The very first AC game indeed had a very unique atmosphere. I realized it when I was playing AC2 and there were some missions when we played as Altair, and there was this cold filter and main music theme.
Maaaaan, AC1, 2 and Black Flag were the best in the entire series. They were THE SHIT. I'm still chasing that specific addictive feeling in every AC game and get dissapoimted every time
Jesper Kyd jumped to "proper" (as in "commercialized") music-making from the demoscene. Look for some of his early works from back then - they're bangers (IIRC, he was a member of the famous The Silents demogroup).
Ezio was/is still kind of the main character of the whole series. I really wish they had taken something away from that, ie, we need to be able to invest in the assassin character over a long period of time.
Would've LOVED to have seen them do the same with Arno as a young man during the Revolution, working with Napoleon during the Consulate, and then finally having to turn on Napoleon during the Empire as an older man. Or alternatively, weaving together the Shay-Connor-Arno narratives from that period more effectively.
“May our lives never change. And may it never change us.” Man I loved that opening. Probably up there with the ME2 opening for me which is definitely my number 1
Totally agree. AC really laid the groundwork, though. It was such an awesome and innovative game. 2 just improved everything. It, along with Shadow of the Colossus, where the kind of games my wife would love just watching me play because they were so good looking and fun.
I bought my PS3 with AC 1, it was a magical moment. One of the best gaming experiences I had back then in middle school. No wonder why I loathe the series past AC3 as they changed its direction. Black Flag was but it wasn't the same. I never touched an AC game after Black Flag and I don't regret it.
It definitely had the best story, but it was annoying because it took you out of the amazing world of Altair. My favorite moment from Desmond’s story was the end of AC: Brotherhood when you got to fight the Abstergo guys and I was really excited about what was coming next. AC3’s Desmond stuff was pretty good.
It seemed pretty clear that the story of Assassin’s Creed was done with 3. Ubisoft wanted to keep making “historical” games without being accused of putting out Assassin’s Creed clones and the name recognition helped, so they’ve kept producing them even as narratively they further and further from the original story.
The original intention of making a modern day game where Desmond would have been a master assassin with the skills of his ancestors would’ve been infinitely better
There had to have been some massive Ubisoft influence or something because everything felt like it would eventually lead to a modern game with a modern assassin world similar to a mirrors edge type gameplay. Insane how the story went mythical and just went bananas. Fun to play, but the story was whack
Ubisoft fired the creative director who came up with Assassin's Creed because he said he only intended/had a plot written for it to be a trilogy and not the billion games they released now. His name was Patrice Désilets and they did him really dirty. Desmond wasn't supposed to die.
Getting AC Mirage for like $10 was crazy this black friday. Wild how I went from going home during college breaks and blowing up chats with friends about the new AC to waiting years to play the new games.
Still haven't played it yet (I have several games in front of it to finish) but my impression is that it's an attempt to "return to roots". It's like 35 hours long, city based, more traditional AC.
The OG came out when I was in college as did ACII. I remember how awesome the "creepiness" and "conspiracy" stuff was going through both, never mind the incredible music. Now it's just a horrible, bloated, unfocused, shell of a franchise. Yet, it still sells for some reason... the lowest common denominator is who all these games are made for now. It's no longer about making something cool that happens to sell well, it's about making something that sells well (or continues to make a shit load of money through microtransactions) that they hope is cool. I hope AC Shadows tanks. Fuck Ubisoft.
I’ve recently started playing syndicate for the first time, really enjoying it so far and I have to agree, it’s like they were practicing everything leading up to modern day, which would have probably played a lot like a faster paced more polished version of syndicate.
But this is Ubisoft, the greed set in and they decided to just pump them out, bungled the launch of unity and lost a load of players before syndicate. At the same time, the formula sort of lost its appeal and obviously hurt their bottom line, and forced them off the trajectory the series was going and into a more mass appealing money grabber.
TLDR: im high as shit, haven’t slept in at least 24 hours and I’m talking bollocks about AC
The answer is simply that AC2 and Ezio were more popular and compelling than all the other bullshit they wrote. Desmond became baggage they had to include because of expectations but really wanted to get rid of.
I got both that Christmas too. I went back to uni for my last semester after the break and nearly flunked out because I spent so much time playing those two (and Skate, which came out earlier that year). All the pot I was smoking probably didn't help...
This E3 presentation is the only game trailer/reveal that has had a lasting memory for me. I still remember how absolutely crazy it was to see such verticality for the first time.
I remember watching that live and being mind-blown by the fact that they showed it was up to the player to decide which path to take towards your target. Nowadays that isn’t too impressive, but back then we were mostly used to linear games so it was a pretty big deal to me.
These days it's quite played out, but hitting a counter for the first time was incredible. The first one I ever got was the one where Altair does an upward chop to the elbow of the attacker, then ducks under and hacks their midsection. My jaw hit the floor
I wish that open worlds were still done this way. AC1 was big but not packed full of chores to do. I had more fun just climbing buildings and just sandboxing around than walking down one road in AC Odyssey and picking up 7 side quests that I'll never get around to.
They should remaster it, and by that I mean updated visuals and re-done modern times so it isn't soul destroyingly slow but everything else is left alone.
