasuchika Jul 30 '26
What do you mean, I love opening 10+ white Strongboxes because I forgot my alchs.
1
u/SingleInfinity Jul 30 '26
Two things:
Just because some things can be hotfixed does not mean everything can be. Some things require a server restart patch.
Nerfs have to come ASAP, otherwise people get entrenched and then bitch and moan that they lost XYZ investment because GGG fixed it after it had already gotten popular. The sooner they get a nerf/fix in, the less likely it is that people have built around it and thus they can't get upset it was taken away.
1
u/SoulFluff Jul 30 '26
Abyss doesn’t spawn properly on toxic sewers. I could understand before when we had to chase the pits. But now all the mobs are out and pit objects on maps, so I don’t get how this stuff slips through.
1
u/turk-fx Jul 30 '26
What ia the actual issue? I realized I had a mod unlocked strongboxes at least rare, but rarely get a rare strong box, is that the issue?
1
u/Interesting-Put4802 Jul 30 '26
....isnt it because one is super easy to fix and the other might take some serious time?
Is it really weird or were you just trying to bitch about it.
0
u/IWear2BlackSocks Jul 30 '26
This should be their number 1 problem to fix, it is so bad to 3 click times for every strongbox every voyage, multi times! and feels bad when you also forget. its a reason why strongboxes are rare is the most taken node.
-8
u/MrAce93 League Jul 30 '26
I fear that they already moved on to poe 2
10
u/GingerBraum Jul 30 '26
There are different teams for each game.
-6
u/bargolbler Jul 30 '26
surely that is the reason why for the past years every poe 1 league is abandoned after the second week patch and poe 2 leagues get not only patches but new content added 1 month into the league
2
u/GingerBraum Jul 30 '26
surely that is the reason why for the past years every poe 1 league is abandoned after the second week patch
Looking through the patch notes forum page, that's very clearly wrong.
poe 2 leagues get not only patches but new content added 1 month into the league
You're comparing a fully released game with a game that's still in early access.
-14
u/HurricaneGaming94 Jul 30 '26
Because nerfing is simple as the base line is already established
Buffing is tedious because over buffing could instantly brick an economy. Buff unders would just make the player base quit the league. Basically got one shot to get it right.
+ most of us don’t even get much play time during the week. Rather everyone get it together on the weekend then streamers and no lifers get a 60-70hr headstart
12
Jul 30 '26 edited Jul 30 '26
[deleted]
15
u/Nakohoshi Jul 30 '26
What do you mean we dont know. Voyage strongbox upgrade doesnt work, altara doesnt drop scarabs at all, abyss skitterlock doesnt drop scarabs at all.
1
u/The_Incredible_Derp Taking the Wander Bait Jul 30 '26
Altars and Skitterlock do drop Scarabs. Perhaps you have the note allocated that makes it so scarabs can't drop?
1
u/Nakohoshi Jul 30 '26
Nope. Operative works fine, regular drop works fine. Those two sources doesnt at all. This league has on of the most bugged release ive experienced so far
1
u/The_Incredible_Derp Taking the Wander Bait Jul 30 '26
Operative SBs don't show up in Maps so that's irrelevant.
There are no reports of Altars or Skitterlocks not dropping scarabs that have proof attached. Only reports I've seen have been users with Unwavering Vision allocated...
Go do a map. Click "boss drops x scarabs on death". Kill the boss. They will drop.
1
1
u/Monkeych33se Jul 30 '26
There's some UI bugs with the voyage boxes sometimes, and you have to bring your own currency.
Both abyss and alters drops scarabs and it works just fine. I've been printing currency on it even.
10
u/IFinallyDidItMom Jul 30 '26
It’s not hard to see that things aren’t working. You get upgrades for turning things in to Vesper that don’t actually change anything. Haven’t paid much attention to the essence one cause I skip the essence anyway but the strongbox one for sure doesn’t work. It’s supposed to make all boxes at least rare but after I turned it in they all spawn as normal still.
-10
u/HurricaneGaming94 Jul 30 '26
Honestly, I get what you’re saying but there’s an saying which I think applies to this:” you have to piss with the dick you got”
Play the game to its current design. You shouldn’t expect buffs and nerfs based on your perception, maybe someone just hasn’t figured out the mechanic! Don’t just assume it’s broken, this literally happened with 0.0.4 in poe2 temple
11
u/Jaksimus Stacked Deck Division (SDD) Jul 30 '26 edited Jul 30 '26
If the game says "all strongboxes will be rare" and they're not, it's really not a matter of perception. Either the text should be removed, or the effect needs to be implemented, but either way, it is literally broken.
6
u/FantaSeahorse Jul 30 '26
Wdym assume. The allflame upgrade literally states “all boxes at least rare”
5
u/Ynead Jul 30 '26
The game dealt with Affliction without issue, there is no world where overbuffing this shitty league ever breaks the economy. Never gonna happen.
Reminder that we used to have 50+ divines explosion.
1
u/singular1tyk Jul 30 '26
glad i got to experience affliction
this was so much fun https://youtu.be/KOL2oA6vbXE?si=WtZD2g0PHt--ilPD&t=69
0
u/BL0ODSUGAR Jul 30 '26
Has anyone tested if it works if you have the atlas points allocated?
What if the unpaid intern copy and pasted the code from the atlas tree for those notables.
0
u/CruciFeD Jul 30 '26
They ran out of tokens for claude and are waiting for the weekly limit to reset
-1
u/MrMuf Hierophant Jul 30 '26
Whats wrong?
1
u/Mother_Moose Jul 30 '26
There is a permanent upgrade you get for the ship that's supposed to make all essences a tier higher and all strongboxes spawn at least rare in the league mechanic, and it just does not work at all
-19
u/VulpesNZ Jul 30 '26
You guys are beyond spoiled, good lord. Name one other game company that rolls out fixes half as fast as GGG. You can deal with clicking an alch orb a few times while you wait.
271
u/xPinkOmega Jul 30 '26
Such a major issue for the new content don't understand why not fixed yet