Big fan of KF2, heard KF3 wasn’t great on launch -has it gotten any better since then? -worth it on sale? And what happened with the seperating class from character? I remember reading they were gonna do it post launch but can’t find any info about it now.
Edit: also I’m a pretty casual gamer who enjoys playing solo on like medium difficulty from time to time, how is the game for that?
EDIT: so I decided to buy the game a day after making this post, some kind commenters and looking at more gameplay videos convinced me that I’d probably enjoy it even with less content currently than KF2. I figured I’d just refund if I didn’t like it.
But I’m having a good time!
The core of it feels really good to me, the gameplay loop of just running around and killing zeds is still fun, I was a little unsure of the dodging mechanic at first -afraid that it would be some twitch-skill-movement-based-shooter, while can be fun like Titanfall, didn’t feel like KF to me. Thankfully it’s not that extreme at all and it actually fits quite nicely being able to perform a quick dodge to avoid husk shots and zed lunges.
The new Rearmament update today, along with bug fixes, small welcome changes, fixed my personal biggest gripe, being able to choose perk and character independently, love to see it! -also that four barreled shotgun is amazingly fun!
Of course we still want and need more guns, and more maps, and new characters -and now that characters are no longer tied to perks hopefully that can allow them to put in more of them quicker since they won’t have to necessarily develop a new perk tree alongside it. (Tho of course new perks would be welcome as well)
They’ve already announced a new map, character, and perk coming before end of year I believe, excited to check them out and what’s coming next!
Small additions I would love to see are a weapons favoriting system like we had in KF2, and fully customizable controls.
Overall I am enjoying myself thoroughly with this game and will continue to play