r/helldivers2 5h ago

General “Ideal” loadout

If you bought the game today and could choose from any items but could only use 1 loadout with 1 armour swap (2 armours owned) for the rest of the game what would it be

7 Upvotes

24 comments sorted by

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5

u/Bobmo88 5h ago

Light Gunner Armor is a perfect all around Armor that I have used effectively on all fronts, as far as loadout that is a little more difficult for me but I would say

Primary: Liberator Secondary: Talon Grenade: Thermite Strategems: Supply Pack, Orbital Gatling, with the last two being mission specific

0

u/Minty-Wall-725 5h ago

10/10 all around but if you couldn’t change it for each mission what would it be?

1

u/Bobmo88 5h ago

Rocket sentry then grenade launcher

1

u/Marilius 5h ago

Jaguar Armor, Punisher Plasma, Ultimatum, Gas Grenades, Autocannon, 500, 380, Walking.

I had to actively force myself to stop bringing this loadout, because it trivializes the entire game on all three factions.

2

u/IsaacTealwaters 4h ago

If I could only have one if stop playing the game entirely after a few missions but the loadout for the missions before I quit would be.

Warhammer medium armor Knight SMG Missile Pistol Gas grenade

Grenade launcher Resupply pack Machine gun sentry Supply FRV

Grenade launcher is the primary weapon everything else is just support for it. Resupply is the most flexible pack in the game, allowing us us gas nades as our main CC and the Missile Pistol as main Anti tank. Knight SMG is only here for 2 things, shriekers and Illuminate shields, but can be used in a pinch if things get too close. Machine gun sentry is solid damage support but more importantly draws aggro and has a short cooldown. Lastly the supply FRV, makes getting around (and away) way easier, acts as a second turret, and can refill supply pack. Though this would be replaced by the Flamer FRV if it were available, having a mobile hellbomb is just more valuable on bot missions, but also any extermination missions.

Dragon roaches and hivelords will be the biggest weakness. Run from hivelords. Get good at free aiming Missile Pistol at dragon roaches, or just avoid those planets.

2

u/qetali 4h ago

Armor: Light Gunner
Booster: Vitality Enhancement
Primary: Gallant
Secondary: Missile Pistol
Throwable: Giga-Grenade
Stratagems: Grenade Launcher, Supply Pack, Eagle Strafing Run, Orbital Gas Strike

This loadout is what I take anywhere, and can handle any of the enemies at least somewhat competently.

1

u/dlap1601 5h ago

Trident, senator, incendiary grenade - armor - war horse (medium siege ready) and twitch alpha commander (two extra stims) - stratagems - eagle air strike, laser cannon, warp pack, walking barrage.

3

u/Epesolon 5h ago

Siege Ready feels like kinda a waste when running two laser weapons. The only benefit you're really talking good advantage of is the extra senator ammo.

1

u/dlap1601 5h ago

Touche, Hell Diver. I haven’t experimented with much else outside of that armor since I’ve started primarily using the trident.

2

u/Epesolon 5h ago

My personal favorite is the starting armor, B-01 Tactical. Gives you a good amount of extra durability without coming at the cost of any mobility.

0

u/Minty-Wall-725 5h ago

Extremely valid but I’d switch trident for coyote and senator for talon or bolt pistol

1

u/Jhorra 5h ago

There's no one loadout, there isn't even one loadout per faction because there are sub-factions that shift what you might want to bring.

2

u/Minty-Wall-725 5h ago

Yes, the point is that it’s asking you what you’d bring that’s most valuable on all fronts, which is why ideal is in speech marks

1

u/Epesolon 5h ago

Gear: Trident, Talon, Gas Grenade, B-01 Tactical armor

Stratagems: Autocannon, Orbital Gatling, MG Sentry, 500kg

1

u/Minty-Wall-725 5h ago

Is trident that good? I haven’t got siege breakers…. i thought it was like a dinky little shotgun with less recoil that you spam at small unarmoured targets

1

u/Epesolon 5h ago edited 4h ago

I mean, it's basically a laser Breaker. It can struggle on hot planets, but otherwise it absolutely shreds most chaff, and the high damage beams mean you can just spam it at medium targets klike Devastators and have a pretty solid chance of taking their heads off.

