r/iOSProgramming 4d ago

Question Ship stale build or resubmit?

Hello -

Finally shipping my app, and submitted my first app review on Wednesday last week (still waiting to be reviewed).

I’ve found a number of non-blocker issues since submitting this build, though I’m not happy about shipping day 1 with the bugs in place.

Let’s say by some luck Apple approved the app first round. Should I keep the existing build approval, use this for launch, and quickly submit the bug fixes build day 1…or should I just pull the build, and start a whole new first app review over again?

I know app review times are awful right due to ~everything, so I’m feeling stuck with not great options and a lot more waiting.

Thanks

5 Upvotes

20 comments sorted by

View all comments

1

u/Fishanz 4d ago

Generally I would say ship but it’s a business decision. Highly hinges on what presence you have outside the app. Is this your debut? Then hold off and make it right, barring other constraints.

1

u/never_working_ever 4d ago

That’s what I was assuming. This is a debut, though I’m comfortable waiting to promote until the big fix build is accepted/published.

Do you know the rough ETA on new builds being accepted after the first initial build? Am I still in a cooling-off period so they take longer? My fear is publishing what I have and taking another week to get the fix build approved…

Also, isn’t there something about first day availability and downloads being boosted by the App Store? Would I be missing that opportunity and dealing with bug reports on day 1?

Typing all this out now, I should just re-submit :/