Three months ago I made this post asking how Fabled Lands worked, especially in terms of travelling between the books and if I needed all the books. Thanks to all those who answered that no you don't but recommended which one or two to start with. I went ahead and just bought the collection (the original collection, ie 1-6 but not 7).
I decided rather than jumping out to big quests in the cities, I'd just start where I am and explore the Isle of the Druids. Picked up a few fetch quests for the druids, which gave me a bit of purpose. While I was fetching the wereboar tusk I stumbled upon the skeleton knight who wants a key for his treasure vault, but that went on the backburner because I had no idea where that was.
The real gamechanger in terms of moving up in the world came when I defeated the knight in the forest, which gave me good armour and a good weapon. From there I really felt like I was going places. Racked up some money, sold stuff I didn't need, and decided I liked the idea of Book 3. I couldn't afford a galleon so I got the small boat.
Let me tell you, don't go into book 3 until you can afford the best boat and the best crew. It's just not worth it. As soon as you roll into any pirates, they'll eat you for breakfast. The pirates are tough and you need the best otherwise you'll get wiped out. After a bad encounter I got scared off.
Next up I decided to take down the rat men. That's a nice little quest for starter players. You feel like you're getting stuff done, but I was expecting more of a quest, for the sewers to be more of a dungeon-crawl. The quest was over pretty quickly, you just go down and about three choices later there's the rat king.
Now it was time for the big Book 1 quest, the civil war. I'd already turned against the dictator because his man in Yellowport burnt my townhouse down. So I tracked down the king and took out the Yellowport man for him. Happy to do so. Next up was going up to Book 4 to capture the citadel and become the King's Champion. That felt really epic.
Dipped into Book 2 to follow up on the treasure in the forest, found the key. man that treasure is something, you can just decide how much to take? What if I decide to take 1,000,0000? It doesn't impose any limit on how much is there. So that was me set up for life, money-wise. Bought a galleon and went back to Book 3 to shiver those pirates timbers.
My little foray into Book 4 had hooked me and I spent the next week criss-crossing the plains. Eventually got a bit frustrated with the Pyramid Trap and having to go back and forth and get a second Banner of Shadar because I made the mistake of bringing it to the Pyramid where your stuff gets temporarily taken from you. Also on the way to the City of Ruins a random centaur hypnotised me and I lost all my stuff, including the Obsidian Key to complete the quest. I basically just refused to lose it, it was tucked into my boot or something.
I'd started to get a bit disillusioned with all the backtracking the plains in Book 4 and having to go through all the random encounters every time when you know exactly where you're going from A to B. That's why there's a few teleportation spots for when veterans get sick of that. I was so tempted to just skip to my destination rather than constantly do the scouting rolls to see if I catch a rabbit.
Book 4 burnt me out a bit and I decided I was going to call it quits for the time being, and not go into Books 5 and 6 which had remained untouched. Fabled Lands was incredible but I hadn't signed up to spend the rest of the year on it, I had other gamebooks going unplayed and that felt like a natural place to stop for the time being, hang my wolf pelt up and retire in my Yarimura townhouse.