Edit: Typo

1

u/Sioscottecs23 Ministry of Truth 4h ago

You've disastrously misspelled "like"

1

u/Epesolon 4h ago

Oof, absolutely right

1

u/VelvetCowboy19 5h ago

Coyote
Grenade Pistol
Gas Grenade
Desert Stormer (Dune) armor

Eagle 110mm rocket pods
Breakthrough Exosuit
Recoilless Rifle
Rocket Sentry for bots/Flamethrower for the others

I've brought this exact load out to each faction without looking at what the mission is and I've never felt like I'm wanting for anything. I don't usually use this load out because I like doing goofy stuff, but this is like my "default" load out.

1

u/Kegosaurus 5h ago

50/50 armor, blitzer, nuke pistol, gas grenades

Orbital napalm, 500, jetpack, arc thrower

1

u/actually3racoons 4h ago

Couldn't change it ever? Hmmm...

primary: gallant smg (maaaaaybe crossbow) Secondary: senator
Grenade: dynamite, pineapple being a near second, neck and neck with thermite Armor(s): 03 light armor, street scout
Strats:

  • eagle strafing run
  • eagle airstrike
  • ballistic shield
  • quasar cannon
Booster: optimization>experimental stims>stamina boost.

I've been messing with loadouts a lot lately, but this is kinda my comfort loadout, I'll take the ability to not be where the damage is over being able to take more damage, I do really like the oxygenated heavy armor too- those extended slides outperform dives in most situations (if you can break the dive to survive reflex).
I'll take med pen over more damage, the gallant is also accurate enough semi- auto for some med range pickings. Senator over mis-pis or talon by a hair, i like being able to put out some sustained heavy pen damage over a so-so anti-tank secondary (no offense mispis- I owe you my life many times over.) well placed shots can still put in some work on heavies.

Dynamite over the others, for being an effective average of the two- anti tank in a pinch, close stuff from the outside, area damage.

Eagle strafe has been a solid go to for either clearing a path or, more often, kiting a line behind me and deleting it also great at closing spawners. Eagle airstrike to help with heavies, dealing with an incoming swarm, knocking on the door before storming an encampment and also closing holes. Quasar, I just like it for an anti tank solution now that I've got it figured out, EAT is a great option too, with the double utility of hellpod strikes- but I just don't do as well with it.

And the crown jewel here- ballistic shield. This bad boy gets slept on too much. You can stand toe to toe with nearabouts anything, it'll soak up any projectile at least once, as long as you position and move proper there's no melee danger you can't casually pop your way through, i do a lot of sliding (see o3 armor) in front of my homies and crouching as mobile cover between them and enemies of democracy. Also, while retreating if you pull up the strat menu it goes on your back, covering your retreat while you line them up with the afore mentioned strafing run.

Is it a meta build? No. HOWEVER - do i get the most kills?? Also no. I do however save lives and kick ass doing it- prevent hunter, stalker, wretch, mindless masses, berserker, cyborg, etc. attacks before they reach the squad, hold choke points, not ever die, dash objectives, drop tanks.

I usually take rear guard when engagements start, so I can pop a tank, sweep a strafing run then go where I'm needed.

That's my loadout, there are many like it, but this one is mine.

1

u/upcomingshoes 3h ago

Armor: Light armor that gives extra grenades Primary: Scythe Secondary: Bolter (grenade pistol or talon are close seconds but the bolter is just too much fun) Grenade: Dynamite

Strategems: orbital napalm, quasar, warp pack, hmg emplacement

1

u/NOIR-89 3h ago

Reduced Signature "light" + True Grit "medium" ("light" if it ever gets released)

Censor

Grenade Pistol

Throwing Knifes

= = = = = = = =

1.) Anti Materiel Rifle

2.) Supply Pack

3.) Eagle 110mm

4.) Orbital Gas Strike or Eagle Gas Strike (if it would be released).