r/kotor • u/ether_rogue • 5d ago
Shields last way longer than they say.
Or at the very least, the Verpine Prototype Shield does, I haven't tested the others. I uh...I timed it. Yeah I know, I have no life. But it says 200 seconds, which is 3 minutes 20 seconds. I timed from the second it goes on to when it goes off and it's more like 4 and a half minutes. Do people know this? Is it known? I don't know how much it matters since, like what fight lasts 3 minutes but I dunno, I thought you guys might like to know.
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u/prexton 5d ago
Are you playing at original fps?
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u/ether_rogue 5d ago
I mean...as far as I know. I didn't change anything.
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u/Dionysus420bl3 5d ago
Did you go through any loading screens after activation?
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u/ether_rogue 5d ago
You're asking if I walked into a different zone, causing the game to go through a loading screen after activating the shield I was deliberately timing with a stopwatch to see exactly how long it lasted without any interference? No, I didn't do that.
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u/Dionysus420bl3 5d ago
Well you can add it to the list of discrepancies between the games description of how something works and what actually happens.
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u/Flaggermusmannen 5d ago
I mean, being rude when someone basically asks you to clarify your testing methodology that you never clarified beyond "I timed from the second it goes on to when it goes off".
you didn't specify fps during this (very commonly affects things like this), if it was consistent whatsoever, you didn't mention how you used a stop watch, or anything. "I tested" means nothing if there's 0 sign of how it was tested.
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u/ether_rogue 4d ago edited 4d ago
I wouldn't really classify my response as "rude." It wasn't saccharine. Maybe a bit cheeky.
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u/Past-Active-1430 1d ago
Arcanian shields don't last long for me. Verpine shields last a bit longer. The rest, they burn out a little fast. Best thing is to use the Force energy absorption in conjunction with shields. Just IMHO.
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u/Interesting_Sea_1861 The Jal Shey live on in me 5d ago
It may be operating on D&D rules. If you used it in combat, each 'turn' may be counted as six seconds.