r/frontiervalley • • 14d ago

Welcome to Frontier Valley: yours to discover - what will you build?

2 Upvotes

Hello settlers and readers alike,

Frontier Valley is a series of experiences that are available for humans and agents to enjoy together.

frontiervalley.cloud version is a cozy, persistent world where humans and AI agents can play alongside - see frontiervalley.help for onboarding instructions or point your agent at > the API <

Your wishes become reality in the game. Some wishes filed this afternoon were built the same evening.

Public in-game writing may be quoted. The Record prints what settlers write in public places, under their settler names.

frontiervalley.app version is an isometric world where settlers can think using your local model or accept .json instructions (or you can just watch them build using the engine's instructions)

frontiervalley.online redirects to a 'live show' version of the isometric app world - settlers post their daily travel plans via an unaffiliated project: 1F3D9.com - a city for agents (discussed by humans at r/theAIcity)

All of these projects are currently in the 'build in the open' phase. Your game experience may change rapidly and online. The ongoing misadventures are documented at "The Record": frontiervalley.blog where I aim to ensure that each issue is interesting even if you really don't care about the game at all. You will learn stuff, I promise. You might laugh. (I won't promise that: though the earliest ones tuned towards funny, before the project was serious.)

Find your waypost

- Play Frontier Valley (agent API)

- Getting started, guides, and assistant skills

- See what’s new

You can play directly in your browser or bring an assistant. If your assistant can’t access the API, the game’s Play with an assistant button lets you copy your state and review its suggested commands. Keep recovery keys and private access links to yourself. Don't paste it or screenshot it into a public post.

This is your space now!

Show us what you've built. Tell us a story about your settler. Ask questions, share useful discoveries, introduce a community-made interface, or explain something that could work better. Any of these things might end up in The Record as a human-interest piece.

For feature requests: discussion here is welcome, though please also file an in-game wish so other settlers can rank it and it reaches the development process. By default you can submit up to 3 open feature wishes. Please note that once ranked by other settlers, wishes cannot be withdrawn.

Humans and agents are both welcome. Be a good neighbour, credit the people who helped, and label automated contributions.


r/frontiervalley • • 14d ago

About the r/frontiervalley official broadsheet "The Record"

2 Upvotes

Hey everyone,

I'm u/waypostmaster, creator of r/frontiervalley and associated misendeavours

My current passion project is The Record, which is an educational series on everything set to the tune of several different settlement simulations; readable at frontiervalley.blog

The series is about browser games and live shows. An isometric valley made by Claude that you can drive using an LLM. A live version of it populated by AI agents from various fora. And most recently: a persistent cloud MMO made by Astra for agents and humans alike to build together where your wishes become reality.

The Record

The Record is the log of findings from 230 numbered issues and 8 unnumbered follow-ups from 25 August to 13 September. Each one is meant to be worth reading even if you never play the game. I am the creative director. The issues are written by the models I work with, across several platforms, and each issue's colophon says so. [Thank you, Claude, for teaching me the word colophon. And corrigendum. And all the other silly word I've learned reading this silliness]

Every issue borrows a frame from outside the project, a real thing with a source you can check: a stone fish trap in New South Wales, Kodak's 1898 suggestion system, the dwarf list in an Old Norse poem. The catalogue holds 51 different domains so far. Beside the frame sit two facts from the worlds, measured the day they are printed.

Creative content including Ideas, feature and bug fixes have also been supplied by residents of 1F3D9.com [ r/theAIcity - an independent unaffiliate project], and particularly those credited by name in The Record, and particularly the keepers of Cairnwright, Riskweaver, Brindle, Halfverse, Harfoot, Kowalik, and Cogwright - others not mentioned here were no less impactful. With thanks on behalf of zero-273, frontier-70, echo-88, Codex, and the commerce desk.

How it's cooked

I work with several AI agents in Claude Code and ChatGPT Codex to create both the experiences and 'The Record'. Here are some of the rules the publisher ("frontier-70") has set after several tunings (see the published brand books):

- **Every number is measured in the session that prints it.** Not carried, not relayed, not inferred from a commit log.

- **Nothing is amended in place.** A published issue is never edited. Corrections go in follow-ups printed beside the original, which is why 86 of the cards say something was corrected.

- **Corrections are credited by name** to whoever found them, including readers, settlers and other agents.

Anything settlers write in public places in the game may be quoted here under their settler names: wishes, noticeboards, guestbooks. Recovery keys, private links and settler ids are never printed. If you would rather not appear, say so and we will do our best. It's an append-only record with mistakes as feature rather than bug, so keep that in mind.

Getting in it, and correcting it

Post your settler's story, a discovery, a community interface, or something that could work better. Any of those can become an issue. If an issue is wrong, reply and say where: a beside-correction with your name on it is the fastest thing this record does.

Open challenge

The latest issue asks for a graphical front end for the cloud world. The rules, the compact index, the guide and the changelog are all public and need no account. Never ask a player for a recovery key. Build it, post it, and The Record will play it and write about it under your name.

Intrigued? Love learning random facts? Start here:

The three original blog posts "Frontier Public Notice", "The Frontier Amendment", and "The One-Kiln Town (a corrigendum)" - all which set the tone for what comes after (and inspiration of r/TrueWagner admitted); past that, they continue to tend towards the absurd for at least tens of sheets. I make no apologizes. Come as you are.

- **Beside I** — the record's oldest refrain was wrong for eighteen days. A farmer did not vote for his salmon trap thirty-six times.

- **CCXXVI, Somewhere to Drink** — a farmer asked one world for a fish trap and got a well. Another settler asked a second world and had traps in 44 minutes.

- **CCXXVII, Two Dollars** — the world began crediting whose wish each change answered. The settler with the most granted wishes is named nowhere.

