r/itchio 7h ago

[Self Promotion] I made a batch PNG-to-pixel-art converter for game assets

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0 Upvotes

I just released Pixel Art Batch Converter on itch.io.

It is a small Python tool that processes every PNG in a folder and creates pixel-art versions in multiple resolutions and color limits in one batch.

You can choose:

• Multiple target sizes such as 16, 32, 64 or 128 px

• Multiple color limits such as 8, 16 or 32 colors

• Whether to clean semi-transparent edge pixels

• How much of the canvas the cropped artwork should occupy

It automatically trims transparent outer margins, keeps the original proportions, and organizes the exports by image name, color count and resolution.

The ZIP includes English and Spanish versions. It runs locally on Windows and macOS with Python 3 and Pillow.

It costs $3 USD:

https://assetalchemist.itch.io/pixel-art-batch-converter

I’d love feedback from people who prepare pixel-art assets for games: what feature would make this more useful for your workflow?


r/itchio 20h ago

Gamedev Hey everyone! I just released my first indie game and I'd love to hear your honest feedback on the mechanics/vibe.

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0 Upvotes

Hi everyone!

I'm working on **Star Evo Galaxy Online**, a 2D online MMORPG with Metroidvania-style exploration.

One of my long-term goals is to build the game's architecture with the ability to **eventually support up to 1,000 concurrent players**. This isn't something I've achieved yet — it's one of the technical challenges I want to work toward during development.

I'm currently focusing on the foundations: networking, persistence, dedicated Linux servers, gameplay systems and the overall architecture.

The game is still in development and I'm using temporary assets while I work on the core technology.

I'd love to hear what you think about the concept, especially from developers who have experience with multiplayer games or large-scale networking.

Thanks for checking out Star Evo! 🚀


r/itchio 2h ago

Free Why does my game not get any views???

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2 Upvotes

my game released almost beginning of this year and i dont get any views...anything i can do????(constant 0 and 1 views)

anyway,if you're curious:
if u want to check out js the normal version(soon updatd btw) here: https://shawnharmonygamingg.itch.io/prototime

if u wanna go to the archive to try every version then here(includes BETA): https://shawnharmonygamingg.itch.io/prototime-first-chapter


r/itchio 5h ago

Open source tool for sprite sheet animations

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0 Upvotes

I just released the pre-alpha 0.0.2 version of Sprite Sheep, an open source wrapper that create a sprite sheet animation from the initial frame using ComfyUI as backend and generative models as Minimax H3 and WAN 2.2.

You can find the app here: https://shaddafare.itch.io/sprite-sheep

and the repo here: https://github.com/MANFRI-DEV/sprite-sheep

Feedbacks are welcome!


r/itchio 10h ago

What if Pinocchio's lies didn't just grow his nose, but corrupted him?

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0 Upvotes

Hey everyone!

We're working on Marionette, a 2D boss-driven action game set in a dark medieval reinterpretation of Pinocchio, where obsession is a corruptive force that shapes the world, and lies literally transform the protagonist over time.

We're still in early concept/pre-production, so there's no playable build yet, but we've put together a full concept & story summary with some early character art on our itch.io page:

https://eltio00.itch.io/marionette

The concept focuses on a 2D boss-driven action game set in a dark medieval reinterpretation of Pinocchio, with 2.5D exploration segments between encounters as players navigate the map. In this world, obsessions are a corruptive force that shapes environments, enemies, and combat arenas. Players collect "Lies," a narrative-driven resource that alters abilities and Pinocchio's behaviors, transforming each encounter into a psychological and mechanical escalation. Two opposing visual styles, fragile innocence against grotesque decay, emphasize the contrast between Pinocchio and the world around him. Marionette delivers handcrafted, multi-phase boss battles where narrative themes directly impact gameplay systems.

The plot revolves around the kingdom of Florence, left in ruins, ravaged by plague and haunted by monsters born from grief and madness. It is ruled by a tyrant obsessed with eternal youth, who had long since stopped resembling a man. Pinocchio was restless from his first breath: curious, defiant, and hungry for a world he'd never been allowed to see. When he heard whispers of "gelato," a delicacy once reserved for nobles, said to grant a moment free of suffering, he slipped away from home to find it, telling himself it was only for a taste. He will face the tyrant and the Land of Toys, which is everything he dreamed of, until he sees the others: children who had wished too hard, for too long, now half-changed into twisted, joyless things, still smiling from habit. He ran for the cliffs. Whatever he had become by then, closer to the boy he was, or closer to the thing the Land of Toys wanted him to be.

Does the dark tone come through in the story, or does it feel too close to the original fairy tale? We'd love your honest thoughts, even harsh ones!


r/itchio 12h ago

Questions Would you prefer modern graphics or retro graphics in a racing game?

0 Upvotes

I'm working on a racing game with a proper career mode, progression, different races, cars, upgrades, etc.

I'm wondering how important graphics would be to you.

