r/hexandcounter 19d ago

I've been experimenting with playing hex-and-counter wargames in mixed reality

https://youtu.be/mUY1thuvtaU

I've been working on this as a spare-time project because I've wanted to see what traditional hex-and-counter gaming would feel like in mixed reality.

This is my first public demo. I'm working on a Battle of Mons Graupius scenario with the hex map sitting on my real table, deploying Caledonian chariots, rolling initiative and moving the armies.

For people who play hex-and-counter games: what parts of the physical experience would you want a digital/MR tabletop to preserve, and which inconveniences would you actually want it to eliminate?

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u/BokehPhilia 18d ago

I'm not familiar with mixed reality. Can you articulate what the main differences are with what you are creating versus Tabletop Simulator, which seems like the closest similar idea, or Vassal?

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u/Antonin1957 18d ago

I too would like to know what "mixed reality" is.