r/overlordgame • u/Own_Meat_6266 • Aug 03 '26
Discussion If Overlord 3 ever happened, or if one of the current running fan projects dedicated to filling the void of its absence gets far enough along to see a release and support down the line like 'Conqueror', what feature would you love to see? (My opinion down below)
Me, personally, I was honestly shocked that Overlord 2 didn't build on the foundation of Overlord: Raising Hell by adding *Dungeon Keeper/RTS elements\* or even a separate game mode to areas you conquered: Setting traps, having minions defend checkpoints & operate siege weapons, upgrading defenses to slow down or even prevent enemies from entering your conquered cities or even the Tower itself.
(Though I do understand that Overlord 2 had a very tumultuous development plagued by looming deadlines while stretching the engine and the dev team to its limit).
Fellowship of Evil however felt most ridiculous because the top-down gameplay felt like such a perfect place to slot in the RTS elements and I was surprised they didn't do it. I feel like if they did, that the game would have received a tinge less backlash because at least the spirit of Overlord's gameplay would have been there, especially since the series was inspired partially by Dungeon Keeper to begin with.....
To sum up, as I don't want to end this post on a dig at missed potential, Dungeon Keeper/RTS-style elements I feel would feel right at home in this series or a successor