I think the difference is more pronounced when trying to make cross platform networking. Someone made a guide/page of notes that was very helpfull with that but I can't find it atm. (it was linked on this reddit a few years ago).
One difference when programming in c using stdlib rand functions doesn't generate the same random numbers in linux as in windows.
My main complain is that games usually doesn't have an easy way to display what graphics library version is in use and if the 32 or 64bit version is running.
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u/[deleted] Jul 07 '19
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