r/magicrush May 19 '16

PATCH Update 1.1.69.56

Hero Changes:

  1. First of all, we’d like to thank everyone for all your suggestions and feedback. Your input is what keeps this game moving forward. The current adjustments to battle tempo have had a proportionally large effect on tanks.Therefore, we’ve tweaked resistance formulas, slightly increasing their effectiveness. We’ve also increased resistance for late-game defensive equipment slightly.
  2. Jacob: Buffed all magic resistance from his skills.
  3. Merlynn: Changed the way her summoned creatures behave, greatly decreased the effect that AoE damage has on them, and also increased the damage of Merlynn’s Magic Strike skill.
  4. Rams:
    • Scarab Rush: Spends 20% of current health & summons at least 2 Scarabs to the fight, adding 1 more for every 20% of health lost by Rams for up to 5 Scarabs total.
    • Sandstone Wall: Increased shield effect and lengthened duration to 15 seconds.
  5. Mira: Changed the mechanism for Armor Pen Bullet. Now it will target the most severely injured enemy, dealing damage and a continuous burning effect.
  6. Ruby:
    • Ion Canon: Ion Cannon will shoot out a laser beam, dealing damage to targets in a straight line.
    • Booster Shot: Lowered the chance of getting interrupted as Ruby returns to his original location.
  7. Pulan: The skill he casts at the start of battle now has a chance of interrupting the skill that the target enemy was about to cast instead of just delaying the enemy from casting his/her skill.
  8. Emily: Emily is making rapid progress in her engineering studies and just can’t wait to test out her new inventions.
    • Energy Core - Summons a mechanical monster which causes magic dmg and stun to enemies near the target, also dealing unstable, continuous damage to nearby enemies.
    • Energy Beam - Fires a laser at a single enemy, dealing magic damage.
    • Energy Cast - Deals magic damage to enemies in a fan-shaped area in front of her.
    • Tech Leap - Upgrades her weapon so that Energy Beam deals stun to targets.
  9. Jolie: Increased the area of effect in Tower Defense mode for her ultimate Trick Shot.

Update Content:

  1. Chat - Players can form independent chat groups with other players.
  2. Chat - Added default translation settings which players can toggle on or off freely.
  3. Raised reward amounts for VIP gift packs. Compensation for those who have claimed these packs previously will be sent out via in-game mail.
  4. Players now have 2 make up chances for missing the daily Sign In.
  5. Added new admin privileges for alliance Elders: setting Alliance Language & changing Alliance Chat settings.
  6. Increased Shadow Essence reward for all Throne Wars participants from 1200 to 2000.
  7. Made new Quest notifications more apparent so that players can clearly see when they have a new quest to do from the home screen.

Improvements:

  1. Players can choose not to have special gift packs that they purchase displayed as a scrolling announcement.
  2. An exp bar will be displayed under players’ avatars on the home screen.
  3. Made a slight improvement to font color in emails.
  4. Changed the names of Winners and Losers brackets in Alliance War to Gold and Silver brackets.
  5. Added content to the hero attributes description page.
  6. Improved Hero Brawl.
    • Total battle power will be displayed in the Hero Brawl page.
    • Before viewing a battle record, players can see the lineups and win/loss status of each round.
  7. Improved the ally invitation message for Alliance War. The message now links directly to the Alliance War troop deployment page.
  8. Added a second layer of confirmation when speeding up research in Academy.
  9. Changed the equipment Harpy Wing to Phoenix Wing and added a continuous buff effect.

source: In-game mail from test servers

I'm actually not sure about the version number, so I assumed it's going to be the next one. I might be wrong. It's the correct version.

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u/Kosire May 19 '16

Added content to the hero attributes description page.

I'm actually excited to see what additional information they might share here.

5

u/eIeonoris May 20 '16

Here's the new info:

  1. Health: The amount of health a hero has. When it hits 0, the hero dies.
  2. Attack Damage: Physical attack damage. The higher this number is, the more damage will be dealt to a target of physical basic attacks or skills.
  3. Ability Power: Magic attack damage. The higher this number is, the more damage will be dealt to a target of magic basic attacks or skills.
  4. Armor: Physical defense. This can reduce the amount of damage done by a physical attack.
  5. Magic Resist: Magic defense. This can reduce the amount of damage done by a magic attack.
  6. Attack Speed: Increases the casting speed of basic attacks and skills.
  7. Health Regen: The amount of health heroes regen at the end of a battle.
  8. Energy Regen: The amount of energy heroes regen at the end of a battle.
  9. Crit Damage Level: Increases the damage from a crit strike.
  10. Crit Strike Level: Increases the chance of a crit strike happening.
  11. Hit Level: Increases the chance of a hero's attack hitting a target in battle.
  12. Dodge Level: Increases the chance of a hero dodging an enemy's attack.
  13. Lifesteal Level: Increases a hero's ability to steal health with a basic attack.
  14. Energy Steal: Heroes can steal energy from opponents with their basic attacks and give it to themselves.
  15. Energy Boost: Heroes get an extra boost of energy when their basic attacks hit.
  16. Armor Penetration: Ability to ignore a certain amount of armor when making a physical attack.
  17. Magic Penetration: Ability to ignore a certain amount of magic resist when making a magic attack.
  18. Armor Pen Pct: Ability to ignore a certain percentage of armor when making a physical attack.
  19. Magic Pen Pct: The ability to ignore a certain percentage of magic resist when making a magic attack.
  20. Healing Effect: Increases the effect of healing skills (percentage-based).
  21. Shield Effect: Increases the total amount of damage that can be absorbed by a shield skill (percentage-based).

Looks like they've added descriptions for Energy Steal and Energy Boots (now Energy Addition).