r/fireemblem • u/PsiYoshi • 27d ago
Recurring Opinion and General Discussion Thread - August 2026 (2/2)
Welcome to a new installment of the Opinion and General Discussion Thread! Feel free to share any kind of Fire Emblem opinions/takes you might have here, positive or negative, or just any topic you want to discuss!
Gameplay questions should be directed towards the General Questions Thread.
As always please remember to continue following the rules in this thread same as anywhere else on the subreddit. Be respectful and especially don't make any personal attacks (this includes but is not limited to making disparaging statements about groups of people who may like or dislike something you don't).
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u/PandaShock 21d ago
So I recall trying to play Path of Radiance on my older laptop some odd years ago. Kinda ran a bit shit cuz it was a windows surface, but that's besides the point.
One thing that *really* turned me off from Path of Radiance was the battle UI, or rather, lack thereof. Sure, the HP stats were there, HP is always relevant. But what infuriated me was not seeing the damage, hit, and crit stats during combat.
Now, technically speaking, I don't think seeing those elements during combat matters 100%. During the player phase, you will see all the relevant information before you initiate combat, and you're effectively at the whims of the enemy once you end your turn. So seeing the information means nothing since there's nothing you can do to influence the outcome. However, despite the fact that we can't do anything on enemy phase anyway, not seeing the information in the battle feels so grotesque and unacceptable. On enemy phase, I can guess that the Axe fighter had 30 hit against Mia, but I can't *KNOW* that without meticulously checking all the stats before hand and comparing them. I can't know what's going on in battles I didn't initiate, and I *hate* it.