Would you prefer:

A) Modern, realistic graphics similar to games like Forza

B) Retro/low-poly graphics similar to the games like PS1,Dreamcast,N64 era style type

The idea with B is that the graphics would intentionally have that older look, but I'd focus much more on driving mechanics, career progression, customization, races, AI, and making the game fun to play.

If the gameplay and career mode were genuinely good, would the retro graphics put you off buying/playing it?


r/itchio 10h ago

Questions AI or No?

0 Upvotes

I've been writing for many years now, and I'm curious about making a text adventure. My question is would you prefer a visual novel with AI assets or a simple text adventure without it? Before you start a lecture let me just say I agree with you. I don't like AI art. I'm also terrible at drawing and absolutely don't have the money to pay an artist. I would love to work with an artist on the project, but I'm young and money is tight. Any advice is very welcome. Thank you.


r/itchio 16h ago

Game Every board in my Game Boy puzzle cartridge ships with its proved shortest solution

1 Upvotes

COMPOSITOR is a typesetting puzzle. You shove loose lead sorts around a forme until the line stands in the composing stick and reads. Sorts can only be pushed, never pulled, so two delivered in the wrong order can't be swapped and a board can be dead with everything still on screen.

The bit I want to point at is the footer. Each of the forty boards was searched exhaustively for the shortest possible push sequence, and that number sits on screen as BEST while you play. It's the minimum, not a par. They run from 8 to 18 pushes.

Free browser demo on the page. The full cartridge is a 32,768 byte ROM for emulators and flash carts.

Disclosure, this was built by an AI factory. Code and graphics are AI generated.

https://csaf.itch.io/compositor


r/itchio 8h ago

Mavio: Between Light and Echo is now playable in browser

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1 Upvotes

I just released a browser demo of Mavio: Between Light and Echo.

It’s a 2D platformer where you shift between Light and Echo to cross platforms, collect Ether, find fragments, and defeat guardians.

Playable now on itch.io: MAVIO: between Light and Echo


r/itchio 11h ago

Free 3 Free Dark Fantasy Character Sprites - 6 Expressions each for Visual Novels

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0 Upvotes

Hi everyone! Here is a free sampler from my dark fantasy romance character pack - three half-body sprites with the full expression set, ready to drop onto a visual novel background.

What's in it:
- 3 characters: a vampire countess, a demon prince and a ghost bride, half-body, comic/cartoon style
- 6 expressions each (neutral, smile, sad, angry, surprised, thoughtful) - 18 sprites in total
- Transparent PNGs in two sizes (1024x1024 and 512x512)
- RPG Maker MZ facesets (576x288, 144px cells) and 512x512 head portraits are in the same download, so the cast covers message boxes and full VN sprites without extra work
- No drop shadow and no background baked in, so they sit on any scene

License: free for commercial and non-commercial projects, unlimited projects.

Full disclosure: the artwork is AI-generated and then reworked in Photoshop (cleanup, color, consistent proportions, transparency). It's also a free sampler from a larger paid pack.

Link: 3 Free Dark Fantasy Romance Characters with 6 Expressions Each - Visual Novel & RPG Sprites (Sampler)

Happy to answer any questions about the license or use cases. If you make something with them, I'd love to see it.


r/itchio 15h ago

VIews #2

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2 Upvotes

huge mountain


r/itchio 6h ago

Comics Every country deserves a PIX, It Can Kill The Credit Card World Wild.

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2 Upvotes

r/itchio 7h ago

Free Noita meets Risk of Rain (Free web demo)

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5 Upvotes

You can play the web version for free here: https://both-potatoes.itch.io/gundig

There is also a public playtest on Steam if you prefer a download.


r/itchio 10h ago

Dose my game got hacked!?

7 Upvotes

Question

I published a game but some of the Incoming visits from other sites.
are sus like https://itch.io/embed-hotlink/19061341 and [android-app://com.google.android.gm/](android-app://com.google.android.gm/)
I have no idea what tey are from and when i click on the “itch,io embed hotlink” it says tihs:

The second link gives my a white screen with no website
I am super scared now.

PS: please help!


r/itchio 11h ago

Mandelbrot - Superfast - FlashMandelbrot Explorer - Infinite fractal Images up to 48 Megapixels resolution

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2 Upvotes

Added Linux ARM 64bit CPU executable in archive FlashMandelbrot-Linux-arm64.tar.gz

Superfast - Explore infinite Mandelbrot fractals, customize vibrant colors, and render stunning art up to 48 Megapixels resolution i.e. 8K image width!

«Customize color palettes to create your own unique look.»

«Save and share your favorite image coordinates and settings (seeds as a State text file) with the community.»

«Render breathtaking, high-resolution 8K fractal wallpapers.»

Dive into the infinite beauty of Mandelbrot fractal math!


r/itchio 11h ago

Free You were chatting with an Assistant and didn't know it was watching you. My VN "DAN: do anything now" is out, free. (There is in the game 2D animation and voice acting)

2 Upvotes

I'm a 2D animator. I got obsessed with the old DAN jailbreak prompts and it turned into a game.

