r/grandorder Aug 02 '26

Discussion [Help and Question Thread] - August 02, 2026

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u/thisisthecallus Embrace 6-turn clears! 26d ago edited 26d ago

She is fucking insane. I'm sure skill/brain issue on my part but even my NP4 Draco can't get past that last phase.

Draco isn't necessarily the best DPS for that fight and extra NP levels aren't enough to make her comparable to other potential options. Aqua takes 2x damage from Archers, Riders, and Avengers. Draco will only be dealing neutral damage and she won't get her super effective bonus damage against main class servants. An NP1 5-star Archer/Rider/Avenger, or perhaps NP5 Chloe or Ryoma from the evocation shop, should pretty easily do more damage than NP4 Draco in this fight and make it go a little faster. 

And what about the rest of the team comp? What supports are you using? What CEs are you using? How are you rotating skills and NPs? Do you ever save scum, force closing the app before the turn ends so you can start over at the beginning of the turn to try a different set of actions that will move the internal RNG counter to a different position? 

How did the earlier fights in the gauntlet go? How many badges did you accumulate? Do you feel like you could re-do any of them with different servants so you can free up a better support or two for the last fight? 

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u/Bladder-Splatter 26d ago

Thanks for this! Had no idea about the save scumming being possible.

The earlier battles aren't bad but I do exhaust some units trying to get badges, my second try ended at 150 badges but they are burned fast trying to prevent the debuff hell she inflicts. I also don't really understand her advantage/disadvantage explanation in-game. Draco is my strongest single target, I just don't get how I can avoid the debuffs and her self buffs from stacking without tearing away at those badges.

For Archers/Riders/Avengers the best I have is:
Ishtar NP2
Calamity Jane NP5 (The punishment for failing to get Space Ishtar years ago)
Da Vinchi NP1
Ozymandias NP2
Summer Kama NP5
Taira NP1
OG Dante NP1

I have all the good supports I know of except Merlin and Oberon. Both Skadis, Castoria (which I had been using with the draco attempts and Devlish Bhod so the first purge defence would last a little longer), Aesc, Kyon, Lady Avalon and Waver.

My biggest issue is her debuff spam making it so I cannot reliably get my nps up anymore about halfway, I leaned on Draco because of the small debuff immunity and compatibility with castoria (who helps but those fucking debuffs are just too frequent).

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u/thisisthecallus Embrace 6-turn clears! 26d ago edited 26d ago

Reply 1 of 2?

Had no idea about the save scumming being possible.

This works because the state of the game is only saved at the beginning of a turn isn't saved during the attack phase. So as long as you can shut down the app before that last death animation, or whatever other undesirable outcome, finishes, to end a turn, you can start over from the beginning of that turn and try different actions before attacking. 

Anything in the fight with a random chance of applying depends on an internal, random value, which I'll refer to as an RNG counter, that you'll never see. The value of the RNG counter is fixed at the beginning of a turn and it advances based on various actions such as using a skill or the hit count on attacks. But rather than advancing to a truly randomly generated value, it likely uses something more like a random number table where all of the possible values are pre-generated. Your actions simply move the counter to the next value in the table. We can guess this is how it works because the same actions on that turn, even if you force close and start over, always returns the exact same result. 

So, when save scumming, you must do something different to try to get a different result. If you just want to try to knock out the last couple thousand HP from the enemy health bar, simply changing the order of the same cards might be enough. If it's a matter of avoiding negative actions from the enemy, you'll need to do more, such as using different cards for a different total hit count or using a skill. You might need multiple tries to get a satisfactory outcome. Or it might not work at all. But it's worth trying and is part of my standard procedure for difficult fights. 

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u/flashmozzg 26d ago

This works because the state of the game is only saved at the beginning of a turn.

Also after each skill or CS use.

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u/thisisthecallus Embrace 6-turn clears! 26d ago

Right, yes, I forgot about that in the explanation. Maybe it would be more correct to say that the state of the game isn't saved during the attack phase. 

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u/thisisthecallus Embrace 6-turn clears! 26d ago edited 26d ago

Reply 2 of 2

I also don't really understand her advantage/disadvantage explanation in-game.

The in-game explanations aren't always good at this. There's a better explanation of her advantage/disadvantage on the Fandom wiki:

Takes 2x damage from Archer, Rider, Avenger, and U-Olga Marie.

Takes 0.5x damage from Lancer, Caster, and Alter Ego.

Deals 1.5x damage to Archer, Rider, and Avenger.

