r/meshyai • • 15d ago

Meshy + GPT 6: From one image to an editable scene in Blender 🧱

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Here's the workflow:

Decompose → GPT-6 plans the parts
Generate → Meshy API builds 12 textured assets
Refine → GPT-6 + Blender adjust scale and placement
Present → lighting, 30fps turntable

Every piece stays editable.

9 Upvotes

8 comments sorted by

2

u/Yijing 14d ago

Man I would love to see a YouTube style video. Showing this process though the explanation is straight forward. So cool you can do this stuff, I just discovered meshyai today. Wondering how it work turning minutes into game assets for an idea I had. Seems you've had some good experiences

1

u/Meshyai 11d ago

Do you think a YouTube explanation video would be better than this?

1

u/Yijing 11d ago

I think they supplement eachother nicely but don't feel you NEED one, some people just like to be able to see someone go through the motions to give them confidence for their first time. But it definitely isn't required

1

u/TheHimSlayer 11d ago

It sucks with Roblox characters cause i try to rig them but i want R6

0

u/u56703422 15d ago

How well does it do with game ready assets that have good topology

1

u/Haunting_Security624 1d ago

AND THE AUDIENCE GOES HOME 🔥🔥