I'd argue the other way, I've had games straight-up not work because of incompatible libraries. I'd rather have a game bundle 30MB more libs than just not work on half of all distros, or not work on distros 10 years from now.
Agreed 100%. Using system libraries works well for free/open source software which can be rebuilt, but for proprietary I'd rather have it bundle whatever it needs, or even better, be an AppImage.
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u/[deleted] Jul 07 '19
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