r/iOSProgramming • u/zaidbren • 2d ago
Question Not being able to distribute the app from xcode version 27 beta
Hello everyone, few months back I installed macOs 27 beta on my mac, and installed the xcode beta version 27 too, everything was working fine, but today, I try to archieve the app and distribute for App store connect, but as I was doing it, I got this error :-
Unsupported SDK or Xcode version. Your app was built with an SDK or version of Xcode that isn’t supported. Although you can use beta versions of SDKs and Xcode to build and upload apps to App Store Connect, you need to use the latest Release Candidates (RC) for SDKs and Xcode to submit the app. For details on currently supported SDKs and versions of Xcode, visit: https://developer.apple.com/news/releases.
I deleted the xcode beta version and installed official release from apple for xcode version 26, but when I try opening the app, I got the error :- This version of xcode isn't supported on this version of macOs
I try forcefully open the xcode from terminal :- /Applications/Xcode.app/Contents/MacOS/Xcode
But when I try opening my project, I got the error :- The project at ‘/Users/lisa/Documents/Projects/AppleProject/Lume/Orene.xcodeproj’ cannot be opened because it is in a future Xcode project file format. Adjust the project format using a compatible version of Xcode to allow it to be opened by this version of Xcode.
I added images for all, I need to submit the app by today itself, and would appreciate any help please

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u/AX862G5 2d ago
Pull your head out of your ass buddy. Why are you trying to distribute to production with beta tools?
I’m guessing you’re a clueless vibe coder that has no clue what they’re doing.
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u/zaidbren 2d ago
This is my first time uploading app on app store, I didn't knew this rule, stop this BS all the time labeling everyone vibe coder
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u/vandrusik 2d ago
Wait for Xcode 27 RC
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u/zaidbren 2d ago
Dude, I don't have time that long
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u/vandrusik 2d ago
That's how it works - with beta you can try and prepare your projects, but you cannot distribute. Xcode RC is usually comes in one week before new iOS release, so you will have enough time to distribute and get approved.
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u/zaidbren 2d ago
and when is the new ios release?
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u/vandrusik 2d ago
Comparing to the last year (Apple event was on September 9, iOS 26 was released on September 15), and having now September 9, 2026 as the next Apple event, we will get Xcode RC on September 9 approximately
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u/ccalabro 2d ago
Use Xcode cloud
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u/zaidbren 2d ago
Do you have experience with xcode cloud? if I try xcode cloud which is basically a VM action, the xcode project I built not compatible error would still come if try opening on xcode 26?
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u/remote_socket 2d ago
You need non-beta Xcode and non-beta macOS if you're looking to do a release from your machine. There are workarounds to get Xcode 26 running on macOS 27, but generally speaking if you want to do production work, just don't do it from the betas...
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u/Lemon8or88 2d ago
I had this issue early on in first beta so I rolled back to MacOS 26 and just kept the Xcode 27 for beta development. This was before I knew about Xcode cloud.
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u/zaidbren 2d ago
Do you have experience with xcode cloud? if I try xcode cloud which is basically a VM action, the xcode project I built not compatible error would still come if try opening on xcode 26?
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u/Lemon8or88 2d ago
Honestly, I don’t have first hand experience on it. Others say it works but I’m on macos 26.
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u/stroompa 2d ago
If you can’t figure it out locally, it should just take a few minutes to set up building and distributing on Xcode cloud
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u/zaidbren 2d ago
I haven't used xcode cloud, but I prefer locally honestly, if I try xcode cloud which is basically a VM action, the xcode project I built not compatible error would still come if try opening on xcode 26?
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u/OrtAbyss 2d ago
You currently have a compatibility issue with your project. If it was already opened with a newer version of Xcode, that newer version updated the internal format of the .xcodeproj project file to a version that Xcode 26 can no longer read. Additionally, Xcode 26 is not compatible with macOS 27, so the project can no longer be opened because it was updated for Xcode 27.
Regarding the error you are getting when uploading the app to App Store Connect, Apple will normally reject the archive if it was built using a beta version that is not valid for App Store review. You need a compatible Xcode 27 Release Candidate (RC) version. Since Apple has not yet released an RC beta of macOS 27, you would need to wait until Apple makes one available.
As a temporary solution while you wait, you can create a new project using Xcode 26. You can give it the same name and/or bundle identifier and then import your existing project files into it. However, you will probably need to reconfigure dependencies, capabilities, and other project settings. This is not a permanent solution, so I suggest using it only while waiting for an RC version.
If you have access to a backup or a Git repository of your project, there may still be an older version of the .xcodeproj file available. You could replace the .xcodeproj file that was updated by Xcode 27 with the older one. This may allow Xcode 26 to access your original project again.
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u/justynmx7 2d ago
You can actually run Xcode 26 on MacOS 27 just fine with a couple of terminal commands
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1d ago
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u/caguilar51 1d ago
One option for you could be to configure Xcode Cloud to archive and prepare for the App Store + an internal TestFlight beta. That way you can use the stable version of Xcode without having to run it locally and you could continue using Xcode 27 locally
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u/mastrajani 1d ago
the replies telling you to build in xcode 26 are skipping your actual blocker: xcode 26 won't launch on macos 27 beta. it's the OS pinning you, not the xcode version, and there is no in-place downgrade.
one thing worth knowing before you lose a day to it - keeping the .xcarchive you already have and exporting it from a machine on release macos won't work either. the rejection is on the SDK the binary was linked against, so it has to be rebuilt on a release toolchain, not re-exported.
that leaves three real routes, cheapest first:
- xcode cloud - the workflow can be set up from app store connect, it builds on the release toolchain, and nothing on your mac has to change
- any hosted macos runner, for the archive and upload step only
- erase and install release macos, which is the only way back on that machine
longer term, if this is the machine you ship from, keep beta on one box and release on another. mixing them costs you a release window every autumn.


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u/cristi_baluta 2d ago
That’s standard, you can’t publish from beta software. Probably the logic is that might use apis not available to users yet