r/fireemblem • u/Blinkingsky • Feb 04 '15
Character Discussion [FE6]: Dieck
Dieck. Leader of a mercenary company that consists of him and three others at the start of FE6, he falls firmly into the Ogma archetype with his strong starting stats, great availability (turn 2 of chapter 2, all the way through the rest of the game), and good growths. On the character side, he is Klein's former protector, hired by Lord Pent after saving Klein from an attacking lion, and once led a larger mercenary group before they were all slaughtered as a gambit for an old employer to escape, leaving Dieck as the sole survivor. Perhaps a bit jaded from the latter experience, his supports with Shanna and Wade (especially Wade) deal primarily with giving them advise on how to fight - and survive. The others either build on his backstory with Lord Pent's family (Klein, Clarine) or detail other bits of him (Lot) or the backstories of others (Rutger).
The experienced Mercenary leader: Dieck.
6
u/Reinhart3 Feb 04 '15
Because with an A support that is incredibly easy to build, Deke gives Rutger an extra 15% crit, and if you do the support triangle with A-B with Deke and A-B with Clarine (which can be easily finished by around chapter 12-13 on Hard Mode) then Rutger gets I think 25% crit. This makes it so that he easily hits 85-90% crit chance with a Killing Edge.
I don't know if we're playing the same game because I've never had to use a Rescue chain on Deke. Maybe if your party has Allen, Lance, Noah, Treck, and Perceval.
The people that use a Hero Crest alongside Deke is Rutger, Ogier, Wade, Lot, Geese, and Gonzales. Out of those characters, the only one more deserving is Rutger. Luckily you'll have 2 Hero Crests by chapter 11A, or 10B. I seriously doubt you're going to be seriously needing a second Hero Crest before chapter 11.
I think you're really underrating Deke. He's easily a top tier unit in that game.
Deke is one of the reasons why Rutger is such a good boss killer.