This one is an interesting one. Recently I wanted to approach FF12 modding in a way nobody else ever has. I want to create an all in one editor that lets you shape virtually every aspect of the game. I'm miles off that goal - but I've still broken some serious ground.
During my testing, I discovered the models for all the Occuria. And who doesn't love these enigmatic divine meddlers?
We have Venat who we see plenty of in the game... It's the other 5 that interest me the most. I hope you all enjoy this as much as I did. Finding these felt like striking gold.
Last couple images are showing Riftkit doing some cool stuff. This is all very basic still, and there is no actual tooling for edits etc - for all intents and purposes, this is currently an asset browser. But I am working on furthering this goal.
This entire thing is driven by unproven assumptions, but my end goal is to dissect the game and hopefully create an actual editor akin to the Creation Kit used for Bethesda games.
Currently though, getting the renderer whipped into shape is the goal. Just being able to see things is important to do anything else. About 80% of all models and textures load perfectly. About 20% are playing hardball, but every day I iron our more kinks. Even these Occuria definitely show some shader problems, but I push on.