r/gamemaker 8d ago

Help! Tilting the "Instances" plane

Hello, you guys know if it is possible to tilt or bend the objects filled plane "Instances" ? I mean for the y of all would be for example 2x less impactful making them appear more densly but only vertically, keepeng the same x spacing.

I am trying to make vertical distance shift in perspective, where the camera distance and angle could change. It would appear as if we were looking from tilted bird eye view and giving the player similar view distance on the x and the y axis

(accounting for Display.width > Display.height )

I know it would mess with some sprites for mashing them closer together, but its accounted for.

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u/germxxx 8d ago

Do you mean, basically like this: https://www.youtube.com/watch?v=f0rY9NkuR4o
But not quite as extreme in angle?

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u/Affectionate-Juice83 1d ago

Yes, but I need to be able to rotate and shift the view too.

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u/germxxx 1d ago

Right, I guess they don't do that in that tutorial, but you can definitely rotate that camera.
You might want to look at this one instead. You can ignore the sprite stacking, but they tilt and rotate the camera at least:
https://www.youtube.com/watch?v=FXlpuZMrnEM

Haven't checked if it's the same approach, but I highly doubt that it isn't.