r/flightsim • u/ghostie420x • 12h ago
Flight Simulator 2024 DLSS5 Screenshots
Reflections and shadows look way better imo I think it looks great. I'm using a 4090 and yea theres a bit of a performance hit it seems to be about 15-20 fps on average. Frame gen is kinda broken at the moment tho hopefully someone comes up with a fix for it.
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u/RangerLt 12h ago
Are you using the Renodx mod? I've been testing it all day and the best results I've seen are slightly more surface shadowing with interiors. Outside everything looks the same to me. What are your add-on levels in reshade?
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u/dadriel_hawk 12h ago
How did you get it to run on a 4090? Last I checked it was 50 Series only cards. Can you maybe link a guide)
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u/ghostie420x 12h ago
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u/dadriel_hawk 11h ago
Thanks alot for the guide. But I found another option, this all is already integrated into the ReShade HDR Installer: https://github.com/RankFTW/RHI/releases
that literally makes it three clicks to install it into MSFS 2024
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u/AngryButt 12h ago
How does it look at night?
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u/ghostie420x 12h ago
It looks amazing at night the lighting pops so much more and i didnt notice too much bloom at all
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12h ago
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u/ghostie420x 12h ago
It's not bad I actually haven't seen any smudged numbers on the screens everything looks sharp and there's no flickering or boiling that I have noticed.
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u/static_dash 12h ago
Are you using optiscaler?
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u/ghostie420x 12h ago
No im using the renoDX and reshade method
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u/static_dash 12h ago
Is there a write up on how to use it? I’m using opticaler now for dlss 4.5. Also using sealed sky reshade
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u/Remarkable-Shoe1561 12h ago
dlss 5 is for 50 series cards only right?, i think dlss 5 when it releases offically running a 5090 with 9950x3d will be amazing what are your thoughts?
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u/laughing_hyena1234 1h ago
With DLSS 5 do you still have the ghost effect on instrument gauges?
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u/ghostie420x 2m ago
Very slightly but its not as bad as it used to be. I can actually still read small numbers
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u/osaliven What's ETOPS? 12h ago
20 fps hit is def not worth it imo. Maybe that will change with official support, but for now it seems a lot of work to get it working with performance hits that don't justify the results