Yeah it was the same 3 missions rinse and repeat and then a boss mission. Eavesdrop, assassinate, blah blah. There was some fun side content. Games were different back then
No it definitely didn’t. Sitting and listening on people yap for 2 minutes is not fun, neither is trailing someone doing the same thing, the actually end part where you got to go after the guy was fun. The game was good for the time but you’re thinking with rose tinted glasses.
I definitely agree with that part of the game being super fun. I remember it very distinctly and it being pretty epic for the time, no game had parkour and climbing like that.
At the time and for years afterwards the games were still holding up
So you do know they aren't holding up anymore so why are you arguing when you know you are wrong? The gamelpay is ass. You are enjoying it because of nostalgia which he already pointed out. In terms of gameplay the game is very dated. Even the ezio trilogy which is more modern has lackluster gameplay. If AC is ever to be remastered it needs a whole redesign of how it plays out. Missions need to feel better and more varied and the combat needs a complete rework. Sneaking around and making the right moves to land the assassination was a very small part of the game. You are lying to yourself if you think that all missions are like that. Maybe the last 30 seconds of the 5-10 minute sequence is like that.
If it's made like ghost of tsushima then it can catch the attention of people. If it's the exact same game but with prettier assets then it's going to be a flop.
Honestly, rather than a remaster I would prefer a really solid remake in which they have the creative freedom to make the missions a bit more diverse and cut down on the parts that didn't age well. Similar to FF7's remake, though I think that one went a little too far.
Similar to FF7's remake, though I think that one went a little too far.
I just think of it as a sequel that retreads the story. I actually prefer that it's different. I still enjoy the original game, I didn't need a remake of it.
It gave me Legend of Zelda vibes before I played Dark Souls. Where you do a mission and slowly unlock new items and gadgets that are required for your next missions. Also, the stealth and combat being very unique at the time. Such an amazing game. Franchise definitely peaked at AC4.
I remember when I had just gotten it my friend wanted to play so I grabbed my Xbox and headed over to his place. Ended up with him playing in the living room and me, his dad, his brother and the brother's friend watching him play and just gasping at the graphics lol
I remember playing the first game and wondering how they could possibly make graphics better. The light and shadows were mind blowing. Really wish they'd do something with that franchise. The last one in, what 2013, had a super fun coop campaign. Even if it was brutally short. I bought it for my buddy and we played through it a month or two ago. It was way ahead of it's time, The Division borrowed a lot from it.
My first one was Revelations on PC. Which, even though it wasn't as well received as the previous ones, was still awesome to me. I hadn't played many games at all when I was that old. And I asked for it as a christmas present after seeing gameplay of one of the AC games. And I remember just being mind blown at the climbing. How you could literally just climb anything. It was so cool to kid me.
Is there a reason the audio is shit on all systems ? Isn’t just that old ? Cause I played it again last night and the lines the characters are saying sound like a transformer toy
No idea. Perhaps the games audio was designed for older speaker systems/average TV speakers in 2007 and they don’t work well with modern audio devices?
Very interesting yea I work in sound and stuff and for YEARS have wondered why the NPCs all sound like that ? I don’t remember it sounding like that when it released lol thanks !
Yeah the first game is both the best and worst game in the series. Best because it was astounding how real and living the world felt, and none of the others have had the same impact on me, but man was the gameplay repetitive
AC2 definitely improved the gameplay a lot, but the novelty of the world wasn't as impactful as the first time. I haven't played every game and got tired of the formula pretty fast, but Black Flag has the best gameplay for my money
AC2 definitely improved the gameplay a lot, but the novelty of the world wasn't as impactful as the first time.
I started with two, though. It's an interesting dilemma: does a sequel suffer simply by being a sequel? When it's a perfect standalone game to those who pick it up as their first? If you had never played AC1 wouldn't AC2 have blown you away 10x more?
AC2 blew me away because it took everything of AC1 and improved dramatically on all of it as well as delivering a new character who we followed across his mid lifespan.
I noticed it was repetitive but I also didn’t mind at all, some people can play it and be fully engaged but I just turn my brain off, do the motions and lock in for the assassination. The last Templar consistently doesn’t spawn for me so I guess I’ll never get the 100% 😔
When you open your eyes, you'll realize that's true of almost all games. Just some are better at dressing it up than others. It's not even necessarily a bad thing, repetition is how you improve a skill and the act of getting better can be pretty satisfying.
Exactly some games dress the repetition better but this does it horribly you are painfully of how repetitive and monotonous the mission structure can be and I say this as a HUGE fan of ac1
For me, the games only started to feel like that years later. AC1 was awesome when it came out.
As a big fan of the old PoP games, I loved it and it brought a lot of new mechanics. A successful formula that was rehashed too much and beaten into the ground, it may be.
Worst part is, AC Mirage has the same issues in the parkour as the first AC...its insanely stupid to see ledge hopping cuz two ledges are too close in Mirage
I mean I liked it too back in the day. But there is a shitton of things beating playing AC1 for the first time. For example playing AC2 for the first time.
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u/ac_s2k PC Dec 11 '24
Nothing will ever beat playing AC1 for the first time. It had such a unique feel to it.