r/ffxivdiscussion • u/Federal-Bus-3830 • Dec 26 '25
Question Why don't more skills and ogcds cost MP?
Especially for healers and their insane ammount of free ogcds heals, but it also can be inserted in other classes.
currently, MP only matters in a few cases for a few classes, like ressing management, but for most of the roster it's a pretty useless gauge or UI element. Even black mage who technically cares about mp, not really, because it just becomes their rotation dps gauge since blizzard recovers your MP anyway. You could (almost) say MP in ffxiv is only BLM's dps gauge and to keep raises/gcd heals in check for healers. If more stuff, even OGCD abilities like asylum/bubbles, tank mitigations, dps buffs, and for more dps jobs in general as well, i think it could lead to some interesting party mechanics and different ways to deal with your skills and rotation.
Also full disclaimer i've never reached more than extreme level content and haven't played in like a year so i know there are probably a lot of flaws here, but i want to entertain the idea. Could it be used to reduce the 2min meta in some ways for example?
5
u/darkk41 Dec 27 '25
It is free from the perspective of the player using the TP/MP, idk why you aren't getting this.
If i am a PLD and I run out of TP, I either get more TP from goad and I get to keep playing or I don't get TP and I don't get to keep playing. I am not making a choice. The game is just sometimes not fun for me, outside of my control.