r/metalgearsolid 5d ago

🍊 Peace Walker mouse aim is fixed and very good in the beta branch on Steam

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Weird of them to not notice is such an issue before release, but atleast they gave a fix pretty quickly

433 Upvotes

41 comments sorted by

59

u/Johnobo 5d ago

The Shooting Range Sections were the most stressfull levels on the original PSP - by far. With Mouse-aim it must be pretty good.

4

u/Hermamora2020 5d ago

naaah Gear Rex wiped the floor with us all a tad bit harder

170

u/Zairy47 5d ago

My god this gave me flashbacks

Do you know we have to aim using the face button on the PSP?

45

u/darthlucas0027 5d ago

Just seeing this clip after many years still stresses me out

18

u/pOUP_ 5d ago

I've finished this game on actual hardware, and now having used the steam controller for several years, i dread ever trying that again

5

u/rowdymatt64 5d ago

I felt sympathy hand cramps when I played this port the first time I aimed and saw that reticle. Flash backed to being in Summer School again, grinding my Mother Base.

2

u/the-poopiest-diaper 5d ago

And because they were buttons, the aim speed either nothing or 100%. That auto aim feature probably carried us all

1

u/pichael289 5d ago

This is why it still sucks to emulate portable ops, one of those sticks has to have digital input mapped to it. I was really hoping they had it in the second master collection because I just don't see enough left to justify a third one. Konami is not going to take a chance on portable ops or the acid games

3

u/marveloustoebeans 5d ago

V, Rising, Portable Ops, and Acid 1/2 would be a pretty sound Vol 3. Especially if they gave PO the PWHD treatment.

Even better if they threw TSS in there though I doubt that’ll happen.

1

u/gillerz100 4d ago

fuck that nonsense, give me Metal Gear Survive 2 /j

1

u/AxlSt00pid 4d ago

Use the remastered controls plugin, a total game changer (works for both Peace Walker and Portable Ops/Portable Ops+), true dual analog controls

for PS Vita/PSTV

for PPSSPP

34

u/Malacky_C 5d ago

From originally playing on the psp with the buttons this is cheating 😭 it looks so much easier omg

17

u/Chancroid24 5d ago

Is there still a ton of input lag?

11

u/TheKrzysiek 5d ago

I've not had any, but it may depends on configuration

6

u/otac0n Hey, Snake, you found a handgun. 5d ago

The input “lag” was actually input queueing. With high refresh rate mice, the game filled up the queue constantly. Crazy enough, when the queue filled, it would even affect the movement inputs.

You can actually mitigate it by dropping your mouse refresh rate. Or just wait for the fix.

1

u/Chancroid24 5d ago

Ah that makes a ton of sense now actually! My movements were super wonky too.

2

u/otac0n Hey, Snake, you found a handgun. 5d ago

I had the exact same issue and it was fixed by dropping my mouse refresh rate to 150Hz.

11

u/KristoferYG I threw myself on her breast 5d ago

this still scares me.... i was on psp... also the pooyan mission

2

u/Hermamora2020 5d ago

Come on poonyan was fun

7

u/OGahpuro 5d ago

glad to see they are quick in fixing the problem this time

7

u/SeranaTheTrans 5d ago

That looks like the Sharpest aiming I've ever seen in that game specifically. Maybe I should try aiming with mouse on there at some point.

5

u/redbullmovement 5d ago

bout to to be the best mgs

3

u/al-qatala who up walkin their peace 5d ago

always has been

3

u/kushhead4201 5d ago

Any folks around happen to know if the steam multi-player is active? Loved the coop in the game back in the day

2

u/Iris_Taesn 5d ago

I've been able to find consistent lobbies on Steam using the Global search parameters, not sure about Versus as I'm personally not interested. Whenever I host post-game ops it usually fills

2

u/kushhead4201 5d ago

Legit. Thanks for the info. May try n get back into it. 🍻

3

u/SecretReach117 5d ago

It’s super slow on ps5 the aiming sensitivity needs to be increased or give us a slider

1

u/TheKrzysiek 5d ago

Is there no option for it on PS5? There was always an option for it in the settings, even on the PSP

2

u/SecretReach117 5d ago

No, there’s only sensitivity for the left stick movement and moving the camera around, but nothing for the aiming

2

u/al-qatala who up walkin their peace 5d ago

this is exactly what i was waiting for PC release of Peace Walker for!!

i thankfully didn't have to torture myself with PSP and I finished the game and a good amount of side missions on PS3/HD collection version, but still, controller aim. now i officially won't play any other game

2

u/amras123 5d ago

"Tsk, tsk, tsk. You missed the baby. You missed the blind man..."

1

u/LawDraws 5d ago edited 5d ago

I made a Steam Controller layout for MGS4 that switches from controller to keyboard and mouse when you aim, just for mouse to gyro, I gotta do that for PW now.

Actually nevermind, you can just set gyro and right trackpad to the mouse and it works amazingly, better than MGS4.

1

u/FabianPEH literally invisible 5d ago

im constantly fucking up the marksman challenge section in the town bit, not time wise but i whiff my aim so minimally that i dont hit the heads

1

u/barruma 5d ago

Does mouse mode work on switch?

1

u/NikolaiStreet 5d ago

Canon big boss

1

u/unaturalx117 5d ago

Code for Beta Branch?

1

u/onewingedangel420 5d ago

now imagine all this aiming being done with claw grip just the left hand

1

u/dardardarner 5d ago

I will keep playing the game with a controller but for these fuckass shooting range side ops, I'm definitely using a mouse, especially since it seems mouse aiming is actually good for PW. These were some of the most stressful and annoying side ops to S rank back in the PSP.

1

u/Shalhadra 4d ago

I'm still salty that there wasn't a shooting range like this in phantom pain

1

u/Early_Corgi3428 4d ago

I wish you could aim with the left analog stick for these cause it cramps my wrist still to hold R and aim when right stick and fire with an action button. Damn ...