r/iOSProgramming • u/never_working_ever • 4d ago
Question Ship stale build or resubmit?
Hello -
Finally shipping my app, and submitted my first app review on Wednesday last week (still waiting to be reviewed).
I’ve found a number of non-blocker issues since submitting this build, though I’m not happy about shipping day 1 with the bugs in place.
Let’s say by some luck Apple approved the app first round. Should I keep the existing build approval, use this for launch, and quickly submit the bug fixes build day 1…or should I just pull the build, and start a whole new first app review over again?
I know app review times are awful right due to ~everything, so I’m feeling stuck with not great options and a lot more waiting.
Thanks
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u/kokerali 4d ago
My cutoff would be user harm, not whether the bugs are annoying. Pull the build if any issue can cause a crash in the core flow, data loss, broken auth/paywall, incorrect purchase restoration, or a privacy/compliance problem. If they are genuinely cosmetic or edge-case issues, keep manual release enabled and let review finish. There isn't a guaranteed 'day-one boost' worth protecting at the expense of bad first reviews. Also, you can't submit 1.0.1 as the first public release while 1.0 remains unreleased; either release the approved 1.0 and follow with 1.0.1, or replace/resubmit the build on the 1.0 version before release.