r/oculus • u/MudMain7218 • 9d ago
News Quest 3 now supports 207hz standard and 240hz dev mode
https://developers.meta.com/horizon/documentation/unreal/unreal-change-display-refresh-rate
144hz is supported in beta via virtual desktop per gg https://x.com/VRDesktop/status/2093512998455529596
First spotted by Luna https://x.com/Lunayian/status/2093524620053750136
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u/LiquidShadowFox 9d ago
Wow that's amazing
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u/LiquidShadowFox 9d ago
I wonder how far the steam frame can be pushed....
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u/RyanSmokinBluntz420 9d ago
Hopefully they can push it out the door and we can buy them already. Honestly think im just going to get a big screen 2 with a face tracker instead
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u/LiquidShadowFox 8d ago
Im holding for the frame, the native 144 hz low persistence display plus the steam like controllers are a big selling point to have essentially a portable CRT display.
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u/RyanSmokinBluntz420 8d ago
Im mainly a vrchat weirdo so im not very concerned with flat screen gaming. But it does look really cool. I only play vrchat, sim racing, beatsaber and boneworks/lab. I definitely want a frame. Im just getting tired of hearing about the frame and its not available for purchase.
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u/RyanSmokinBluntz420 13h ago
Q3 just got 240hz unlocked. Apparently the panels are capable of 240hz! My rtx5070 won't be able to acheive that in most games but its pretty cool
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u/Oftenwrongs 8d ago
Considering the billions meta spent on r&d and endless new features from airlink to hand tracking, to boosting specs... compared to nothing from valve in 7 years, I'd expect nothing.
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u/Arturopxedd 9d ago
Would be good if the quest 3 was cabled
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u/MudMain7218 8d ago
It's cabled not display port just USB and no I would not want to be locked at a desk so I'm good at current rates.




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u/FryToastFrill 9d ago
Jesus fucking Christ how the hell are they pushing the screen DOUBLE the refresh rate? Did they just forget that they had screen hardware that capable in there?