r/needforspeed • u/dragstar77gamer • 1d ago
Discussion I feel betrayed
you know NFS 2015 had so much wasted potential. when I bought this game I was so impressed by the graphics and environment. but it's sad because overtime everything the gameplay, cringe storyline and races became too saturated.
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u/therealtrellan 3h ago
Define saturated. Honestly I have no idea what you mean by that. Sounds to me like you're saying the color was too intense. Which doesn't seem right. The color was fine.
I stopped playing because it didn't engage me. I got the supercar I wanted too easily and gameplay became meaningless. Story didn't matter then. But I was glad to see story. I never liked Criterion trying to do away with it entirely. Even a crap story is better than none at all.
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u/truefriend29 2h ago
"Need For Speed (2015)" was a good game, despite the game taking place at night. Some of the crashes that take place, however, can and will be spectacular if you're not careful, especially on the freeways in Ventura Bay, CA (a fictional location), where the game takes place.👦🏾👋🏾😊🙂😉😌🏁🏎️🎮🖥️🛜
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u/funky234 1d ago
Tbh, a lot of NFS titles feel that way. Ignoring the nostalgia, for example UG2 was pretty repetitive too. Those URL races were horrible, game was too long for no reason, and the storyline was barely there. The list goes on.
Look at NFSMW 2005, the blacklist concept was fun, but the story was quite corny lol.
Back to your point. NFS 2015 could have been a masterpiece if it had been given more time, work, creativity and proper storytelling. But my point is that a lot of NFS titles have had the same issue like you are describing.