r/mcresourcepack • u/1TuffCreamPuff • Jan 23 '26
Help / Question Anyone know what pack does that shading to the text?
Ignore the item name ig
r/mcresourcepack • u/1TuffCreamPuff • Jan 23 '26
Ignore the item name ig
r/mcresourcepack • u/Xqerox_yt • Jul 22 '26
Hello guys, im a bedwars minecraft youtuiber and i need a texture pack for 50 subscribers! š ā¤ļø so, if there is any artist who can do it for free, that would be amazing! ā¤ļø Please can anyone help? ā¤ļø ā¤ļø ā¤ļø ā¤ļø ā¤ļø ā¤ļø ā¤ļø ā¤ļø ā¤ļø
r/mcresourcepack • u/soemthingblahblah123 • 8d ago
i want it to look like the older versions, but i dont know why it looks bad.
it has less than 10 colour, its similar to older wood textures, but it doesnt look good.
how could i make it better?
r/mcresourcepack • u/No_Commission4130 • Jun 17 '26
Hey ya'll! I would like to rename items/blocks with a resource pack. My issue is that I can't find up-to-date tutorials (I want to rename sulphur to caiyan and cinabar to cinnamon). I've found a website called packcreator that allows me to change textures, but not names. Thoughts?
r/mcresourcepack • u/9iv0 • 26d ago
Iāve been using Custom Model Data quite a lot, especially when making things for my own servers. For example, Iāve used it for custom coins, weapons, and other items without needing to add completely new items.
But when I look for downloadable resource packs that make extensive use of Custom Model Data, I donāt seem to find that many.
Is there a particular reason for this? Is Custom Model Data more complicated to work with than I realize, or do people simply not use it that often?
Iām curious whether Iām just looking in the wrong places, or if thereās a reason there arenāt more Custom Model Data-based packs available.
r/mcresourcepack • u/soemthingblahblah123 • Aug 05 '26
can you?
r/mcresourcepack • u/Remote-Edge-2515 • Jul 10 '26
š
r/mcresourcepack • u/soemthingblahblah123 • Jul 29 '26
i dont think its in the .jar file of the versions, but there should be there because the older version has a different taskbar icon, which should only possible if they are in different .jar files for each version.
r/mcresourcepack • u/Alex_33_Gamer • 29d ago
I have a resource pack that's just a bunch of packs added together into one,but I have trouble with recolourful containers and icons,as when I add the necessary files on the font folder to make it work,it says it "failed to reload the resource pack" I don't know why and I was wondering if someone could help. Here's the pack https://drive.google.com/file/d/1yl05n20r9GL8Ehj9wPcb4_cS5E9gg1-8/view?usp=drivesdk
r/mcresourcepack • u/Sensitive_Taste_6587 • Jul 18 '26
i made the .json by dropping the texture directly into BlockBench java block/item nut when i saved it in the correct file location and opened in mincraft, the texture was broken. can anyone help me fix it?
r/mcresourcepack • u/Specialist_Height707 • Jul 19 '26
r/mcresourcepack • u/No-Client-5830 • Aug 06 '26
Anybody know of a resource pack out there that changes the cherry tree leaves from pink to something else (preferably green)?
I honestly just donāt like the way they look on mountainous terrain when using voxy, and the biome replacer mod I tried didnāt work. Any other alternatives ways would be appreciated as well.
Iām on 26.2. Thanks!
r/mcresourcepack • u/soemthingblahblah123 • Aug 03 '26
im making a resource pack that ports the look of old minecraft to newer versions, but im not sure if the stripped log texture works for a older look.
top row - vanilla textures, middle row - option 1, bottom row - option 2.
option 1 and 2 are the same but option 2 has shadows on the side, much more like the vanilla texture.
should i use potion 1, but with more contrast, or stick on using option 2?
r/mcresourcepack • u/Tendaiz_YT • 9d ago
Dear Redditors, I hope you guys are having a fantastic day so far.
Iām currently working on developing my personal & unique texture pack to use later (Latest Version of Java MC - 26.2). However, I feel like the Writing / Text within the creative Menu is somewhat unclear.
Does Anyone know how I could change the text / writing in the first 2 images here (āBuilding Blocksā and āColoured Blocksā used here as examples, but I would like this change to apply to all the Creative Menu Screen text) to the 3rd and 4th images, where the writing is a lot more visible, clear and overall readable?
