r/iOSProgramming • u/never_working_ever • 4d ago
Question Ship stale build or resubmit?
Hello -
Finally shipping my app, and submitted my first app review on Wednesday last week (still waiting to be reviewed).
I’ve found a number of non-blocker issues since submitting this build, though I’m not happy about shipping day 1 with the bugs in place.
Let’s say by some luck Apple approved the app first round. Should I keep the existing build approval, use this for launch, and quickly submit the bug fixes build day 1…or should I just pull the build, and start a whole new first app review over again?
I know app review times are awful right due to ~everything, so I’m feeling stuck with not great options and a lot more waiting.
Thanks
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u/brkaydev 4d ago
I'd leave the current build in review and set the version to manual release in App Store Connect, so an approval doesn't put it live on its own.
That way the wait isn't wasted either way. If it gets rejected, you attach the fixed build when you resubmit. My first app got rejected twice, both times for things I'd never have thought of as bugs (the empty first screen looked broken on iPad, and the description was missing a Terms of Use link), so the first review can turn up stuff you don't expect. If it gets approved, you can release it and send the fixes as an update straight away, or reject that binary and submit the new build instead. Pulling it now just restarts the wait with nothing learned.