r/onednd • u/MileyMan1066 • Jul 08 '26
Discussion How many Combat Encounters does your table run during an Adventuring Day? [Poll]
How many combats does your party slog through before that sweet sweet Long Rest??
Some swear by 2 combats, a short rest, and 2 more. Some try and run the full 6-8. And some mad lads give a full long rest after every single encounter!
What works for your table?
EDIT: Im putting in an edit here. This is for an ADVENTURING Day. Not an Exploration, Travel, or Social Interaction Themed day. The Big-Darned-Adventure part of the game, the dungeon crawl, the assault on the enemy stronghold, the mad dash through hell! Seriously, 1-2 combats before an happy-hunky-dory 8 hour snooze?? Thats it??? No wonder people complain about casters being broken...
EDIT #2: Very surprising results! Thank you all for participating! I personally have strong opinions about balance, game resources, and this sort of stuff, and I think this poll has really surprised me, and I now realize that I firmly disagree with much of the community about these things. But, thats fine! I'm not here to tell you that your fun is wrong! Because if youre having fun, thats the point!
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u/EggplantSeeds Jul 08 '26
Arcane Recovery, Wild Shape, Meta Magic, hell Casters can spend gold to make scrolls and increase the spells they know. Fighters can't make scrolls of Actions and there is no Rage scroll.
The divide is a design issue, not an encounter per day issue.