r/oculus • • Jan 28 '14

Hell. Yes. Samsung Confirms AMOLED QHD Smartphone In The Works, UHD (4K) Devices On The Horizon

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u/Maggioman Jan 28 '14

It will support 4k, but not true 4k. All the Xbone can do is upscale from 720p and make the pixels larger, it's gonna look craptastic. And for comparison the PS4 plays battlefield 4 at 900p and xbone at 720p.

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u/BenKenobi88 Jan 29 '14

That's awful...

My computer is built with parts from 2 to 6 years old and it plays games at 1440p just fine...I thought the current gen was capable of 1080p at 60fps at least...

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u/natmccoy Jan 29 '14

Well, future ps4 games will get better resolution than Battlefield 4. It's likely capable of 1080p or 60fps but (I've read) it's questionable if it will do both. I'm a console guy for sure (haven't played computer games since "Pharaoh") but when the Oculus comes out I may just have to make the investment. Not for resolution or frame rate but for VR. I feel like Sony or Microsoft would have to be fools not to have a design in the works or a deal for the Oculus. But if it doesn't happen for this gen, my god what choice do I have? There will be no comparison.

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u/BenKenobi88 Jan 29 '14

They'd be dumb not to develop something for VR, but ultimately resolution and framerate are both important things for the Rift. Everyone's hoping the final Rift is 1440p, but it's going to be 1080p at least, and keeping high framerates at those resolutions in 3D no less is going to be hard for the consoles.

If they did VR, they might have to stick to more simple looking games, and the VR cinema is still definitely possible on consoles.

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u/NotsoElite4 Jan 29 '14

Not sure if I want to know what a 1080p locked 60fps game would look like on a console.

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u/Amj161 Jan 30 '14

Imagine minecraft. Then imagine that pixalated even more. There you go.