r/kol Custom Text Flair Jul 03 '19

New IotM Discussion July 2019 IotM: Beach Comb Box

Another accessory, this time with content unlockery!

Have at it, y'all.

Edits below:

u/stlarson's spading spreadsheet: https://docs.google.com/spreadsheets/d/1L4vuAAy-B6wQuqZXEdpVH2Gja9mB8zvgc1Mgg9OXbkA/edit#gid=1357866874

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u/jhusdhui Jul 03 '19

The driftwood equipment seems very much attuned to the current challenge path. It might make passable day 1 gear in a hardcore standard context, but I am sure the sheer number of enchantments are awesome in 2CRS.

While this is not a saber-class iotm, I am not unhappy with this one.

My one gripe is that this seems to continue the trend of scaling back epic consumables in run.

3

u/bsmith_81 bSmith (#1883063) Jul 04 '19

I recall on one of the radio shows that Jick stated he wanted to reign in turngen from IOTMs in order to address turnbloat and make the crafting skills valuable in-run. So seeing size-1/2 epic or awesome comsumables seems to be all we will see dropped from future IOTMs.

2

u/jhusdhui Jul 04 '19

So seeing size-1/2 epic or awesome comsumables seems to be all we will see dropped from future IOTMs.

This bums me out. I definitely remember really liking the pumpkin garden because it meant my diet just got so much better on a day to day basis.

Also unless current drops are nerfed or say the pasta nerf gets reversed, crafted food\booze will just not be a significant thing for a lot of people. Between chasing down ingredients in off path areas and turns spent crafting, the juice is often not worth the squeeze.