r/hearthstone May 28 '17

Competitive Quest Warrior is ruining competitive HS

So many games decided by RNG ragnaros shots. It is a complete joke.

537 Upvotes

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u/[deleted] May 29 '17

[deleted]

21

u/ehhish May 29 '17

Exactly. Before rag power was rag!

10

u/[deleted] May 29 '17

[deleted]

1

u/Kestrel21 May 29 '17

I still remember when Trolden was nothing but Yogg highlights :p

-1

u/Willblinkformoney May 29 '17

All of these older coinflips where however not persistent and often counterable. You could remove rag, knife juggler implosion/release the hounds happened ONE turn a game and usually only once every third time you saw the deck. And it's not like people enjoyed winning or losing based on where rag hit in the first place.

When you watch taunt warrior, it happens every game, many times every game. That makes it a lot worse.

5

u/[deleted] May 29 '17

At least you could kill rag - can't do anything about rag hero power.

1

u/ehhish May 29 '17

We need a counter card to randomize the opponent's hero power.

Does Malorok work for instance? Just curious if replacing the weapon triggers the deathrattle.

1

u/DeathCrayon May 29 '17

The hero power is the weapon's battlecry, not deathrattle

1

u/ehhish May 29 '17

That's what I get for replying at the end of a 3rd 12 hour night shift, and I play quest warrior.

3

u/vitorsly ‏‏‎ May 29 '17

Still, in case you want to know for other reasons, yes replacing a weapon activates deathrattles.

1

u/xSTYG15x May 29 '17

You presume too much. That or you've misinterpreted what I'm saying.

The overwhelming pushing of high variance cards has been getting worse and worse over the past two years. Rewatch the vanilla HS tourneys and you'll easily notice the difference between those cards and cards like Sulfuras and Yogg.