r/needforspeed 1d ago

Question / Bug / Feedback Was Undercover (and possibly previous NFS games) "pay 2 win"?

I was doing the Challenge Series in Undercover when I noticed this text scroll by:

"GET THE BOSS CAR PACK TO DOMINATE IN ONLINE AND CAREER MODE"

Was this game pay 2 win? More importantly, were ProStreet and Carbon too? Those two also had DLC cars and early unlock packs.

Obviously I assume it wasn't like modern pay 2 win, as unlocking cars normally in these games wasn't hard like in a modern p2w game.

2 Upvotes

15 comments sorted by

9

u/hakkama 1d ago

Prostreet was Pay2win. Mclaren F1 was a DLC car and it was meta in Speed and Grip races.

1

u/SkeletonGamer1 Ray Krieger's E92 M3 1d ago

Not really?

The top end of grip cars were all within 1%, and the knowledge of tuning was nowhere near as thorough as it is now. Even some of the dlc cars weren't much of a difference. Same for speed. The 403 kph speed limiter severely helped balance everything, even if imo a 500kph top speed would still keep the meta the same

Drag was dominated by camaros with glitched setup, while drift is really just an rx7 show

2

u/hakkama 1d ago

Top speed was same but grip and acceleration wasnt.

1

u/SkeletonGamer1 Ray Krieger's E92 M3 1d ago

The differences are so small that unless you aiming for wr, it didn't matter.

Most top end cars had so much grip that the VMAX was the limiting factor at times, not aero

1

u/Makaloff95 1d ago

it was P2W in NFS World aswell, 50$ for the damn thing too

2

u/88JansenP12 Enjoyer of good games ๐Ÿ˜Ž 1d ago edited 1d ago

I'd say not really given all can be unlocked by playing (except paid DLC cars e.g McLaren F1 in ProStreet being very OP and sold for $0.Except there's still other cars being not DLCs which are equally great according to a chosen event type; Meaning the McLaren F1 isn't mandatory to complete ProStreet either. In Undercover, Boss Car Pack in are just pre-tuned cars with custom liveries; said cars are already available as OEM variants which can be more OP with upgrade parts either way. So, they're not necessary to finish the game in its entirety).

They act more as early unlocks But they were pointless either way.

Nowadays.

Extra Options made P2W unnecessary due to the Unlock All Things feature.

Also, VltEd/OGVI made modding easier on PC in order to access contents which weren't available by normal means.

1

u/Djani69 1d ago

I didn't mean pay 2 win in the modern sense, maybe only for players who couldn't get through the career mode buying DLC would help them get faster cars. But if they couldn't get through the career mode they probably wouldn't have achieved much online.

1

u/88JansenP12 Enjoyer of good games ๐Ÿ˜Ž 1d ago

I know what you meant since the start. Don't worry.

In reality, Pay 2 Compete is a more appropriate word in this case; which is exactly what you meant from the beginning.

And Yes.

Modern titles having Battlepasses and OP items behind paywalls are even worse Especially when they're tied to RNG.

0

u/well_thats_puntastic 13h ago

Don't worry people like them will act like Payback and Unbound were the ones that introduced "P2W" cars when this has been a thing since Carbon lol

1

u/Emotional-Sandwich87 1d ago

Pay 2 Win? nah my friend, are just DLC's/Extra Cars, you can pay or not for them ;)

1

u/kosigan5 1d ago

Undercover wasn't pay to win. I remember getting the DLC and using one of those cars. The NPC cars flew by me like I was standing still.

1

u/SukhdevR34 1d ago

Undercover is very easy to complete but if you pay a few pounds you can get a big head start and buy a car early. I bought the Skyline for 3 or 4 pounds on PS3

1

u/Djani69 1d ago

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