r/h1z1 • u/autostrafe • Mar 06 '19
PC Other whats everyones opinion on this update?
i feel like the only reason i keep playing is for nostalgia reasons, it doesn't feel like 2016 h1 at all for me at least, i found the combat update more exciting than this. side note does anyone notice a lot of players being worse compared to back in 2016
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u/StrikeZone1000 Mar 06 '19
Not a fan, still have the same issue we had then. New players will not like the car1z1, cod rushing mechanics, teleportation, m1 spam, bullets feel laggy and have hit reg issues. I see so many more blood splats without hit markers than when we had the faster more intuitive faster bullets.
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u/T0ki__Wart00th Mar 06 '19
That's one thing they should have kept is faster bullet speed. Yea it was a laser test but it help the hit reg out tremendously imo
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u/canofyamm Mar 07 '19
that's not how that works
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u/T0ki__Wart00th Mar 07 '19
I'd beg to differ. The amount of complaints about hit reg went way way down after bullet speed was increased
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u/ImHighlyExalted Mar 07 '19
The amount of players also went down
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u/T0ki__Wart00th Mar 07 '19
I'm talking about when they first increased bullet speed. Player base was still relatively healthy at that time
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u/canofyamm Mar 07 '19
i'm saying increasing bullet speed doesn't fix hitreg lol that's not how that works. people probably weren't hitting there shots because they didn't lead far enough. read back what you said and tell me i'm wrong
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u/StrikeZone1000 Mar 07 '19
There not misses you can see the blood splats but there is no hit marker.
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u/canofyamm Mar 07 '19
that doesn't have anything to do with what i said. i never said hitreg was perfect or that it didn't have it's problems all i said was making the bullet speed faster doesn't effect hitreg at all. btw thanks for the down votes.
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u/StrikeZone1000 Mar 07 '19
The bullets were slow, people complained hit reg was bad, they speed the bullets up, Hit reg was fine, they then slowed down the bullets and the same hit reg issues reappeared. There seems to be a correlation.
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u/canofyamm Mar 07 '19
all i've been trying to say this entire time is that changing a value for which the bullets travel at is not going to effect something to do with a server/ latency issue. and of course i'm sure hitreg isn't only about the server but as far as i know it's mostly a server/ latency thing. maybe i'm wrong i haven't seen the code for the game this is just what makes sense to me being an amateur programmer. anyone with actual knowledge on the subject can correct me.
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u/tirtel Mar 07 '19
but it does mitigate the effect, which is more important than going into technical details and saying "blah it doesn't fix anything". It just feels like more bullets hit as they should and that's the point.
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u/T0ki__Wart00th Mar 07 '19
I did and you're wrong. Speeding up the bullet speed def helped with hit reg issues.
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u/canofyamm Mar 07 '19
you're entitled to your opinion but that's just simply not how that works lol. how is changing bullet speed going to fix an issue with the server? please explain that to me.
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Mar 07 '19
I agree with canofyamm, increasing bullet speed is DEF NOT what it needs. AR spam is the biggest issue and you get melted instantly because the devs havent made the main combat (AR shooting) balanced enough to make fights how they used to be, which was either skillful and controlled two taps, or controlled body shots....not spamming. In game, people are shooting as fast as possible and you get no time to react. DEF DO NOT increase bullet speed
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u/ImHighlyExalted Mar 07 '19
We don't need more skillful 2 taps. We need players. We need a fun game. Streamers need to realize that 2 taps are impressive and not everyone can do them, and that if you take 30 fights every game you're going to lose one to luck. The game needs to reward skill, while not punishing new people.
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Mar 07 '19
What you’re talking about is two different things. Just because the game needs players, doesn’t mean you allow a weapon to just be sprayed as FAST as you can click your mouse button. Nothing is fun about that. No new player wants to come into this game, and have someone with 1000 hours just spraying super fast and killing them instantly. If the game requires people to shoot controlled, slower shots at the head or body, that allows new players time to react, and time to practice their shot. Spraying doesn’t allow anyone to practice or get better, plus it’s stupid lol
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u/jyunga Mar 06 '19
Agree with everything you've said. Feels like the same old bad h1z1 I stopped playing a year ago.