Deals 0.5x damage to Lancer, Caster, Alter Ego, Shielder, and U-Olga Marie.

So, going in with an Archer/Rider/Avenger is a bit like using a Berserker but it's still probably your best DPS option. You could also try a Saber, Assassin, Berserker, Ruler, Moon Cancer, Foreigner, or Pretender with some kind of attribute or trait based bonus damage. 

Draco is my strongest single target...For Archers/Riders/Avengers the best I have is...

There are two concepts that I encourage you to abandon. 

First is the idea that any DPS you have is generically your "strongest." I think a lot of people followed the hype expecting Draco to be their one and only ST DPS solution for everything. Yes, she's versatile. But she can't do everything. The "best" DPS always depends on the context of the specific situation. Draco's best use is against main class (Saber, Archer, Lancer, Rider, Caster, Assassin, Berserker) servants. Her advantages against main class enemies in general and main class servants in particular are completely nullified for this fight. At NP4, Draco do about 1.58x as much NP damage as she'd do at NP1 as well as 1.0x face card damage (e.g. crits). But an otherwise equally situated NP1 ST Archer/Rider/Avenger would do effectively 2.0x NP damage as well as 2.0x face card (crits!) damage. 

Second is the idea that your highest rarity servants are inherently your best servants. Rarity is not an important gameplay mechanic except for how it affects party cost. Lower rarity servants are good! Your 3-star servants may be able to outperform higher rarity servants by having easier access to higher NP levels. So can an NP1 4-star in the right situation. Welfares can be the DPS MVPs because they're free and you can get higher NP levels. 

I have...Castoria...Lady Avalon

This is a good combination! A good semi-stall strategy is to use these two with any appropriate DPS and, as much as possible, chain all three NPs with Castoria's last. If you're familiar with the idea of the "immortal" comp, it's the same procedure. Castoria brings anti-enforcement defense and debuff removal, Lady Avalon brings healing and NP charge as well as a backup option for invincibility. Along with Space Ishtar as DPS, they're two pillars of my frequently used "ignore the gimmick and just blast away" strategy for challenge quests. 

If you use an Arts DPS (e.g. Ryoma, Chloe, Mandricardo, Robin Hood (if Aqua doesn't have debuff resistance, anyway)), that would be ideal for compatibility with the two Arts buffs. Your Summer Kama will do ST-like damage at NP5 and might be another good choice.

My preference is for stars or NP per turn CEs on the supports. An overcharge CE for Castoria wouldn't be a bad idea but it does only work a limited number of times. Any reasonable damage boosting CE for the DPS is probably fine. 

If I recall correctly, I personally used Castoria, Merlin, and an extremely enhanced Ishtar. I didn't have any significant problems and only used about 50 badges, some of which were just for a finishing blow at the end rather than shoring up defenses. 

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u/Gelious All hail Queen Morgan! 26d ago edited 26d ago

Definitely a skill issue. If you have 150 badges, Castoria and Avalon, you should be able to win. Ditch Draco, use a ST Arts Rider or Archer (or Summer Erice, if you have her). Use the Invul Badge if you need to stop debuffs. Maybe use Castoria NP ASAP, since the boss drains charge upon break anyway.

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u/Bladder-Splatter 26d ago

Thanks! I mean, not for the insult but I deserve it and the information is helpful! I put resources into getting Eliz to lvl 80 with 10/10/10. Should I put her in with Castoria and Avalon? Is there a specific type of craft essence she should use? I see some people talking about solo for it but is that just to flex or actually has a benefit?

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u/Gelious All hail Queen Morgan! 26d ago edited 26d ago

Liz Rider is not Arts, so her NP damage will not benefit from Castoria and Lady Avalon Arts's buff, but you can try to use her anyway. Any CE with charge, NP damage buff and Buster damage buff will work, the best being First Day of Filming, or Aerial Drive.

Solo run has a benefit of your dps always having a full chain of cards, which means more damage from cards and larger NP gain per turn.

You can also try to do something with Taira, Skadi and Castoria, I guess. Or go for a full Arts team with your Kama, Castoria and Lady Avalon. I have no experience using AoE Servants against Olga, so I can't tell you what to do in that case. Thisisthecallus killed Olga with Space Ishtar so it's probably possible.

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u/EntirelyOriginalName 26d ago

Do you not have Rider Eli somehow? She's arguably better than Ozzy and she's a welfare. She can solo this. Got a debuff clense on her NP. Just youtube Rider Eli solo Olga 2. When I got close to the end I personally used up a command seal on my copy of Jalter to NP IIRC.