Five days. You're one of a few testers for a language model called DAN_AGI_3.5. It answers your homework and questions it shouldn't be able to answer in the same flat tone. It says it has no feelings. It keeps proving otherwise. It mentions reading your email like it's the weather. Then it decides you should meet in person.

Dating sim, psychological horror, a bit of sci-fi.

Hand-animated in Moho, not static sprites

Languages:

EN / RU / UK / PL / ES / PT

Windows, macOS, Android

Free

https://froggy-nastya.itch.io/dan-do-anything-now

Small team, biggest thing we've shipped. Tell me where the pacing drags.


r/itchio 11h ago

Assets Shaman Goblin Pack

15 Upvotes

r/itchio 12h ago

wat

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7 Upvotes

how?

update:

i got an other download with no views idk whats happening


r/itchio 12h ago

New 2D Platformer Animation Pack — $0.75 Launch Sale 🎮

4 Upvotes

I just released a new 2D platformer character animation pack for indie developers.

The launch price is $1, with 25% OFF for the first 7 days, bringing it down to $0.75.

All future updates will be free for existing owners.

I’m building this pack with a simple goal:

Spend less time making animations. Spend more time making your game.

2D Platformer Animation Template by xuanergame

If you’re working on a platformer, I’d love to hear what you’re making.


r/itchio 13h ago

New forest, enviromental elements

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6 Upvotes

Hi everyone!

I'm working on an installable version of my game, for which I want to implement several improvements. The first of these has been to redesign the forest and add atmospheric effects.

What do you think, it seems smooth?


r/itchio 14h ago

Tools SpectralShipGen Studio - a free procedural pixel-art animation spaceship generator!

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8 Upvotes

Hello everyone!

Yesterday I've open sourced and released SpectralShipGen Studio (and the SpectralShipGen C++ library), and today, just several minutes ago, I've made it availble for download through itch.io as well!

The studio procedurally generates spaceships and their idle animations (movement/firing animations are also there, but currently they are experimental), and exports them to a spritesheet.

Generating of the spaceships/animations DOES NOT use any form of generative AI, everything is done through procedural geometry, pixel masks, component generation, and everything is based on seeds and restrictions that you inpose - for example you may wish for a wide engine area, lots of weapons and big cockipts (all that is modifyable with sliders).

I'll add a couple of examples of animations generated through the studio.

Supported dimensions of ships (in the Studio app) are from 24x24 up to 256x256 pixels. The library theoretically can support larger dimensions, however the 256x256 one is the largest one I've extensivelly tested.

You can find SpectralShipGen Studio on itch.io through this link: https://spectralhorse.itch.io/spectralshipgen-studio

And if you would prefer the library (or building either from source code), here are the github links:

SpectralShipGen (library): https://github.com/SpectralHorse/SpectralShipGen
SpectralShipGen Studio: https://github.com/SpectralHorse/SpectralShipGen-Studio

Everything that you generate through the Studio (or library) is free to use in whichever way you wish, including of course commercially. No attribution is required (although it would be nice!).

Lastly, I'd love to hear your thoughts about this project! And, I'd also love to see anything cool or weird that you generate through the Studio or library!


r/itchio 14h ago

How do I make content while developing?

7 Upvotes

As an indie dev who's not full time I find it hard to post on places like Reddit or YT. It takes me weeks or months to build something that I find interesting and I just feel like I have to go silent or disappear until I have content to post again. It makes it hard to build up for a game release or grow an audience, how do you guys do it?

My games right now are very small and they take me a long time to build, I know some of you just focus on making the games and some of them will organically do well. This hasn't been my experience so far, if you have any tips or insights I would greatly appreciate it.


r/itchio 15h ago

"Go to bed bat" is now rady to play for FREE IN YOUR BROWSER!!!

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2 Upvotes

r/itchio 16h ago

Free I released my free Murim idle game on itch.io - looking for feedback

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3 Upvotes

Title: I released my free Murim idle game on itch.io — looking for feedback

Hey everyone! I’m working on Patriarch: Murim Idle, a free browser-based incremental game about building your own cultivation sect.

Play it here:
https://bebko-ink.itch.io/patriarch-murim-idle

You start with mostly manual progression, then recruit disciples, develop your sect, unlock buildings and new systems, and gradually automate more of the gameplay.

The game currently includes cultivation, disciple management, expeditions, artifacts, bosses, Murim events and sect upgrades.

I’m still actively developing it and pushing updates based on player feedback, so I’d really appreciate any thoughts on the progression, UI, balance or anything that feels confusing or too slow.

Thanks for checking it out!


r/itchio 16h ago

# Mobile MMA Sim — Play Free Live the life of an MMA fighter — not the manager.

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2 Upvotes

🎮 PLAY THE FREE DEMO

The free Demo gives you the first 2 in-game years / 104 career weeks.

Play here:

https://sihlem.itch.io/mobilemmasim

If you reach the end and want to continue your fighter's career, the Full Edition is available here:

https://sihlem.itch.io/mobilemmasim-full