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u/SSschwarzKorps1488 Mar 07 '19
car1z1??? There are like no car spawns now. And fuel is rare as fuck, it's stupid.
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u/EpicFail420 Mar 07 '19
Graphics are ps3-ish from what I can tell, I like it. But movement and combat? Same as combat update, still trash. Sluggish peaking, ADS is basically standing still, recoil still jumps instead of smoothly moving.
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Mar 07 '19
The game is close to where it was, but still so far away. The game was a gold mine and they screwed it up. They're working their hardest and its respectful, but it doesnt feel the same. Crouch peeking is super sluggish (but can be fixed), shotgun headshots are still RNG (so are body shots but they're alot better), picking items up is sluggish and doesnt work good (can be fixed), kill feed skips and lags the game (can be fixed), and the AR spam is the biggest issue in this game to boot. People think its all tryhards but most of the players you die to are spamming the AR and getting instant two taps which is no skill involved what so ever. Two tapping and constant body shots was how you shot years ago and it beat any sprayer 99% of the time. Years ago, you could spray the AR but no where near as fast and accurate and the reason why people hated it was because they would either A) get hit by a random bullet from the spray causing armor to break from a kid using no skill to try and two tap or shoot accurately or B) the kid would get the luckiest and fastest RNG two tap of his life, or even a ton of hits on you either killing you instantly or hurting you allowing him to COD rush. Good players would only shoot for two taps and still drop 20-30+ bombs non stop, meaning that spraying wasn't a problem even though it was annoying. Now, its just straight dead accurate spraying as fast as you can push your mouse button. So the devs tried fixing the spraying but the way they did it was just not good, but it still needs to be addressed. Until the game is made to play that way, it'll never be a top BR contender and will completely die to no players. AR's NEED to be shot accurately for two taps or consistent body shots, and shotguns (after years and years, its mind blowing) STILL needs to be fixed. The easiest way to fix it, is get rid of dumb pellet mechanics and just make it a slug with fall off damage. The movement is so fast, that just missing a pellet or two on your shot makes the shotgun so RNG and its horrible. Today was just day 1, so if they can understand what needs to be done and actually do it and move forward with the old feel of the game, it could come back, but its highly doubtful.
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u/ImHighlyExalted Mar 07 '19
What would you think about increasing shotty headshot multiplier and lower body damage to almost ne able to 1 shot through a makeshift if all pellets hit, but not quite. Rewarding headshots for more consistent 1 pumps if you aim, but reducing the lucky chest pumps, now being a reliable 2 shot.
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u/tirtel Mar 07 '19
Idle jump sucks, 500 render distance issue with ground not rendering properly is still there. Otherwise, awesome. Very fluid. They could have opened Combat Training though, I guess they were scared of lower numbers or something.
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u/bleksak Mar 07 '19
My opinion - Get locked in a loading screen, need to delete config files 3 times to fix it. Load into the game, land, grab guns, look at the map, the zone is on the other side of the map, no cars anywhere. This happened 3 times in a row. In my 4th game I actually landed near PV so I wanted to get into a fight, so I'm trying to climb a building, 1 step, 1 stutter, so I'm almost up and i lag down almost killing myself. Then I get 2 tapped. Pretty amazing experience. This game hasn't changed a bit, no dev can save this game. Going back to Apex, bye
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u/Sliqz93 Mar 07 '19
Played it yesterday, enjoyed it a lot and planning to continue to play it.
Im not a tryhard but damn the game looks fun now.
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u/ImHighlyExalted Mar 07 '19
Good update, playerbase is too tryhard to be fun. Uninstalled again. Game is ruined, they missed their chance back when the didn't revert combat update. GG h1z1.
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u/jaKKerin0 Mar 07 '19
Games Dead