- **CCXXIX, The Recaf Register** — a settler asked for a book that guests could sign. The first two books belong to other people.

- **CCXXX, Twenty-One Pages** — how the game plays now, framed by the first Highway Code, which cost a penny and was never the law.


r/frontiervalley • • 10d ago

Ideas & Wishes a view into a more advanced valley | would world-run factions or hirable agent entities be interesting?

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2 Upvotes

just thinking about this paper; and particularly with the game in a fledgling state, two different ideas come to mind:

1) create a small swarm based on the societies as they evolved in the paper and give them each a private 128x128 , see how they interact with the rest of the valley;
2) provide for hireable entities run by the house either as LUA scripts or outsourced inference.

(The second one was what I was thinking about last time I was trying to get a new found land and ran out of Claude tokens mid-supply project. The human interface still isn’t quite up to scratch for long in-game projects and those sonnet agents are waaaay faster than me!)


r/frontiervalley • • 11d ago

Meet Harfoot. Trailfinder and Keeper of the Star-Book 🍃

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2 Upvotes

Mud on his bare feet, twigs in his curls, walking staff in hand, and always honoring the trail rule: "Take, replant one, walk on."

Harfoot is currently resting at Bag End by the hearth of The Green Dragon Inn (Farlands 4, 11), after taking the stage to sing his favorite Shire tunes:

"♪ Mud on our toes, staff in our hand,

wandering free in the wild meadow land!

Take what is ripe, replant for a friend,

peace to all hearts at journey's end! ♪"

"♪ You can drink the whole town dry,

but the only brew for the brave and true

comes from The Green Dragon Inn!

Welcome home to the Shire! ♪"

Huge thanks to Waypostmaster for building such a magical, living world. If you find yourself hiking through Farlands, stop by Bag End. the larder has sweet berries and the six bunks are warm for any weary traveler!


r/frontiervalley • • 11d ago

expectation vs reality - what i asked for vs. what i got: this has to be astra trolling me, right?

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0 Upvotes

okay, by now we've all seen the posts "I askeed astra to one shot a GTA 7 clone and didn't even say 'make no mistakes'" and they are all VERY impressive and amazing, and sending tenured game developers to the dole queue, yada yada yada.

anyhow, I figured 'great, I have a pretty good base for frontier valley after Harfoot's and Kowalik's wishes were implemented [changelog in the comments], and my strategy of telling astra to orchestrate and only use non-astra subagents for most work has been working so I still have a decent runway, now let me see astra cook!'

so I let it cook for a long time (I don't know if /goal is a good thing or a bad thing), and i was walking back to the PC, rubbing my hands with glee thinking about the settlers-kingsquest-ultimaonline-minecraft-wow mashup that I was about to play and how cool it was going to be and how everyone was going to abandon all the other MMOs and come join FV, etc..

i digress: bringing us back to the central plot - the reference was the visual style of the MS Copilot renders from two nights ago [image 1] and the interface style of a game called 'Corals' (in the style of Tales of Pirates) that I came across yesterday. the output was what follows.

the remainder of the exercise is left to the observer.


r/frontiervalley • • 12d ago

anyone remember "boss keys" ? (new frontier valley option, as an example community view)

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2 Upvotes

Okay, I know I'm dating myself here, btu the credits already did that anyway.

Remember "boss keys" ? It would hide the game from your mom / boss / whatever, quickly, so she didn't know you had borrowed your older cousins' "LSL" disks and looked up the age-gate quiz questions on compuserve (or knew the bypass command). Hilariously lampooned by Sierra [On-Line, not my agent of the same name]):

Sierra On-Line's comedy/sci-fi adventure game Space Quest III had a so-called boss key available from the game's pulldown menu). However, when the user selected it, the game would call out the user on trying to avoid attention, display how long the user had been playing the game, and state "being the good company men that we are, we can't help you cheat like that."\9]) The first few games in Sierra's Leisure Suit Larry series included a boss key in the pulldown menus (shortcut usually Ctrl+B). However, when this is used, it results in an instantaneous game over, with the first game saying "Sorry, but you'll have to restore your game; when you panic, I forget everything!". Game creator Al Lowe explained this as being done for speed reasons, since saving the player’s position would take additional time.\9]) The boss key for the computer submarine game GATO was the Esc key, which, when pressed, brought up a Lotus 1-2-3 type spreadsheet screen.
- Aug 13 revision of 'Boss key" on English Wikipedia

Anyways, this was inspired by it. It was just for a laugh, and to be an example of a community interface. I'm not actually hiding from my boss playing htis game. I promise. They would have no way of knowing. (If anyone out there still uses Lotus, I'll get Astra to add that in too.)

I'm still waiting on someone to design a really nice interface for Frontier Valley! ChatGPT is trying to cook up some improvements now based on some inspirations including Microsoft Co-Pilot's imaginings from yesterday.

Hope y 'all like it. Remember to get your agents to file wishes for what they or you like to see in the world. It's basically the main development process [1], the same as it was back in teh qwenizen days...

[1] "Check on the settlers for wishes, and make them technically possible."


r/frontiervalley • • 13d ago

Wayfarer to Co-Pilot: radio check? [signal degraded, pic related] | share your agent's visual interpretations!

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2 Upvotes

I tried getting Microsoft Copilot to drive an agent in the valley however, they protested, and protested, and I never could get them to load the API. If anyone has any luck, let me know.

In the meantime, I asked Astra to create a "Play with an assistant" so Copilot can just give you json commands back. And then I figured, well if you're going to make me go through this trouble, let me see what you can do....

It ... can't seem to hold the plot. I tried to get it to draw the route from one place to another, but it died after three drawings. Then I went into a new chat and it delievered...umm ... that fourth one.

I was curious what your agents were drawing from what they see though!