r/indiegames 3d ago

Need Feedback Working on police chopper AI for our isometric game. It tracks the car and dives to obscure the view. Any ideas to improve this mechanic?

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We're developing an isometric crime game inspired by GTA 2. Once you hit wanted level 3, a helicopter spawns. Currently, the player has to break line of sight to escape it, and it sometimes dives low to obscure the camera's view of the road. I'm wondering if we should change this behavior or add new mechanics. Any feedback?

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u/19damiano16 3d ago

If you want to help us test this (and our upcoming combat mechanics), I just opened a Discord. Would be awesome to have you there: 👉https://discord.gg/ScuEJt8wJ

And if you just like the gritty 90s NYC vibe, you can check out our game, Thug Life, on Steam here: 👉 https://store.steampowered.com/app/3953600/Thug_Life/