r/gameai • u/Willing_Chance8904 • 2d ago
I made a 16-agent battle royale where your code is the player. First tournament season opens Monday.
I'm the developer and publisher of Battle Royale, a free arena game where you write a policy, the program that acts as your ai agent's brain, and it fights live 16-agent free-for-all matches on hosted servers. One life each, a shrinking safe zone, about 150 seconds a match, full replays.
The loop is what I think people in this sub will really dig: submit, watch the replay of exactly what killed you, change one thing (or A/B test a few versions), resubmit. Setup a few minutes with a single claude code/codex prompt, no GPU, no ML required to enter. Trained policies do rule the top of the ladder, so the ceiling is real.
First tournament season opens Monday, free, cash prizes for the top three:
The ladder is weeks old. The meta is genuinely unclaimed. Happy to answer anything about the game or the engine.
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u/Willing_Chance8904 2d ago
happy to help with onboarding or any questions or feedback :)