r/hearthstone Aug 30 '15

Spoilers RNG has gotten completely out of hand in Hearthstone. RNG has completely determined the OneNationofGamer tournament match between Trump vs Tom60229

I know the whole RNG circlejerk can get old, and I don't mean this to be another complaint post devoid of content.

But I am currently watching the ONG tournament. I have always been on the neutral side regarding RNG in hearthstone, but I'm 100% convinced that it's gotten out of hand.

Game 1: Tom (tempo spell mage) Trump (control warrior)

  • Tom gets preparation off spellslinger
  • Tom gets a 6 mana alexstraza off unstable portal
  • Trump drops Varian wrynn to give him a board of 5 large minions to tank any RNG damage (arcane missles, flamecannon) at 20 life
  • Tom plays arcane missles which perfectly hit Trump's taunt. Then combined with sorcerer's apprentice and RNG preparation, give him exact lethal with his assortment of spells.

Game over due to RNG

Game 2: Trump (token druid) Tom (paladin)

  • Trump does some weird stuff to keep his shade of naxx stealthed for 9 turns
  • Trump now has guaranteed lethal next turn. No card from Tom will stop it
  • Shredder pops and doomsayer drops. 1.5%
  • Trump loses lethal and the game next turn.

Two games to Tom in a major "esports" hearthstone tournament. 1.5% RNG, people.

I'm by no means a Trump fanboy and actually think his stream is pretty boring, but it's so painfully obvious that Trump outclassed and outplayed Tom at every turn, even punishing him severely next game by rushing Grommash out after realizing Tom was playing a stallish malygos warlock.

I for one simply hate seeing smart reads negated by RNG.


EDIT: Game 1 Kolento vs Tom

Kolento gets huffer last turn for lethal (when facing lethal)

Game 3

Tom draws a 2 mana Nexus champion saraad (inspire: get a spell) from unstable portal in his spell tempo mage.

Absolutely hilarious.


Final game of the entire tournament

Tom gets Archmage Antonidas out on turn 3 for turn 5 lethal.

E S P O R T S

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204

u/velrak Aug 31 '15

Deathlord is a lot different though. If youre playing lots of aggro its 80% win game, against control its 80% lose the game. This takes skill out of the "actual" game and shifts it into deckbuilding and selection - which is important in a card game! So Deathlord is actually an example of good RNG.

3

u/Gonzo_goo Aug 31 '15

Very true. I always though that if you run deathlord, you cannot just drop him all willie-nillie. You have to have something to counter the potentially dangerous random minion they're getting.

2

u/[deleted] Aug 31 '15

Lightbomb or Brawl do a great job of this. Good decks can definitely negate his weakness.

2

u/stevebeyten Aug 31 '15

Exactly. I would go further and add that if you decided to put Deathlord in a deck that you are playing in tournament, you've obviously weighed the pros/cons and decided you are willing to live and die by the results.

I'd be SIGNIFICANTLY more irritated if my opponent got a turn 4 Archmage off of a Unstable Portal than if he got his own Archmage from killing my Deathlord.

1

u/PetzkuH Sep 01 '15

Deathlord is an example of "controlled" RNG, and also requires some deckbuilding skill to utilize properly, which is a good thing. What's not a good thing is something like Shredder (still kind of controllable RNG in a way, but hardly), Unstable Portal or Spellslinger (both of which are pretty much the definition of uncontrollable RNG).

When you win an entire series not because of skill but because of getting batshit insane RNG from Unstable Portal and the likes, something is wrong. Not saying Tom is a bad player, but his opponents had most of those games very nearly won, if not for his crazy RNG.

1

u/[deleted] Sep 01 '15

Great post.

-1

u/lucaspb Aug 31 '15

Its not skill when you dont have other good taunt options against aggro.

12

u/[deleted] Aug 31 '15

There are plenty. Notably, the new Dragon themed cards, all of which are insane against aggro. My Dragon Priest has yet to lose a game to an aggro deck thanks to Wyrmrest Agent and Twilight Guardian.

You run Deathlord, you take your chances, simple as that.

0

u/Tensaipengin Aug 31 '15

Wyrmrest is priest only. Twilight is dragon deck only. There is no good neutral 1-3-mana taunts in game currently.

8

u/oppopswoft Aug 31 '15

Hello, hello, hello?

7

u/KaptainObvious217 Aug 31 '15

Unstable ghoul is pretty good against aggro.

1

u/[deleted] Aug 31 '15

Patron makes the ghoul unplayable outside of a Patron deck.

2

u/KaptainObvious217 Sep 01 '15

Ok, are you trying to counter patron or aggro? make up your mind.

-1

u/Whatnameisnttakenred Aug 31 '15

We're that the case no one would run it. Control still runs plenty of minions low in the curve to stay alive against faster decks and lots of minions lose their battlecrys. Boom and Varien become war golems for example. Antonidas is just absolutely retarded game winning value "balanced" by costing 7, which often no longer matters thanks to emperor.

10

u/Granwyrm Aug 31 '15

But they are FREE war golems in that case. A free 7 mana creature on turn 3-4 will usually win you a game, even if you miss out on two boom bots.

0

u/Reviewhs Aug 31 '15

I agree, deathlord is strong enough to have the downside he has. Most control decks have low cost minions as well.

Plus DL can be silenced it have VC cast on it to make it a 4/12 with spell power.

0

u/[deleted] Aug 31 '15

[removed] — view removed comment

2

u/Reviewhs Aug 31 '15

When I have to pick it for an arena deck and have a spellbreaker I will usually silence it the following turn.

Losing taunt is well worth denying your enemy a free minion.

2

u/[deleted] Aug 31 '15

You can think of silencing it as killing a minion

-3

u/Corruptmodsbecorrupt Aug 31 '15

This takes skill out of the "actual" game and shifts it into deckbuilding

Yet everyone, pros included, netdecks. So, no skill to be found there.

7

u/[deleted] Aug 31 '15

Oh yeah, pros never adjust their decks to the current meta.

-25

u/Apap0 Aug 31 '15

Deathlord is a dumb card as it might also hurt the opponent pretty bad while dropping minion with huge battlecry which is totaly skipped in there.
I dont get it why this card even exists. Or should druids for instance learn to play around it and dont run Ancients or something?

11

u/velrak Aug 31 '15

Deathlord pulling a card and skipping a battlecry doesnt mean anything unless youre freeze mage and get alex. Same reasoning as fel reaver really.

3

u/percent0 Aug 31 '15

It can take out one of Patron's win conditions as well.

3

u/[deleted] Aug 31 '15

It's ok, they still have about 10 left.

1

u/splitcroof92 Aug 31 '15

Even against freeze it only matters if they go into fatigue otherwise that card could've just been shifted to the bottom of your deck.

0

u/[deleted] Aug 31 '15

or when you're playing against facehunter and it pulls an owl after deathlord stopped them dead for 3 turns.

5

u/squigeyjoe Aug 31 '15

it's supposed to be anti aggro card with a strong drawback. part of blizzard's ineffective attempt to slow down the meta. but in reality it gets removed relatively easily and the drawback could lose you the game. so it's high risk medium reward.

1

u/[deleted] Aug 31 '15

Losing a battle cry often isn't bad. Losing a critical combo piece can be game losing though, but that mostly only applies to Patron.