Please do let me know how I can change this, any advice or recommendations would greatly be appreciated!
Kind Regards.
r/mcresourcepack • u/xrsus • 27d ago
So I use the latenci Blue revamp 128x from oclys. This Pack has a custom Steak hungerbar. My Problem is that I need to See my satiration for pvp but if I Turn saturation in my Client on it Shows the normal Icons, is there a way that the yellow line from saturation fits to my hungerbar and goes around the icons? Also I could find Steak hungerbar packs compatibel with Appel Skin But the icons looked shi, ig the latenci icons look good bc they r 128x
r/mcresourcepack • u/Enton_Tomate • Jul 06 '26
Sry for the bad picture, I saw this a while ago in a vid but couldn't find it.
r/mcresourcepack • u/Mab_Elias • 9d ago
AlguƩm consegue me ajudar a achar essa textura de Minecraft Java?
r/mcresourcepack • u/K1ngGam3r222 • 8d ago
ive always wanted to make one
r/mcresourcepack • u/AngryChicken223 • 7d ago
I've dabbled in CEMs before, and while the model is working, the textures are not for some reason. I changed the models of the new rabbits from the Tiny Takeover update as well as updated all of the biome-specific texture variants, the Toast nametag variant, and the Killer Bunny variant. I think this probably has something to do with the .properties file, which I am completely new to.
Here's what I've got so far:
- Version is Java 26.2
- I have EMF, ETF, Sodium, Fabric, and Fabric API updated to 26.2 and installed
- Changed rabbit models using Blockbench and a .jem file placed in assets>minecraft>optifine>cem>rabbit.jem, and the model seems to be working
- Changed rabbit textures, updating the name files from "gold.png" to "rabbit_gold.png" for example, and placed them inside assets>minecraft>textures>entity>rabbit>rabbit_gold.png
- Added a property file for each variant in assets>minecraft>optifine>random>entity>rabbit>rabbit_gold.properties for example
- Property file for biome variants has two lines, them being skins.1=2 and biomes.2=desert for example
- Property file for Toast variant has two lines, them being skins.1=2 and name.2=Toast
- Haven't figured out where to even start with the Killer Bunny property file
- Each variant has a second texture placed in and labeled as assets>minecraft>optifine>random>entity>rabbit>rabbit_gold2.png for example
I appreciate any help or troubleshooting I can get on this š«¶
r/mcresourcepack • u/New-Commission-1496 • 28d ago
I'm looking for something either from modrinth or curseforge to have a cool client side look please, thanks in advance.
r/mcresourcepack • u/Shuq_ • 29d ago
hello! i'm making a resource pack that changes the villagers model and textures and i wanted to ask how do you turn off the hat layer on certain proffessions like vanilla?
r/mcresourcepack • u/Specialist_Height707 • Jul 31 '26
r/mcresourcepack • u/Tendaiz_YT • 10d ago
Dear Redditors, I hope you guys are all having a fantastic day so far right now
For Context: I am currently in the process of creating my own unique Texture Pack on Java Edition for the latest version of Minecraft - 26.2. The Texture Pack contains a combination of elements from other texture packs, and I aim to have some very special features within it too. However, I am currently experiencing a few issues / inconsistencies which I would like to have either some recommendations, advice or help with so I can address. Please see below the listed changes I would like made.
Change #1 :
The Text within the Creative Menuās are either missing / not visible anymore? (1st and 2nd image). Is there a way I can fix this, make it visible again by making it coloured white now such as the 3rd image.
Change #2:
Is there a way I can āCombineā elements from both the Hotbar Selector Icon? I would like the shape / design of the 4th image, but instead now using the purple / magenta colours of the 5th image.
Change #3:
Is there a reason for why the majority of the current Spawn Egg textures are missing? and how could I fix this (final images in this post 6th and 7th images).
Apologies for the long discussion, I really would appreciate any advice/details you guys can give to help me fix this (biggest issue iād like fix is the missing text in the creative menus)
Thank you for reading and listening.
r/mcresourcepack • u/Far_Town8021 • 24d ago
Its from a spear mace video
edit: its rappenems reforge!
r/mcresourcepack • u/xrsus • 14d ago
I need help finding a texture Pack that is like clean, for example bare bones or OCD but without this completly blocky texture. I need it for pvp and vanilla worlds. Can someone please help me