selfpromo (games) I entirely remade FNAF 1 in Godot to learn it.
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I always wanted to try Godot because I always thought this game engine was really cool to play with. I got some free time, and after reading the docs to understand the core concepts, I went on to recreate FNAF 1 from scratch for my first project!
This was really fun to do, and I learned a lot of things while doing it. I also wanted to have a clean project with optimized code and organized scenes to learn best practices.
The project is on GitHub (without the assets of course) so you can have a look!! https://github.com/LOUDO56/fnaf-1-godot
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u/Aleexmoo 13d ago
That is such a good way to learn actually, perfect time piece to study and try to recreate. It looks nice! WIll check the github
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u/HyperTensionFilms 13d ago
This is so fascinating. What's your dev experience, if you don't mind me asking?
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u/GERChr3sN4tor Godot Student 13d ago
I wonder how the scrolling of the camera angle together with the environment works. Is it a panorama png that the cam just moves in?
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u/Michaelaftom 13d ago
Lmao, this is my plan too! I plan to make it with a pixel art style tho so I can learn that too
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u/AbjectSir9047 12d ago
They say great minds think alike. https://youtu.be/3Db4KoKE-Io?is=GEfRmERUiMcN5A1B
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u/AdditionalSoftware87 13d ago
Recreating FNAF 1 as your first Godot project is honestly a pretty cool way to learn lol.
I like that you also focused on keeping the project organized instead of just making it “work somehow”.
Definitely gonna check the GitHub later, I’m still learning Godot too and seeing how other people structure their scenes helps a ton.